Xenomods mostly utilizes a menu to interact with the game, as most buttons are already taken up on the controller. A few specific things like moonjump and event debugging are notable exceptions to this.
Action | Control | Description |
---|---|---|
Moonjump | R+B | Hold to make the player infinitely fly in the air. |
The camera can be controlled by P1 while the Menu is open, but ideally should be used by P2 so both analog sticks are always free.
Action | Control | Description |
---|---|---|
Freecam Toggle | LStick+RStick | Enables the free camera. Left stick controls movement, right stick controls the view. |
- | - | !! ALL BELOW ONLY FUNCTION WHILE THE FREECAM IS ACTIVE !! |
Freecam - Speed Up | L+R+Plus | Increases the speed of the freecam. |
Freecam - Speed Down | L+R+Minus | Decreases the speed of the freecam. |
Freecam - Change FOV | L+R+LStick | Changes the field of view of the freecam. Up on the stick to tighten in, down to loosen up. Click to reset to 80. |
Freecam - Change Roll | L+R+RStick | Changes the roll (tilt) of the freecam. The stick controls the amount of added tilt in each direction. Click to completely reset rotation. |
Freecam - Raise/Lower | L+R+RStick(U/D) | Moves up/down along the Y axis. |
Freecam - Teleport Player | L+R+B | Teleports the player to the freecam's position. |
Action | Control | Description |
---|---|---|
Open Menu | L+R+ZL+ZR | Opens the Menu. |
Select Window | Y | Selects which window to highlight with the controller. (Main menu bar) will select the top bar. |
Once opened, the Menu can be interacted with through the touch screen, or through a connected controller. The remainder of the controls can be seen in the Dear ImGui controls for the Switch:
Refer to menu.md for extra information.