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Automatic changelog compile [ci skip]
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ss13-beebot committed Dec 13, 2024
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Expand Up @@ -932,32 +932,6 @@ <h3 class="author">rkz, cacogen, Vladoricious, MrMelbert, jacklecroy updated:</h
<li class="bugfix">A bun will no longer disappear if you add an ingredient to it while it is in your hand.</li>
<li class="bugfix">Custom burgers will no longer disappear from adding too many ingredients.</li>
</ul>

<h2 class="date">11 October 2024</h2>
<h3 class="author">MarkusLarsson421 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Standardized all Security Outposts to use Security access along with the related Head of Staff for the department they are in.</li>
</ul>
<h3 class="author">PowerfulBacon updated:</h3>
<ul class="changes bgimages16">
<li class="balance">Removes hard-stun from Mjolnir every time you take a hit from it.</li>
</ul>
<h3 class="author">mystery3525 updated:</h3>
<ul class="changes bgimages16">
<li class="code_imp">Added signal handlers for attack_ai(), attack_robot(), and interact()</li>
<li class="bugfix">Interaction with cameras and buttons not working.</li>
</ul>
<h3 class="author">rkz, coiledlamb, MTandi updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">added new salt, pepper, and empty shaker sprites.</li>
<li class="imageadd">Resprited most condiment containers</li>
<li class="imageadd">Added sprites for cooking oil, ketchup, bbq, jelly, honey & hotsauce condiment bottles</li>
<li class="imageadd">Replaced old condiment bottles with the newer bottles in Condi Master</li>
<li class="rscdel">Condiment containers no longer change icon when their main ingredient changes (eg. salt saker no longer turns into flour sack when you refill it with flour)</li>
<li class="rscadd">Condiment bottle style can be specified when creating via CondiMaster</li>
<li class="bugfix">Name given to bottle created through CondiMaster now actually applied to it</li>
<li class="bugfix">Name given to condiment container by pen persists when container contents changed</li>
</ul>
</div>

<b>GoonStation 13 Development Team</b>
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