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Fighter.java
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package threadGamev5;
import java.awt.*;
//这个类是飞机,需要写属性和方法
public class Fighter extends FlyObject {
//参数声明
private int x,y,width,height,hp,speedX,speedY;
private boolean islive=true;
//用private封装起来,这样的话调用的时候必须使用set,get函数去传
//不能直接用对象去调用属性
private Color color;
public Fighter(int x, int y, int width, int height, int hp, int speedX, int speedY, boolean islive,Color color) {
this.x = x;
this.y = y;
this.width = width;
this.height = height;
this.hp = hp;
this.speedX = speedX;
this.speedY = speedY;
this.islive = islive;
this.color=color;}
//封装方法
public int getX() {
return x;
}
public void setX(int x) {
this.x = x;
}
public int getY() {
return y;
}
public void setY(int y) {
this.y = y;
}
public int getWidth() {
return width;
}
public void setWidth(int width) {
this.width = width;
}
public int getHeight() {
return height;
}
public void setHeight(int height) {
this.height = height;
}
public int getHp() {
return hp;
}
public void setHp(int hp) {
this.hp = hp;
}
public int getSpeedX() {
return speedX;
}
public void setSpeedX(int speedX) {
this.speedX = speedX;
}
public int getSpeedY() {
return speedY;
}
public void setSpeedY(int speedY) {
this.speedY = speedY;
}
public boolean getIslive() {
return islive;
}
public void isIslive(boolean islive) {
this.islive = islive;
}
//绘制方法
public void show(Graphics g){
g.setColor(color);
g.fillRect(x,y,width,height);
}
//移动方法(只写敌方战机即可)
public void move(MyList<Fighter> figlist){
if(x<0||x>(500-width)){
speedX=-speedX;
}
if(y>800){
//直接用旗帜
this.setIslive(false);
}
x+=speedX;
y+=speedY;
}
//检测碰撞方法(还没写)
//同时,需要两个子类去继承这个,之后自己写
}
class Bullet extends FlyObject {
int x,y,width=10,height=14,speedX,speedY,id;
Color color=Color.RED;
private boolean islive=true;
public Bullet(int x, int y, int speedY, int id,boolean islive){
this.x = x;
this.y = y;
this.id=id;
this.speedY = speedY;
this.islive = islive;
}
public int getX() {
return x;
}
public void setX(int x) {
this.x = x;
}
public int getY() {
return y;
}
public void setY(int y) {
this.y = y;
}
public int getWidth() {
return width;
}
public void setWidth(int width) {
this.width = width;
}
public int getHeight() {
return height;
}
public void setHeight(int height) {
this.height = height;
}
public int getSpeedX() {
return speedX;
}
public void setSpeedX(int speedX) {
this.speedX = speedX;
}
public int getSpeedY() {
return speedY;
}
public void setSpeedY(int speedY) {
this.speedY = speedY;
}
public int getId() {
return id;
}
public void setId(int id) {
this.id = id;
}
public Color getColor() {
return color;
}
public void setColor(Color color) {
this.color = color;
}
public void show(Graphics g){
g.setColor(color);
g.fillPolygon(new int[]{x - width / 2, x + width / 2, x}, new int[]{y, y, y - height},3);
}
public void move(MyList<Bullet> bulletlist){
if(y<0){
//从队列中移除
this.setIslive(false);
}
y+=speedY;
}
}
//anti
class AntiBullet extends FlyObject {
Color color=Color.BLUE;
int x,y,width=10,height=14,speedX,speedY,id;
private boolean islive=true;
public AntiBullet(int x, int y, int speedY, int id, boolean islive) {
this.x = x;
this.y = y;
this.speedY = speedY;
this.id = id;
this.islive = islive;
}
public int getX() {
return x;
}
public void setX(int x) {
this.x = x;
}
public int getY() {
return y;
}
public void setY(int y) {
this.y = y;
}
public int getWidth() {
return width;
}
public void setWidth(int width) {
this.width = width;
}
public int getHeight() {
return height;
}
public void setHeight(int height) {
this.height = height;
}
public int getSpeedX() {
return speedX;
}
public void setSpeedX(int speedX) {
this.speedX = speedX;
}
public int getSpeedY() {
return speedY;
}
public void setSpeedY(int speedY) {
this.speedY = speedY;
}
public int getId() {
return id;
}
public void setId(int id) {
this.id = id;
}
public Color getColor() {
return color;
}
public void setColor(Color color) {
this.color = color;
}
public void show(Graphics g){
g.setColor(color);
g.fillPolygon(new int[]{x - width / 2, x + width / 2, x}, new int[]{y, y, y + height},3);
}
public void move(MyList<AntiBullet> bullets){
if(y>800){
//从队列中移除
this.setIslive(false);
}
y+=speedY;
}
}