From a715cde6bcebd5ca5826011215675ac6971d698a Mon Sep 17 00:00:00 2001
From: ss13-beebot <56381746+ss13-beebot@users.noreply.github.com>
Date: Tue, 19 Dec 2023 00:11:06 +0000
Subject: [PATCH] Automatic changelog compile [ci skip]
---
html/changelog.html | 17 -----------------
1 file changed, 17 deletions(-)
diff --git a/html/changelog.html b/html/changelog.html
index ab18f43263af8..6eeb0cd5e8509 100644
--- a/html/changelog.html
+++ b/html/changelog.html
@@ -915,23 +915,6 @@
Programs-The-Station updated:
- Fixes the Index Table Component not outputting the values of the table row.
-
- 17 October 2023
- BeeLover66 updated:
-
- - Some recipes that wouldn't get reagents from their ingredients now do
-
- PowerfulBacon updated:
-
- - Gun cooldown crosshair.
-
- RKz, Rohesie updated:
-
- - unconsciousness is now a trait, cleaned up its usage in mobility and stat, which should make it perform a lot quicker and generate less edge-cases
- - being woken up from unconsciousness should always clear trauma-induced monochromatic vision
- - moves a sleeping check in regenerative coma a few lines ahead. It's intended use in code that voluntarily sleeping provides less healing benefit than entering a coma through trauma/medicine.
- - Which... now technically makes it a balance change. It was always intended, but using the sleep verb will now heal you less than involuntary unconciousness, in terms of the regen rate of the regenerative coma
-
GoonStation 13 Development Team