Replies: 7 comments
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Duplicate of your own issue #987 |
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TBF, that issue is just for turning controls. I separated the issues because introducing a button that changes a character's direction is pretty trivial, but this ticket (an aiming system) is more open and up for debate as to how it should work. |
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Which is indeed meant for something entirely different (turn around with ease in tile), so i'm reopening this one, i hope that's okay. Also, we should probably wait and see how #1016 does before we jump into this, I personally like the idea of pressing a key (tab perhaps?) once in order to automatically aim / switch targets nearby (like LoZ games), and press it twice (or press esc?) in order to stop auto look at target (targeting). |
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Not an issue anymore, but a discussion it seems. |
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Opened a feat pr for this 👍🏽 |
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Closed by #1588 |
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Is your feature request related to a problem? Please describe.
Aiming projectiles is a nightmare. All too often you end up moving around when you don't mean to.
Describe the solution you'd like
Introduce functionality where:
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