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Order - Lion Rangers.cat
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<catalogue id="a7cd-494d-8e0e-ce24" name="Order - Lion Rangers" revision="8" battleScribeVersion="2.02" authorName="https://gitter.im/BSData/warhammer-age-of-sigmar" authorContact="@BSData" authorUrl="https://github.com/BSData/warhammer-age-of-sigmar" library="false" gameSystemId="e51d-b1a3-75fc-dc33" gameSystemRevision="25" xmlns="http://www.battlescribe.net/schema/catalogueSchema">
<publications>
<publication id="a7cd-494d-pubN65537" name="Grand Alliance: Order"/>
</publications>
<categoryEntries>
<categoryEntry id="8244-029e-a24a-cf1e" name="LION RANGERS" hidden="false"/>
<categoryEntry id="a73b-7e2a-2374-566f" name="WHITE LION CHARIOTS" hidden="false"/>
<categoryEntry id="d8ea-ee23-c359-fcad" name="WHITE LIONS" hidden="false"/>
<categoryEntry id="9ebc-4c77-4432-f0ba" name="AELF" hidden="false"/>
</categoryEntries>
<entryLinks>
<entryLink id="7553-c478-1ae3-2c48" name="Allegiance" hidden="false" collective="false" targetId="e1af-f59c-3da7-ab85" type="selectionEntry">
<modifiers>
<modifier type="set" field="hidden" value="true">
<conditions>
<condition field="selections" scope="ancestor" value="0.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" childId="78f3-8a59-699a-61e8" type="instanceOf"/>
</conditions>
</modifier>
</modifiers>
<categoryLinks>
<categoryLink id="235a-11fb-1a6c-e6f3" name="New CategoryLink" hidden="false" targetId="87e8-c095-f059-5f7b" primary="true"/>
</categoryLinks>
</entryLink>
<entryLink id="432d-ef3d-bb37-c011" name="White Lion Chariots" hidden="false" collective="false" targetId="9edd-f775-c5e3-9540" type="selectionEntry">
<categoryLinks>
<categoryLink id="fcd7-e205-e661-eae8" name="New CategoryLink" hidden="false" targetId="065e-fda7-fd27-1f40" primary="true"/>
</categoryLinks>
</entryLink>
<entryLink id="4454-5d89-6294-ed7b" name="White Lions" hidden="false" collective="false" targetId="5655-e6a0-b889-d2a2" type="selectionEntry">
<categoryLinks>
<categoryLink id="1657-1893-2448-4ee2" name="New CategoryLink" hidden="false" targetId="065e-fda7-fd27-1f40" primary="true"/>
</categoryLinks>
</entryLink>
</entryLinks>
<sharedSelectionEntries>
<selectionEntry id="9edd-f775-c5e3-9540" name="White Lion Chariots" hidden="false" collective="false" type="unit">
<profiles>
<profile id="3b6c-e529-78bf-19fa" name="White Lion Chariot" hidden="false" typeId="1960-ca8e-67ce-2014" typeName="Unit">
<characteristics>
<characteristic name="Move" typeId="8655-6213-2824-1752">9"</characteristic>
<characteristic name="Wounds" typeId="cd0e-fea6-411f-904d">6</characteristic>
<characteristic name="Bravery" typeId="0c85-bf79-836b-759e">7</characteristic>
<characteristic name="Save" typeId="f8dd-4f2a-8543-4f36">4+</characteristic>
</characteristics>
</profile>
<profile id="e5fd-dc6d-ca8e-92bd" name="White Lion Chariots" hidden="false" typeId="bdc6-78da-3796-60a3" typeName="Battalion Abilities">
<characteristics>
<characteristic name="Battalion Ability Details" typeId="08e0-9ead-1dbe-c801"/>
</characteristics>
</profile>
<profile id="cf66-856d-d18a-31f0" name="Lion Cloak" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">You can re-roll save rolls of 1 for White Lion Chariots in the shooting phase.</characteristic>
</characteristics>
</profile>
<profile id="cb39-6fa1-d0d9-ef8f" name="Unbridled Ferocity" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">A White Lion Chariot’s War Lions make 8 attacks with their Fangs and Claws instead of 4 if this model charged in the same turn.</characteristic>
</characteristics>
</profile>
</profiles>
<categoryLinks>
<categoryLink id="0243-05bc-b78b-9686" name="New CategoryLink" hidden="false" targetId="9ebc-4c77-4432-f0ba" primary="false"/>
<categoryLink id="d34b-1cff-e5d6-a581" name="New CategoryLink" hidden="false" targetId="8244-029e-a24a-cf1e" primary="false"/>
