From c3a3de0005c0a439c60fc69d3c2699e302270852 Mon Sep 17 00:00:00 2001
From: ss13-beebot <56381746+ss13-beebot@users.noreply.github.com>
Date: Sat, 13 Jan 2024 00:13:52 +0000
Subject: [PATCH] Automatic changelog compile [ci skip]
---
html/changelog.html | 24 ++++++++++++++++++++++
html/changelogs/.all_changelog.yml | 25 +++++++++++++++++++++++
html/changelogs/AutoChangeLog-pr-2572.yml | 10 ---------
html/changelogs/AutoChangeLog-pr-2589.yml | 16 ---------------
html/changelogs/AutoChangeLog-pr-2590.yml | 4 ----
5 files changed, 49 insertions(+), 30 deletions(-)
delete mode 100644 html/changelogs/AutoChangeLog-pr-2572.yml
delete mode 100644 html/changelogs/AutoChangeLog-pr-2589.yml
delete mode 100644 html/changelogs/AutoChangeLog-pr-2590.yml
diff --git a/html/changelog.html b/html/changelog.html
index aa9eae0caaf..1985763e791 100644
--- a/html/changelog.html
+++ b/html/changelog.html
@@ -56,6 +56,30 @@
-->
+
13 January 2024
+
Bokkiewokkie updated:
+
+ - Added the option to get another ticket objective if Rubicon is already cleared
+ - Increased Rubicon objective player requirement to 10
+ - Mission briefing names will now be consistent in a round
+ - Fleets will now be stronger after the main mission is done
+ - Added button to hide/unhide a system on the starsystem manager
+ - Automatically unhides systems selected for the "clear system" objective
+
+
DeltaFire15 updated:
+
+ - Overmap singularities now have more impactful effects, including but not limited to increased gravity inside nearby vessels, dampener interference, and improved directional pull.
+ - Full hardsuits now provide 1G gravity protection against damage, though they do not improve movement.
+ - Silicons will suffer from consistently very high gravity, starting at above 8G.
+ - Some interactions with high gravity previously limited to grav-sensitive individuals now are accessible to anyone, albeit at lower magnitude (generally 3G higher tolerance)
+ - Starsystem persistence should now be slightly less volatile.
+ - The starsystem persistence config MUST be reset to the default starmap for the fixes in this PR to apply correctly.
+
+
covertcorvid updated:
+
+ - fixed the database query for the round endings
+
+
03 January 2024
Bokkiewokkie updated:
diff --git a/html/changelogs/.all_changelog.yml b/html/changelogs/.all_changelog.yml
index f57aa3b2506..f26c2a51402 100644
--- a/html/changelogs/.all_changelog.yml
+++ b/html/changelogs/.all_changelog.yml
@@ -1870,3 +1870,28 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
Bokkiewokkie:
- imageadd: Changed Syndicate small craft color scheme to be more red
- code_imp: Renamed syndicate sabre and rapier sprite files
+2024-01-13:
+ Bokkiewokkie:
+ - rscadd: Added the option to get another ticket objective if Rubicon is already
+ cleared
+ - tweak: Increased Rubicon objective player requirement to 10
+ - tweak: Mission briefing names will now be consistent in a round
+ - balance: Fleets will now be stronger after the main mission is done
+ - admin: Added button to hide/unhide a system on the starsystem manager
+ - admin: Automatically unhides systems selected for the "clear system" objective
+ DeltaFire15:
+ - rscadd: Overmap singularities now have more impactful effects, including but not
+ limited to increased gravity inside nearby vessels, dampener interference, and
+ improved directional pull.
+ - rscadd: Full hardsuits now provide 1G gravity protection against damage, though
+ they do not improve movement.
+ - balance: Silicons will suffer from consistently very high gravity, starting at
+ above 8G.
+ - tweak: Some interactions with high gravity previously limited to grav-sensitive
+ individuals now are accessible to anyone, albeit at lower magnitude (generally
+ 3G higher tolerance)
+ - bugfix: Starsystem persistence should now be slightly less volatile.
+ - config: The starsystem persistence config MUST be reset to the default starmap
+ for the fixes in this PR to apply correctly.
+ covertcorvid:
+ - bugfix: fixed the database query for the round endings
diff --git a/html/changelogs/AutoChangeLog-pr-2572.yml b/html/changelogs/AutoChangeLog-pr-2572.yml
deleted file mode 100644
index f56ebccd26b..00000000000
--- a/html/changelogs/AutoChangeLog-pr-2572.yml
+++ /dev/null
@@ -1,10 +0,0 @@
-author: Bokkiewokkie
-delete-after: true
-changes:
- - rscadd: Added the option to get another ticket objective if Rubicon is already
- cleared
- - tweak: Increased Rubicon objective player requirement to 10
- - tweak: Mission briefing names will now be consistent in a round
- - balance: Fleets will now be stronger after the main mission is done
- - admin: Added button to hide/unhide a system on the starsystem manager
- - admin: Automatically unhides systems selected for the "clear system" objective
diff --git a/html/changelogs/AutoChangeLog-pr-2589.yml b/html/changelogs/AutoChangeLog-pr-2589.yml
deleted file mode 100644
index 2cfd192b780..00000000000
--- a/html/changelogs/AutoChangeLog-pr-2589.yml
+++ /dev/null
@@ -1,16 +0,0 @@
-author: DeltaFire15
-delete-after: true
-changes:
- - rscadd: Overmap singularities now have more impactful effects, including but not
- limited to increased gravity inside nearby vessels, dampener interference, and
- improved directional pull.
- - rscadd: Full hardsuits now provide 1G gravity protection against damage, though
- they do not improve movement.
- - balance: Silicons will suffer from consistently very high gravity, starting at
- above 8G.
- - tweak: Some interactions with high gravity previously limited to grav-sensitive
- individuals now are accessible to anyone, albeit at lower magnitude (generally
- 3G higher tolerance)
- - bugfix: Starsystem persistence should now be slightly less volatile.
- - config: The starsystem persistence config MUST be reset to the default starmap
- for the fixes in this PR to apply correctly.
diff --git a/html/changelogs/AutoChangeLog-pr-2590.yml b/html/changelogs/AutoChangeLog-pr-2590.yml
deleted file mode 100644
index cbb00667eee..00000000000
--- a/html/changelogs/AutoChangeLog-pr-2590.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: covertcorvid
-delete-after: true
-changes:
- - bugfix: fixed the database query for the round endings