diff --git a/nsv13/code/modules/overmap/weapons/projectiles_fx.dm b/nsv13/code/modules/overmap/weapons/projectiles_fx.dm index d4e7ea3506b..11c8505baa9 100644 --- a/nsv13/code/modules/overmap/weapons/projectiles_fx.dm +++ b/nsv13/code/modules/overmap/weapons/projectiles_fx.dm @@ -568,7 +568,7 @@ Misc projectile types, effects, think of this as the special FX file. /obj/item/projectile/beam/laser/heavylaser/phaser/relayed projectile_piercing = PASSGLASS|PASSGRILLE|PASSTABLE flag = "laser" - damage = 40 //let's give them a chance to live, instead of smiting them with the full wraith of the Enterprise + damage = 80 //let's give them a chance to live, instead of smiting them with the full wraith of the Enterprise /obj/item/projectile/beam/laser/heavylaser/phaser/relayed/on_hit(atom/target, blocked) . = ..()