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New triggers/effects/conditions #52

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Lariesse opened this issue Sep 15, 2022 · 1 comment
Open

New triggers/effects/conditions #52

Lariesse opened this issue Sep 15, 2022 · 1 comment
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enhancement New feature or request

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@Lariesse
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Lariesse commented Sep 15, 2022

Hello, with the release of the new Actions plugin I came up with new triggers/effects/conditions to do more things. I apologize if there are things that are duplicated (i.e. if there are already things that currently exist):

player_join
Event called when a player joins the server.

player_leave
Event called when a player leaves the server.

player_respawn
Event called when a player respawns.

player_command
Event called when a player executes a command.

player_chat
Event called when a player writes something in chat.

level_up_player
Event called when a player changes its level (vanilla xp).

player_world_change
Event called when a player is moving to another world.

player_armor
Event called when a player equips or unequips armor.

player_teleport
Event called when a player teleports somehow.

player_bed
Event called when a player sleeps on bed.

item_pickup
Event called when a player pickups an item.

item_move
Event called when a player tries to move an item from its inventory.

item_select
Event called when a player selects/deselects an item in their hotbar.

entity_interact
Event called when a player right clicks an entity.

entity_spawn
Event called when an entity (animal or mob vanilla) is going to spawn.

add_holder_in_radius
It will execute the action for all players inside a certain radius of blocks.

@Lariesse Lariesse added the enhancement New feature or request label Sep 15, 2022
@WillFP
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WillFP commented Sep 17, 2022

I love these! I'll get on them

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