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main.sym
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ASxxxx Assembler V02.00 + NoICE + SDCC mods (GameBoy Z80-like CPU), page 1.
Hexadecimal [16-Bits]
Symbol Table
.__.$$$. = 2710 L
.__.ABS. = 0000 G
.__.CPU. = 0000 L
.__.H$L. = 0000 L
1 _alpha 0000 GR
1 _blankScreen 0314 GR
0 _checkInput 0069 GR
0 _checkInput_end 0083 GR
0 _checkInput_start 0069 GR
1 _helloWorld 0300 GR
0 _init 000F GR
0 _init_end 003D GR
0 _init_start 000F GR
_joypad **** GX
0 _main 0000 GR
0 _main_end 000F GR
0 _main_start 0000 GR
_set_bkg_data **** GX
_set_bkg_tiles **** GX
0 _updateSwitches 003D GR
0 _updateSwitches_end 0069 GR
0 _updateSwitches_start 003D GR
_wait_vbl_done **** GX
ASxxxx Assembler V02.00 + NoICE + SDCC mods (GameBoy Z80-like CPU), page 2.
Hexadecimal [16-Bits]
Area Table
0 _CODE size 83 flags 0
1 _DATA size 47C flags 0
2 _DABS size 0 flags 8
3 _HOME size 0 flags 0
4 _GSINIT size 166C flags 0
5 _GSFINAL size 0 flags 0
6 _CABS size 0 flags 8