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MUST-SEE (AGAIN)!!!! EcoJobs.exe π€ #5
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Would also be super useful to have:
|
sexy ideas |
also a |
Also conditions would be nice for the unlock of a job like for example |
Also permission |
oh bradar mentioned them too :/ |
Additional placeholders:
β’ %ecojobs_rewards% - The rewards per level for a job.
β’ %ecojob_progress_bar% - A progress bar in the format of |||||
β’ %ecojobs_job_total_levels% - The combined levels of every job.
β’ %ecojobs_has_job% - Returns true/false if player has a job
Also, a
/jobs change
command. For example, you are a miner and do /jobs change farmer and you change to the farmer job instead of having to do the /jobs leave /jobs join command. the /jobs change command might sound like no need but its more efficient to change between jobsThere is still a bug with the tab when you do
/jobs join
and then press tab or type something it will keep spamming. For example, if you try to do/jobs join Farmer
the job won't be selected and you will get an invalid job message instead. On the other hand, tho if you do/ecojobs:job join
it will keep spamming but if you write the job aka Farmer you will join the job.The text was updated successfully, but these errors were encountered: