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Flammable Particle Mechanics #46

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64bitpandas opened this issue Sep 12, 2018 · 1 comment
Open

Flammable Particle Mechanics #46

64bitpandas opened this issue Sep 12, 2018 · 1 comment
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beta issue Important bugfix/feature update/implementation that will be fixed during beta compounds New compounds/compound behaviors. enhancement New feature or request

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@64bitpandas
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  • DONE: Flammable particles catch on fire when going over lava.

  • NEED TO DO: When a flammable particle hits a player, it deals splash damage that is greater than the regular amount assigned to the non-ignited particle. A fireball/explosion effect will also appear for a moment then go away.

@64bitpandas 64bitpandas added enhancement New feature or request beta issue Important bugfix/feature update/implementation that will be fixed during beta labels Sep 12, 2018
@DarkFlamex1
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For the particle effects we can drop in the particle system in pixijs.

@64bitpandas 64bitpandas added the compounds New compounds/compound behaviors. label Feb 21, 2019
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Labels
beta issue Important bugfix/feature update/implementation that will be fixed during beta compounds New compounds/compound behaviors. enhancement New feature or request
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