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spec-history.html
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---
layout: module
title: Version History
permalink: /spec-history
---
<span><h1>Specification Version History<br><small>Track all the changes that have happened with each specification update.</small></h1><br><br><h3>1.0.1 </h3><ul class="list-group"><li class="list-group-item"><strong style="color: green">ADDED: </strong>Kit Check</li><li class="list-group-item"><strong style="color: maroon">BREAKING: </strong>Kit IDS are now required.</li></ul><h3>1.0.2 </h3><ul class="list-group"><li class="list-group-item"><strong style="color: green">ADDED: </strong>TNT Customization</li><li class="list-group-item"><strong style="color: orange">DEPRECATED: </strong>Chat Channels</li><li class="list-group-item"><strong>CHANGE: </strong>Objective repair rules are now ignored by default.</li></ul><h3>1.0.3 </h3><ul class="list-group"><li class="list-group-item"><strong style="color: green">ADDED: </strong>Disable Stats</li><li class="list-group-item"><strong style="color: green">ADDED: </strong>Entity</li><li class="list-group-item"><strong style="color: red">REMOVED: </strong>Chat Channels</li><li class="list-group-item"><strong>CHANGE: </strong>Auto-respawn is automatically enabled on elimination maps to prevent players from prolonging the match</li></ul><h3>1.0.4 </h3><ul class="list-group"><li class="list-group-item"><strong style="color: green">ADDED: </strong>Elimination Check</li><li class="list-group-item"><strong style="color: green">ADDED: </strong>Ender Chests</li><li class="list-group-item"><strong style="color: green">ADDED: </strong>Executor Triggers</li><li class="list-group-item"><strong style="color: green">ADDED: </strong>Explosion Check</li><li class="list-group-item"><strong style="color: green">ADDED: </strong>Fake GUIs</li><li class="list-group-item"><strong style="color: green">ADDED: </strong>Participating Check</li><li class="list-group-item"><strong style="color: green">ADDED: </strong>Randomizer</li><li class="list-group-item"><strong style="color: green">ADDED: </strong>Spectating Check</li><li class="list-group-item"><strong style="color: green">ADDED: </strong>Stored Enchantments</li><li class="list-group-item"><strong style="color: green">ADDED: </strong>Vehicle</li><li class="list-group-item"><strong style="color: green">ADDED: </strong>Void Check</li><li class="list-group-item"><strong>CHANGE: </strong>Item effects now must be wrapped in corresponding sub-tags.</li><li class="list-group-item"><strong>CHANGE: </strong>Item enchantments now must be wrapped in corresponding sub-tags.</li><li class="list-group-item"><strong>CHANGE: </strong>Void regions now have configurable min/max/ignored-blocks</li></ul><h3>1.0.5 </h3><ul class="list-group"><li class="list-group-item"><strong style="color: maroon">BREAKING: </strong>Walls are no longer objectives and are now their own module.</li><li class="list-group-item"><strong>CHANGE: </strong>Elimination is now enabled by walls.</li><li class="list-group-item"><strong>CHANGE: </strong>Objectives are now created by the walls module.</li></ul><h3>1.0.6 <span class="label label-success">LATEST</span></h3><ul class="list-group"><li class="list-group-item"><strong style="color: maroon">BREAKING: </strong>Rectangles now require min/max values.</li><li class="list-group-item"><strong>CHANGE: </strong>All vectors now support decimals.</li></ul></span>