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+author: DeltaFire15
+delete-after: true
+changes:
+ - balance: Lizards are now coldblooded (they have no natural bodytemperature stabilization
+ besides the environment).
+ - balance: Coldblooded creatures also have an inefficient form of thermogenesis
+ they can use to heat up.
+ - balance: Lizards dislike the cold (<15°C / when you start shivering) and like
+ warmth (30°C-60°C), which can affect mood.
+ - balance: Lizards no longer have a 1.5 cold damage modifier.
+ - balance: Having somebody in an aggressive grab will share temperature between
+ the grabber and grabbed target over time (respecting insulation).
+ - balance: Drinking blood as a moth now has a weaker mood buff.
+ - balance: Naval coffee now has a weaker mood buff.
+ - bugfix: Temperature protection values returned by the getter are no longer very
+ very slightly off the value they should be. Thanks decimal precision.