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Automatic changelog generation for PR #10130 [ci skip]
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author: rkz, timothymtorres, Ghommie, MrMelbert, prodirus | ||
delete-after: true | ||
changes: | ||
- tweak: Cooking Oil damaging mobs now respects that mobs reagent permeability (i.e. | ||
clothing BIO damage resistance) | ||
- tweak: upped the damage output by Cooking Oil a tiny bit to account for average | ||
crewmembers jumpsuit. | ||
- refactor: Turned deepfriedholder into an element. Deepfrying stuff is no longer | ||
ancient code, and is much cleaner. | ||
- bugfix: Deepfrying respects indestructibility, always. | ||
- bugfix: Adding reagents to the Deepfryer will no longer display an attack animation | ||
- bugfix: Adds a check that prevents normally deepfryable/edible items that also | ||
can store items inside them from being fried. Should stop weird edge-cases where | ||
consuming said item would qdel indestructible items inside. | ||
- code_imp: our file with defined colors looks less terrible |