From f40b42006bf1bf3aa5c055a812ab06947a894c87 Mon Sep 17 00:00:00 2001 From: PinkSuzuki <94647521+Nakalon@users.noreply.github.com> Date: Fri, 15 Dec 2023 09:31:23 +0000 Subject: [PATCH] Adds Animation to Classic Baton and Deputy Baton Attacks (#10148) Keeps Telescopic as is. --- code/game/objects/items/melee/misc.dm | 3 +++ 1 file changed, 3 insertions(+) diff --git a/code/game/objects/items/melee/misc.dm b/code/game/objects/items/melee/misc.dm index 6777799073f26..a1de26b2a7888 100644 --- a/code/game/objects/items/melee/misc.dm +++ b/code/game/objects/items/melee/misc.dm @@ -231,6 +231,7 @@ //Police Baton /obj/item/melee/classic_baton/police name = "police baton" + stun_animation = TRUE /obj/item/melee/classic_baton/police/attack(mob/living/target, mob/living/user) if(!on) @@ -325,6 +326,7 @@ force = 12 cooldown = 10 stamina_damage = 20 + stun_animation = TRUE //Telescopic Baton /obj/item/melee/classic_baton/police/telescopic @@ -335,6 +337,7 @@ lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi' righthand_file = 'icons/mob/inhands/weapons/melee_righthand.dmi' stamina_damage = 0 + stun_animation = FALSE item_state = null slot_flags = ITEM_SLOT_BELT w_class = WEIGHT_CLASS_SMALL