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Cargo.toml
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[package]
name = "wave-function-collapse"
version = "0.3.0"
edition = "2021"
authors = ["Austin Heller"]
description = "Converts nodes and their restrictions into a collapsed node state based on the selected algorithm."
readme = "README.md"
repository = "https://github.com/AustinHellerRepo/WaveFunctionCollapse"
license = "MIT OR Apache-2.0"
keywords = ["wave-function", "generation", "procedural", "constraint", "wfc"]
categories = ["algorithms", "data-structures", "game-development"]
[dependencies]
serde = { version = "1.0.147", features = ["derive"] }
serde_json = "1.0.88"
bitvec = { version = "1.0.1" }
uuid = { version = "1.2.2", features = ["v4"] }
log = { version = "0.4.17" }
pretty_env_logger = { version = "0.4.0" }
ordered-float = { version = "3.4.0" }
permutation = { version = "0.4.1" }
indexmap = { version = "1.9.2" }
fastrand = { version = "2.0.0" }
[dev-dependencies]
tempfile = { version = "3.3.0" }
colored = { version = "2.0.0" }
image = { version = "0.24.7" }
base64 = { version = "0.13.1" }
perlin2d = { version = "0.2.6" }
# deps below are used for benchmarks only
criterion = { version = "0.5", features = ["html_reports"] }
test-case = { version = "3.3.1" }
[[bench]]
name = "landscape"
harness = false