<categoryLink id="4383-505a-4222-3494" name="New CategoryLink" hidden="false" targetId="b970-b3bf-e1a4-a6fc" primary="false"/>
<categoryLink id="53d1-dfb4-c308-3d9e" name="New CategoryLink" hidden="false" targetId="a73b-7e2a-2374-566f" primary="false"/>
</categoryLinks>
<selectionEntries>
<selectionEntry id="9705-fb45-dd40-28e1" name="White Lion Chariot" hidden="false" collective="false" type="model">
<modifiers>
<modifier type="set" field="points" value="70.0">
<conditions>
<condition field="selections" scope="parent" value="3.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" childId="model" type="equalTo"/>
</conditions>
</modifier>
</modifiers>
<constraints>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="2ede-687f-4f95-af59" type="min"/>
<constraint field="selections" scope="parent" value="3.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="0488-6a4d-a1df-4ddf" type="max"/>
</constraints>
<costs>
<cost name="pts" typeId="points" value="80.0"/>
</costs>
</selectionEntry>
<selectionEntry id="82d5-a9b7-b61d-a7fc" name="Ranger Great Axes" hidden="false" collective="false" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="0691-a0e0-35b4-d6bb" type="min"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="bf6b-bcaf-7fea-9795" type="max"/>
</constraints>
<profiles>
<profile id="b168-317d-42ee-652a" name="Ranger Great Axes" hidden="false" typeId="96df-ab28-5d72-bbb3" typeName="Weapon">
<characteristics>
<characteristic name="Type" typeId="655c-362e-a663-3e50">Melee</characteristic>
<characteristic name="Range" typeId="ee32-7f8e-ccd7-b7b0">1"</characteristic>
<characteristic name="Attacks" typeId="0bd7-bded-a0e0-19a0">4</characteristic>
<characteristic name="To Hit" typeId="87f2-fb99-33f9-7269">3+</characteristic>
<characteristic name="To Wound" typeId="8842-17f1-9794-4efc">3+</characteristic>
<characteristic name="Rend" typeId="f578-d2a5-f0d3-b707">-1</characteristic>
<characteristic name="Damage" typeId="b5b6-4cbd-661d-1b70">1</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="points" value="0.0"/>
</costs>
</selectionEntry>
<selectionEntry id="0e53-1b44-4f50-dc4d" name="War Lions' Fangs and Claws" hidden="false" collective="false" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="4eb9-1665-2551-6209" type="max"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="4f65-4792-d285-8aa0" type="min"/>
</constraints>
<profiles>
<profile id="31ef-c5d2-3f06-299c" name="War Lions' Fangs and Claws" hidden="false" typeId="96df-ab28-5d72-bbb3" typeName="Weapon">
<characteristics>
<characteristic name="Type" typeId="655c-362e-a663-3e50">Melee</characteristic>
<characteristic name="Range" typeId="ee32-7f8e-ccd7-b7b0">1"</characteristic>
<characteristic name="Attacks" typeId="0bd7-bded-a0e0-19a0">4</characteristic>
<characteristic name="To Hit" typeId="87f2-fb99-33f9-7269">4+</characteristic>
<characteristic name="To Wound" typeId="8842-17f1-9794-4efc">3+</characteristic>
<characteristic name="Rend" typeId="f578-d2a5-f0d3-b707">-</characteristic>
<characteristic name="Damage" typeId="b5b6-4cbd-661d-1b70">1</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="points" value="0.0"/>
</costs>
</selectionEntry>
</selectionEntries>
<costs>
<cost name="pts" typeId="points" value="0.0"/>
</costs>
</selectionEntry>
<selectionEntry id="5655-e6a0-b889-d2a2" name="White Lions" hidden="false" collective="false" type="unit">
<profiles>
<profile id="92da-2d5a-8b24-9450" name="White Lions" hidden="false" typeId="1960-ca8e-67ce-2014" typeName="Unit">
<characteristics>
<characteristic name="Move" typeId="8655-6213-2824-1752">6"</characteristic>
<characteristic name="Wounds" typeId="cd0e-fea6-411f-904d">1</characteristic>
<characteristic name="Bravery" typeId="0c85-bf79-836b-759e">7</characteristic>
<characteristic name="Save" typeId="f8dd-4f2a-8543-4f36">4+</characteristic>
</characteristics>
</profile>
