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control.go
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control.go
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package gocql
import (
"context"
crand "crypto/rand"
"errors"
"fmt"
"math/rand"
"net"
"os"
"regexp"
"strconv"
"sync"
"sync/atomic"
"time"
)
var (
randr *rand.Rand
mutRandr sync.Mutex
)
func init() {
b := make([]byte, 4)
if _, err := crand.Read(b); err != nil {
panic(fmt.Sprintf("unable to seed random number generator: %v", err))
}
randr = rand.New(rand.NewSource(int64(readInt(b))))
}
// Ensure that the atomic variable is aligned to a 64bit boundary
// so that atomic operations can be applied on 32bit architectures.
type controlConn struct {
started int32
reconnecting int32
session *Session
conn atomic.Value
retry RetryPolicy
quit chan struct{}
}
func createControlConn(session *Session) *controlConn {
control := &controlConn{
session: session,
quit: make(chan struct{}),
retry: &SimpleRetryPolicy{NumRetries: 3},
}
control.conn.Store((*connHost)(nil))
return control
}
func (c *controlConn) heartBeat() {
if !atomic.CompareAndSwapInt32(&c.started, 0, 1) {
return
}
sleepTime := 1 * time.Second
timer := time.NewTimer(sleepTime)
defer timer.Stop()
for {
timer.Reset(sleepTime)
select {
case <-c.quit:
return
case <-timer.C:
}
resp, err := c.writeFrame(&writeOptionsFrame{})
if err != nil {
goto reconn
}
switch resp.(type) {
case *supportedFrame:
// Everything ok
sleepTime = 5 * time.Second
continue
case error:
goto reconn
default:
panic(fmt.Sprintf("gocql: unknown frame in response to options: %T", resp))
}
reconn:
// try to connect a bit faster
sleepTime = 1 * time.Second
c.reconnect(true)
continue
}
}
var hostLookupPreferV4 = os.Getenv("GOCQL_HOST_LOOKUP_PREFER_V4") == "true"
func hostInfo(addr string, defaultPort int) ([]*HostInfo, error) {
var port int
host, portStr, err := net.SplitHostPort(addr)
if err != nil {
host = addr
port = defaultPort
} else {
port, err = strconv.Atoi(portStr)
if err != nil {
return nil, err
}
}
var hosts []*HostInfo
// Check if host is a literal IP address
if ip := net.ParseIP(host); ip != nil {
hosts = append(hosts, &HostInfo{connectAddress: ip, port: port})
return hosts, nil
}
// Look up host in DNS
ips, err := net.LookupIP(host)
if err != nil {
return nil, err
} else if len(ips) == 0 {
return nil, fmt.Errorf("No IP's returned from DNS lookup for %q", addr)
}
// Filter to v4 addresses if any present
if hostLookupPreferV4 {
var preferredIPs []net.IP
for _, v := range ips {
if v4 := v.To4(); v4 != nil {
preferredIPs = append(preferredIPs, v4)
}
}
if len(preferredIPs) != 0 {
ips = preferredIPs
}
}
for _, ip := range ips {
hosts = append(hosts, &HostInfo{connectAddress: ip, port: port})
}
return hosts, nil
}
func shuffleHosts(hosts []*HostInfo) []*HostInfo {
mutRandr.Lock()
perm := randr.Perm(len(hosts))
mutRandr.Unlock()
shuffled := make([]*HostInfo, len(hosts))
for i, host := range hosts {
shuffled[perm[i]] = host
}
return shuffled
}
func (c *controlConn) shuffleDial(endpoints []*HostInfo) (*Conn, error) {
// shuffle endpoints so not all drivers will connect to the same initial
// node.
shuffled := shuffleHosts(endpoints)
var err error
for _, host := range shuffled {
var conn *Conn
conn, err = c.session.connect(host, c)
if err == nil {
return conn, nil
}
Logger.Printf("gocql: unable to dial control conn %v: %v\n", host.ConnectAddress(), err)
}
return nil, err
}
// this is going to be version dependant and a nightmare to maintain :(
var protocolSupportRe = regexp.MustCompile(`the lowest supported version is \d+ and the greatest is (\d+)$`)
func parseProtocolFromError(err error) int {
// I really wish this had the actual info in the error frame...
matches := protocolSupportRe.FindAllStringSubmatch(err.Error(), -1)
if len(matches) != 1 || len(matches[0]) != 2 {
if verr, ok := err.(*protocolError); ok {
return int(verr.frame.Header().version.version())
}
return 0
}
max, err := strconv.Atoi(matches[0][1])
if err != nil {
return 0
}
return max
}
func (c *controlConn) discoverProtocol(hosts []*HostInfo) (int, error) {
hosts = shuffleHosts(hosts)
connCfg := *c.session.connCfg
connCfg.ProtoVersion = 4 // TODO: define maxProtocol
handler := connErrorHandlerFn(func(c *Conn, err error, closed bool) {
// we should never get here, but if we do it means we connected to a
// host successfully which means our attempted protocol version worked
if !closed {
c.Close()
}
})
var err error
for _, host := range hosts {
var conn *Conn
conn, err = c.session.dial(host, &connCfg, handler)
if conn != nil {
conn.Close()
}
if err == nil {
return connCfg.ProtoVersion, nil
}
if proto := parseProtocolFromError(err); proto > 0 {
return proto, nil
}
}
return 0, err
}
func (c *controlConn) connect(hosts []*HostInfo) error {
if len(hosts) == 0 {
return errors.New("control: no endpoints specified")
}
conn, err := c.shuffleDial(hosts)
if err != nil {
return fmt.Errorf("control: unable to connect to initial hosts: %v", err)
}
if err := c.setupConn(conn); err != nil {
conn.Close()
return fmt.Errorf("control: unable to setup connection: %v", err)
}
// we could fetch the initial ring here and update initial host data. So that
// when we return from here we have a ring topology ready to go.
