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44D418E6
Marcel Härtel edited this page Aug 27, 2023
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Set the "MultiSampleCount" for Multi Sampled AntiAlising (MSAA). The input value will be automatically clamped to the nearest power of two in relation of what the users GraphicsDevice can handle.
Namespace: MonoGame.Forms.NET.Controls
Assembly: MonoGame.Forms.NET (in MonoGame.Forms.NET.dll) Version: 3.2.0
C#
public void SetMultiSampleCount(
int multiSampleCount
)
- Int32
- Usual numbers are 0, 2, 4, 8.
GraphicsDeviceControl Class
MonoGame.Forms.NET.Controls Namespace
-
Welcome to MonoGame.Forms!
- MonoGame.Forms.NET Namespace
- MonoGame.Forms.NET.Components Namespace
- MonoGame.Forms.NET.Components.Interfaces Namespace
-
MonoGame.Forms.NET.Controls Namespace
- GameControl Class
- GraphicsDeviceControl Class
- GraphicsDeviceControl.MouseWheelDownwardsEvent Delegate
- GraphicsDeviceControl.MouseWheelUpwardsEvent Delegate
- InvalidationControl Class
- MonoGameControl Class
-
MonoGame.Forms.NET.Services Namespace
-
EditorService Class
- EditorService Constructor
-
EditorService Properties
- BackgroundColor Property
- Camera Property
- Content Property
- Font Property
- FontHeight Property
- FPSCounter Property
- GetAbsoluteMousePosition Property
- GetCurrentMultiSampleCount Property
- GetRelativeMousePosition Property
- GetRenderTargetManager Property
- GraphicsDevice Property
- Pixel Property
- ResourceContent Property
- spriteBatch Property
- SwapChainRenderTarget Property
-
EditorService Methods
- AddDefaultComponents Method
- BeginAntialising Method
- BeginCamera2D Method
- BeginRenderTarget Method
- CamMove Method
- CamRotate Method
- CamZoom Method
- DisableRenderTargets Method
- Dispose Method
- EndAntialising Method
- EndCamera2D Method
- EndRenderTarget Method
- GetCamRotation Method
- GetCamZoom Method
- RemoveAllComponents Method
- RemoveDefaultComponents Method
- ResetCam Method
- ResourceContentManagerInitialize Method
- EditorService Events
- EditorService.RenderTargetManager Class
- EditorService.RenderTargetManager.RenderTarget2DHelper Class
- InvalidationService Class
- MonoGameService Class
-
EditorService Class