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sudoku.js
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function solveSudoku(board) {
if (solve(board)) {
return board;
}
return "No solution exists.";
}
function solve(board) {
const emptySpot = findEmptySpot(board);
if (!emptySpot) {
return true; // Puzzle solved successfully
}
const [row, col] = emptySpot;
for (let num = 1; num <= 9; num++) {
if (isValidMove(board, row, col, num)) {
board[row][col] = num;
if (solve(board)) {
return true; // Move successful
}
// Undo the move
board[row][col] = 0;
}
}
return false; // Backtrack
}
function findEmptySpot(board) {
for (let row = 0; row < 9; row++) {
for (let col = 0; col < 9; col++) {
if (board[row][col] === 0) {
return [row, col];
}
}
}
return null;
}
function isValidMove(board, row, col, num) {
return (
isRowValid(board, row, num) &&
isColValid(board, col, num) &&
isBoxValid(board, row - (row % 3), col - (col % 3), num)
);
}
function isRowValid(board, row, num) {
for (let col = 0; col < 9; col++) {
if (board[row][col] === num) {
return false;
}
}
return true;
}
function isColValid(board, col, num) {
for (let row = 0; row < 9; row++) {
if (board[row][col] === num) {
return false;
}
}
return true;
}
function isBoxValid(board, startRow, startCol, num) {
for (let row = 0; row < 3; row++) {
for (let col = 0; col < 3; col++) {
if (board[row + startRow][col + startCol] === num) {
return false;
}
}
}
return true;
}
// Example Sudoku puzzle
const sudokuBoard = [
[5, 3, 0, 0, 7, 0, 0, 0, 0],
[6, 0, 0, 1, 9, 5, 0, 0, 0],
[0, 9, 8, 0, 0, 0, 0, 6, 0],
[8, 0, 0, 0, 6, 0, 0, 0, 3],
[4, 0, 0, 8, 0, 3, 0, 0, 1],
[7, 0, 0, 0, 2, 0, 0, 0, 6],
[0, 6, 0, 0, 0, 0, 2, 8, 0],
[0, 0, 0, 4, 1, 9, 0, 0, 5],
[0, 0, 0, 0, 8, 0, 0, 7, 9],
];
console.log(solveSudoku(sudokuBoard));