This project was generated with Angular CLI version 17.0.10.
Hosting is provided by Firebase services.
Icons provided by Google Fonts.
- nog - nemesis original
- nld - nemesis lockdown
- nrl - nemesis retaliation
- colors should be defined as CSS variables only in
palette.scss
- do NOT use
::ng-deep
etc. - only
standalone
components, pipes etc. - always
ChangeDetectionStrategy.OnPush
- use
signals
- do NOT add unnecessary libraries
- should use compatible Node and NPM version with versions defined in
engines
field in package.json - commit message has to start with proper text, details can be found in custom hook
- always add proper file name suffix e.g
component
,const
,interface
,util
,model
in singular form - use auto-importer which sort imports alphabetically
- use
inject()
to inject dependencies - always name injected classes the same as class name if possible (e.g.
globalLoader: GlobalLoaderService = inject(GlobalLoaderService)
) - use single $ in the variable names of Observables (e.g. dataChange$), and double $ for Subjects / BehaviorSubjects (e.g. dataChange$$)
- to avoid
any
type when possible
- Retaliation game (when it comes out)
- showing CSS on round tracker for coop mode
- other languages
- translate logs
- Lockdown color theme as redish?
- expansions? (when setting up chosen game)
- save export / import? (might not be useful)