diff --git a/code/game/objects/structures/tables_racks.dm b/code/game/objects/structures/tables_racks.dm index 7a3b142d1eefb..543711fc2bd40 100644 --- a/code/game/objects/structures/tables_racks.dm +++ b/code/game/objects/structures/tables_racks.dm @@ -47,12 +47,6 @@ CREATION_TEST_IGNORE_SUBTYPES(/obj/structure/table) buildstack = _buildstack AddElement(/datum/element/climbable) -/obj/structure/table/MouseDrop_T(atom/dropping, mob/user, params) - . = ..() - - //Adds the component only once. We do it here & not in Initialize() because there are tons of windows & we don't want to add to their init times - LoadComponent(/datum/component/leanable, dropping) - /obj/structure/table/Bumped(mob/living/carbon/human/H) . = ..() if(!istype(H))