<profile id="12e2-13c0-c8ba-2429" name="Guardian" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">The leader of this unit is a Guardian. A Guardian makes 3 attacks rather than 2.</characteristic>
</characteristics>
</profile>
<profile id="60e8-36cc-a99f-ec48" name="Lion Cloak" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">You can re-roll save rolls of 1 for White Lions in the shooting phase.</characteristic>
</characteristics>
</profile>
<profile id="d489-121d-1ce4-24be" name="Unflinching Courage" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">Roll a dice each time a White Lion flees; on a 4 or more that model’s courage stirs up within him and he returns to the battle – he does not flee.</characteristic>
</characteristics>
</profile>
</profiles>
<categoryLinks>
<categoryLink id="25ae-65e5-8023-ba30" name="New CategoryLink" hidden="false" targetId="9ebc-4c77-4432-f0ba" primary="false"/>
<categoryLink id="0674-1355-f4ae-a927" name="New CategoryLink" hidden="false" targetId="8244-029e-a24a-cf1e" primary="false"/>
<categoryLink id="1167-7c38-0497-6305" name="New CategoryLink" hidden="false" targetId="b970-b3bf-e1a4-a6fc" primary="false"/>
<categoryLink id="7fd3-2985-4315-cde4" name="New CategoryLink" hidden="false" targetId="d8ea-ee23-c359-fcad" primary="false"/>
</categoryLinks>
<selectionEntries>
<selectionEntry id="7ed2-9509-4c7a-926c" name="10 White Lions" hidden="false" collective="false" type="model">
<modifiers>
<modifier type="set" field="points" value="100">
<conditions>
<condition field="selections" scope="parent" value="3.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" childId="model" type="equalTo"/>
</conditions>
</modifier>
</modifiers>
<constraints>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="b67c-cc93-23f0-86b4" type="min"/>
<constraint field="selections" scope="parent" value="3.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="b9e0-1359-7c7a-c914" type="max"/>
</constraints>
<costs>
<cost name="pts" typeId="points" value="120.0"/>
</costs>
</selectionEntry>
<selectionEntry id="a800-9714-f2ad-634c" name="Ranger Great Axe" hidden="false" collective="false" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="5571-f87f-3388-1b50" type="min"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="5e6f-9c66-1b4f-31a5" type="max"/>
</constraints>
<profiles>
<profile id="b3db-9289-da19-5b39" name="Ranger Great Axe" hidden="false" typeId="96df-ab28-5d72-bbb3" typeName="Weapon">
<characteristics>
<characteristic name="Type" typeId="655c-362e-a663-3e50">Melee</characteristic>
<characteristic name="Range" typeId="ee32-7f8e-ccd7-b7b0">1"</characteristic>
<characteristic name="Attacks" typeId="0bd7-bded-a0e0-19a0">2</characteristic>
<characteristic name="To Hit" typeId="87f2-fb99-33f9-7269">3+</characteristic>
<characteristic name="To Wound" typeId="8842-17f1-9794-4efc">3+</characteristic>
<characteristic name="Rend" typeId="f578-d2a5-f0d3-b707">-1</characteristic>
<characteristic name="Damage" typeId="b5b6-4cbd-661d-1b70">1</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="points" value="0.0"/>
</costs>
</selectionEntry>
<selectionEntry id="924f-385d-0d63-2b6d" name="Hornblower" hidden="false" collective="false" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="0.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="267b-70bb-9bca-74ac" type="min"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="be19-68ec-6bf3-4e46" type="max"/>
</constraints>
<profiles>
<profile id="1557-de61-1824-50b0" name="Hornblower" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">Models in this unit may be Hornblowers. You can re-roll any dice rolls of 1 when determining how far this unit can run or charge if it includes any Hornblowers.</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="points" value="0.0"/>
</costs>
</selectionEntry>
<selectionEntry id="9027-819c-3c83-6df2" name="Standard Bearer" hidden="false" collective="false" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="cb3e-20f7-7bc4-de1c" type="max"/>
