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+author: rkz, timothymtorres, Ghommie, MrMelbert, prodirus
+delete-after: true
+changes:
+ - tweak: Cooking Oil damaging mobs now respects that mobs reagent permeability (i.e.
+ clothing BIO damage resistance)
+ - tweak: upped the damage output by Cooking Oil a tiny bit to account for average
+ crewmembers jumpsuit.
+ - refactor: Turned deepfriedholder into an element. Deepfrying stuff is no longer
+ ancient code, and is much cleaner.
+ - bugfix: Deepfrying respects indestructibility, always.
+ - bugfix: Adding reagents to the Deepfryer will no longer display an attack animation
+ - bugfix: Adds a check that prevents normally deepfryable/edible items that also
+ can store items inside them from being fried. Should stop weird edge-cases where
+ consuming said item would qdel indestructible items inside.
+ - code_imp: our file with defined colors looks less terrible