- Fix Unity 2020.3 compatibility
- Fix bug where hands become unstable after bringing them into the camera's clipping plane.
- Add MRTK 2.7.0 support
- Add Zero Iteration support
- Add Magic Leap eye tracking support
- Updated stale APIs to avoid deprecation warnings.
- Improved hand tracking stability.
- Removed unused code.
- Fixed issue where the Magic Leap controller would render on start, even though it's position was not valid.
- Fix null reference error when using non Magic Leap specific Spatial Awareness profiles.
- Scene origin starts at the floor level when using Simulation mode in Zero Iteration.
- The MRTK spatial mesh shaders require Force Multipass to be enabled. This can be done in Project Settings > Magic Leap Settings.
- Add Magic Leap Spatial Awareness support
- Add Magic Leap support to MRTK