<constraint field="selections" scope="parent" value="0.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="53e0-767f-e9aa-0602" type="min"/>
</constraints>
<profiles>
<profile id="4eaa-1856-4c85-dca0" name="Standard Bearer" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">Models in this unit may be Standard Bearers. If the unit includes any Standard Bearers, add 1 to the Bravery of its models. Add 2 to their Bravery instead if the unit is within 8" of another LION RANGERS unit from your army that includes a Standard Bearer.</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="points" value="0.0"/>
</costs>
</selectionEntry>
</selectionEntries>
<costs>
<cost name="pts" typeId="points" value="0.0"/>
</costs>
</selectionEntry>
<selectionEntry id="e1af-f59c-3da7-ab85" name="Allegiance" hidden="false" collective="false" type="unit">
<constraints>
<constraint field="selections" scope="force" value="1.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" id="1ad0-a014-4dd0-6eb5" type="min"/>
<constraint field="selections" scope="force" value="1.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" id="8978-b9bb-e0c3-87f5" type="max"/>
</constraints>
<selectionEntryGroups>
<selectionEntryGroup id="ee31-4012-f26b-b783" name="Allegiance" hidden="false" collective="false" defaultSelectionEntryId="42a1-9ef4-305e-eb6a">
<constraints>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="7dc2-254d-132c-cf71" type="min"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="2a8d-417e-3cef-36a1" type="max"/>
</constraints>
<selectionEntries>
<selectionEntry id="42a1-9ef4-305e-eb6a" name="Allegiance: Order" hidden="false" collective="false" type="upgrade">
<profiles>
<profile id="b67d-3cee-cf35-d738" name="Defiant Avengers" hidden="false" typeId="c137-4d1f-9d1a-524d" typeName="Battle Trait">
<characteristics>
<characteristic name="Battle Trait Details" typeId="9fdd-b4b1-5f7a-0970">You can re-roll battleshock tests for friendly ORDER units in the battleshock phase.</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="points" value="0.0"/>
</costs>
</selectionEntry>
</selectionEntries>
</selectionEntryGroup>
</selectionEntryGroups>
<costs>
<cost name="pts" typeId="points" value="0.0"/>
</costs>
</selectionEntry>
</sharedSelectionEntries>
<sharedSelectionEntryGroups>
<selectionEntryGroup id="6693-de9f-ccf4-fa62" name="Artefacts" hidden="false" collective="false">
<constraints>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="731c-c749-841d-cdc0" type="max"/>
</constraints>
<entryLinks>
<entryLink id="95fa-cca7-c794-7d00" name="Artefacts of Order" hidden="false" collective="false" targetId="19d0-4499-b76e-96c1" type="selectionEntryGroup">
<modifiers>
<modifier type="set" field="hidden" value="true">
<conditions>
<condition field="selections" scope="force" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="42a1-9ef4-305e-eb6a" type="equalTo"/>
</conditions>
</modifier>
</modifiers>
</entryLink>
<entryLink id="78dc-c900-fdb2-8e31" name="Realm Artefacts of Power" hidden="false" collective="false" targetId="37b0-af21-630c-d8af" type="selectionEntryGroup"/>
</entryLinks>
</selectionEntryGroup>
<selectionEntryGroup id="467b-ef76-2e77-553a" name="Command Traits" hidden="false" collective="false">
<modifiers>
<modifier type="set" field="hidden" value="true">
<conditions>
<condition field="selections" scope="ancestor" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="b745-17c4-8fbf-8b04" type="notInstanceOf"/>
</conditions>
</modifier>
</modifiers>
<constraints>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="adf9-84c6-e88a-e557" type="max"/>
</constraints>
<entryLinks>
<entryLink id="0ff2-d246-72bc-058b" name="Order Command Traits" hidden="false" collective="false" targetId="50aa-000b-1848-15c3" type="selectionEntryGroup"/>
</entryLinks>
</selectionEntryGroup>
</sharedSelectionEntryGroups>
</catalogue>