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Model conversion does not generate mesh properly #42

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YimingSun60 opened this issue Dec 8, 2022 · 6 comments
Open

Model conversion does not generate mesh properly #42

YimingSun60 opened this issue Dec 8, 2022 · 6 comments

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@YimingSun60
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Description

I visualized .ou file from the unity scene and found that the mesh is broken. I'm not sure if it will affect object detection accuracy. The model scale is 1m x 1m x 1m

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@ningx-ms
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ningx-ms commented Dec 9, 2022

@YimingSun60 could you share us your original model for us to investigate the issue? Thanks.

@YimingSun60
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New folder.zip
New folder (2).zip

Here are two models that encountered this issue, thanks for the investigation.

@ningx-ms
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Thanks for the models.

Test4.fbx is too small, 0.26x0.37x0.12m^3.
Test3.fbx is interesting, I am still trying to figure out why it causes the incomplete mesh. The model itself is not in the simplest form. Maybe you could redesign a cube with 8 vertices and 12 triangles, instead of 24 vertices in this one.

I would also suggest you try more realistic object models. Cube like assets are too simple and ambiguous in geometry.

@Rootarino
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I also have a similar issue with the mesh generation. When running this model through the sample project I cannot get the object detected. (My issue could just be the size of the object itself, but the error was similar enough that I thought to make note of it)

Screenshots
Capture2

Capture

Models.zip

@ningx-ms
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Hi Rootarino, what is the size or unit of the model?

image

@Rootarino
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Hi Rootarino, what is the size or unit of the model?

image

The units are in mm. The physical object is close to the size of a smart phone

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3 participants