From f1d3db39308c7741075f9ae554489212b8255d71 Mon Sep 17 00:00:00 2001
From: ss13-beebot <56381746+ss13-beebot@users.noreply.github.com>
Date: Fri, 10 May 2024 09:03:55 +0000
Subject: [PATCH] Automatic changelog compile [ci skip]
---
html/changelog.html | 11 +++++++++++
html/changelogs/.all_changelog.yml | 10 ++++++++++
html/changelogs/AutoChangeLog-pr-10804.yml | 11 -----------
3 files changed, 21 insertions(+), 11 deletions(-)
delete mode 100644 html/changelogs/AutoChangeLog-pr-10804.yml
diff --git a/html/changelog.html b/html/changelog.html
index cce76aba099ee..08e682ee18922 100644
--- a/html/changelog.html
+++ b/html/changelog.html
@@ -56,6 +56,17 @@
-->
+
10 May 2024
+
rkz, Qustinnus, AnturK, TiviPlus, ShizCalev, MrMelbert, LemonInTheDark, ghommie updated:
+
+ - gunlight component
+ - refactored energy guns to have valid inhands
+ - adds automated handling for inhand and worn energy guns
+ - addresses possible runtime when qdeleting self-recharging guns with attached bayonets
+ - new minigunlight sprite for mini e_guns like the PTSD
+ - splits toggleable sec helmets into their own subtype to reduce snowflake code
+
+
08 May 2024
DrDuckedGoose updated:
diff --git a/html/changelogs/.all_changelog.yml b/html/changelogs/.all_changelog.yml
index 50dd9923c5659..87805808bd50c 100644
--- a/html/changelogs/.all_changelog.yml
+++ b/html/changelogs/.all_changelog.yml
@@ -43147,3 +43147,13 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
is directly affected by environmental factors and projectiles.
- rscadd: All species will now receive temperature HUD alerts before receiving damage.
- balance: recalculates burn damage based on overall temperature
+2024-05-10:
+ rkz, Qustinnus, AnturK, TiviPlus, ShizCalev, MrMelbert, LemonInTheDark, ghommie:
+ - code_imp: gunlight component
+ - refactor: refactored energy guns to have valid inhands
+ - rscadd: adds automated handling for inhand and worn energy guns
+ - bugfix: addresses possible runtime when qdeleting self-recharging guns with attached
+ bayonets
+ - rscadd: new minigunlight sprite for mini e_guns like the PTSD
+ - code_imp: splits toggleable sec helmets into their own subtype to reduce snowflake
+ code
diff --git a/html/changelogs/AutoChangeLog-pr-10804.yml b/html/changelogs/AutoChangeLog-pr-10804.yml
deleted file mode 100644
index 6e81f3df21fc5..0000000000000
--- a/html/changelogs/AutoChangeLog-pr-10804.yml
+++ /dev/null
@@ -1,11 +0,0 @@
-author: rkz, Qustinnus, AnturK, TiviPlus, ShizCalev, MrMelbert, LemonInTheDark, ghommie
-delete-after: true
-changes:
- - code_imp: gunlight component
- - refactor: refactored energy guns to have valid inhands
- - rscadd: adds automated handling for inhand and worn energy guns
- - bugfix: addresses possible runtime when qdeleting self-recharging guns with attached
- bayonets
- - rscadd: new minigunlight sprite for mini e_guns like the PTSD
- - code_imp: splits toggleable sec helmets into their own subtype to reduce snowflake
- code