go c.heartBeat()
return nil
}
type connHost struct {
conn *Conn
host *HostInfo
}
func (c *controlConn) setupConn(conn *Conn) error {
if err := c.registerEvents(conn); err != nil {
conn.Close()
return err
}
// TODO(zariel): do we need to fetch host info everytime
// the control conn connects? Surely we have it cached?
host, err := conn.localHostInfo()
if err != nil {
return err
}
ch := &connHost{
conn: conn,
host: host,
}
c.conn.Store(ch)
c.session.handleNodeUp(host.ConnectAddress(), host.Port(), false)
return nil
}
func (c *controlConn) registerEvents(conn *Conn) error {
var events []string
if !c.session.cfg.Events.DisableTopologyEvents {
events = append(events, "TOPOLOGY_CHANGE")
}
if !c.session.cfg.Events.DisableNodeStatusEvents {
events = append(events, "STATUS_CHANGE")
}
if !c.session.cfg.Events.DisableSchemaEvents {
events = append(events, "SCHEMA_CHANGE")
}
if len(events) == 0 {
return nil
}
framer, err := conn.exec(context.Background(),
&writeRegisterFrame{
events: events,
}, nil)
if err != nil {
return err
}
frame, err := framer.parseFrame()
if err != nil {
return err
} else if _, ok := frame.(*readyFrame); !ok {
return fmt.Errorf("unexpected frame in response to register: got %T: %v\n", frame, frame)
}
return nil
}
func (c *controlConn) reconnect(refreshring bool) {
if !atomic.CompareAndSwapInt32(&c.reconnecting, 0, 1) {
return
}
defer atomic.StoreInt32(&c.reconnecting, 0)
// TODO: simplify this function, use session.ring to get hosts instead of the
// connection pool
var host *HostInfo
ch := c.getConn()
if ch != nil {
host = ch.host
ch.conn.Close()
}
var newConn *Conn
if host != nil {
// try to connect to the old host
conn, err := c.session.connect(host, c)
if err != nil {
// host is dead
// TODO: this is replicated in a few places
if c.session.cfg.ConvictionPolicy.AddFailure(err, host) {
c.session.handleNodeDown(host.ConnectAddress(), host.Port())
}
} else {
newConn = conn
}
}
// TODO: should have our own round-robin for hosts so that we can try each
// in succession and guarantee that we get a different host each time.
if newConn == nil {
host := c.session.ring.rrHost()
if host == nil {
c.connect(c.session.ring.endpoints)
return
}
var err error
newConn, err = c.session.connect(host, c)
if err != nil {
// TODO: add log handler for things like this
return
}
}
if err := c.setupConn(newConn); err != nil {
newConn.Close()
Logger.Printf("gocql: control unable to register events: %v\n", err)
return
}
if refreshring {
c.session.hostSource.refreshRing()
}
}
func (c *controlConn) HandleError(conn *Conn, err error, closed bool) {
if !closed {
return
}
oldConn := c.getConn()
if oldConn.conn != conn {
return
}
c.reconnect(false)
}
func (c *controlConn) getConn() *connHost {
return c.conn.Load().(*connHost)
}
func (c *controlConn) writeFrame(w frameWriter) (frame, error) {
ch := c.getConn()
if ch == nil {
return nil, errNoControl
}
framer, err := ch.conn.exec(context.Background(), w, nil)
if err != nil {
return nil, err
}
return framer.parseFrame()
}
func (c *controlConn) withConnHost(fn func(*connHost) *Iter) *Iter {
const maxConnectAttempts = 5
connectAttempts := 0
for i := 0; i < maxConnectAttempts; i++ {
ch := c.getConn()
if ch == nil {
if connectAttempts > maxConnectAttempts {
break
}
connectAttempts++
c.reconnect(false)
continue
}
return fn(ch)
}
return &Iter{err: errNoControl}
}
func (c *controlConn) withConn(fn func(*Conn) *Iter) *Iter {
return c.withConnHost(func(ch *connHost) *Iter {
return fn(ch.conn)
})
}
// query will return nil if the connection is closed or nil
func (c *controlConn) query(statement string, values ...interface{}) (iter *Iter) {
q := c.session.Query(statement, values...).Consistency(One).RoutingKey([]byte{}).Trace(nil)
for {
iter = c.withConn(func(conn *Conn) *Iter {
return conn.executeQuery(q)
})
if gocqlDebug && iter.err != nil {
Logger.Printf("control: error executing %q: %v\n", statement, iter.err)
}
q.attempts++
if iter.err == nil || !c.retry.Attempt(q) {
break
}
}
return
}
func (c *controlConn) awaitSchemaAgreement() error {
return c.withConn(func(conn *Conn) *Iter {
return &Iter{err: conn.awaitSchemaAgreement()}
}).err
}
func (c *controlConn) close() {
if atomic.CompareAndSwapInt32(&c.started, 1, -1) {
c.quit <- struct{}{}
}
ch := c.getConn()
if ch != nil {
ch.conn.Close()
}
}
var errNoControl = errors.New("gocql: no control connection available")