A 2D extendable rendering library using WGPU and Winit.
WGPU
Backend.Winit
for windows and inputs.- Buffered Sorted Rendering.
- Render Images
- Render Basic Lighting
- Render Shapes via lyon
- Render Optimized Rectangle with Corner Rounding and image support.
- Render Text using
cosmic-text
. - Optimized Map Renderer. (see examples).
- Atlas System with Texture Arrays and texture defragmentation support.
- Tilesheet loader to help with 2D tiles to Textures.
- Supports both Instance Buffers and Vertex Buffers.
- Extendable
If you need help with this library or have suggestions please go to our Discord Group