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  • 11. Risks and Technical Debts
  • 12. Glossary
  • 13. Anex I: Load test
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    13. Anex I: Load test

    When we create the game we also create all the questions with wikidata query service. To solve this problem we could look for more optimiced queries or change when the questions are created, once a day we could create a bunch of questions and sav e them in the database, with this approach, when creating a new game the questions would be selected from our local database.

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    14. Anex II: Usability test

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    The tests were carried out with a sample of 10 users with different backgrounds. Being 3 of them students from Software Engineering.

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    14.1. Effectiveness

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      100% of users completed the tasks on the first try.

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      80% of users did not need extra help to navigate the web.

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    14.2. Efficiency

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      All users did each task in less than 10 seconds, including answering the questions of the game.

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      80% of users did not need extra help to navigate the web.

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    14.3. Satisfaction

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      1 user though the questions should be harder.

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      2 users found a bug that is now fixed: when you play, close session, login again and go to profile, the last questions do not appear.

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      6 users tried to login with google, but it only works with test users.

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