From 6bd0fc4912c2e945ecf970acc43ac28ddee30eee Mon Sep 17 00:00:00 2001
From: ss13-beebot <56381746+ss13-beebot@users.noreply.github.com>
Date: Fri, 8 Nov 2024 00:16:43 +0000
Subject: [PATCH 1/2] Automatic changelog compile [ci skip]
---
html/changelog.html | 15 ---------------
1 file changed, 15 deletions(-)
diff --git a/html/changelog.html b/html/changelog.html
index eae966176c5..409cb001077 100644
--- a/html/changelog.html
+++ b/html/changelog.html
@@ -100,21 +100,6 @@
DeltaFire15 updated:
Naval coffee now has a weaker mood buff.
Temperature protection values returned by the getter are no longer very very slightly off the value they should be. Thanks decimal precision.
-
- 06 September 2024
- Bokkiewokkie updated:
-
- - Changed asteroid ore spawning to respect asteroid maps more
-
- DeltaFire15 updated:
-
- - Possibly fixes some weird Sabre behavior.
- - Also makes one single gun check of the plasma caster slightly safer.
- - Fixes a weird edge case with docking behavior.
- - Fixes remove_ship() assuming all remove_ship() calls were FTL based.
- - Overmap objects when deleting have remove_ship() called for them (this should mostly only affect z carriers which drop their z or pass it to another ship).
- - Overmap objects that are deleted now drop their current_system var.
-
GoonStation 13 Development Team
From 48a4882d50c23b2497324b88c18ee800699c7e69 Mon Sep 17 00:00:00 2001
From: ss13-beebot <56381746+ss13-beebot@users.noreply.github.com>
Date: Fri, 15 Nov 2024 00:18:22 +0000
Subject: [PATCH 2/2] Automatic changelog compile [ci skip]
---
html/changelog.html | 15 ---------------
1 file changed, 15 deletions(-)
diff --git a/html/changelog.html b/html/changelog.html
index 409cb001077..64ee0a9a785 100644
--- a/html/changelog.html
+++ b/html/changelog.html
@@ -85,21 +85,6 @@ SerynEngi and BluHNT updated:
Added new MAA hardsuit sprite
made MAA hardsuit less weapon-resistant in exchange for more speed.
-
- 13 September 2024
- DeltaFire15 updated:
-
- - Pylon-related things should no longer brick if the Pylon is destroyed due to high waste pressure.
- - Some advanced soundloop stuff might probably work better now.
- - Lizards are now coldblooded (they have no natural bodytemperature stabilization besides the environment).
- - Coldblooded creatures also have an inefficient form of thermogenesis they can use to heat up.
- - Lizards dislike the cold (<15°C / when you start shivering) and like warmth (30°C-60°C), which can affect mood.
- - Lizards no longer have a 1.5 cold damage modifier.
- - Having somebody in an aggressive grab will share temperature between the grabber and grabbed target over time (respecting insulation).
- - Drinking blood as a moth now has a weaker mood buff.
- - Naval coffee now has a weaker mood buff.
- - Temperature protection values returned by the getter are no longer very very slightly off the value they should be. Thanks decimal precision.
-
GoonStation 13 Development Team