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tgstation.dme
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tgstation.dme
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// DM Environment file for tgstation.dme.
// All manual changes should be made outside the BEGIN_ and END_ blocks.
// New source code should be placed in .dm files: choose File/New --> Code File.
// BEGIN_INTERNALS
// END_INTERNALS
// BEGIN_FILE_DIR
#define FILE_DIR .
// END_FILE_DIR
// BEGIN_PREFERENCES
#define DEBUG
// END_PREFERENCES
// BEGIN_INCLUDE
#include "_maps\_basemap.dm"
#include "_maps\map_files\FestiveBall\doorButtonOrganizer.dm"
#include "code\__byond_version_compat.dm"
#include "code\_compile_options.dm"
#include "code\world.dm"
#include "code\__BLUEMOONCODE\plug13.dm"
#include "code\__BLUEMOONCODE\_DEFINES\bloodsuckers.dm"
#include "code\__BLUEMOONCODE\_DEFINES\economy.dm"
#include "code\__BLUEMOONCODE\_DEFINES\gamemode.dm"
#include "code\__BLUEMOONCODE\_DEFINES\language.dm"
#include "code\__BLUEMOONCODE\_DEFINES\mail.dm"
#include "code\__BLUEMOONCODE\_DEFINES\melee.dm"
#include "code\__BLUEMOONCODE\_DEFINES\nanosuit.dm"
#include "code\__BLUEMOONCODE\_DEFINES\preferences.dm"
#include "code\__BLUEMOONCODE\_DEFINES\say.dm"
#include "code\__BLUEMOONCODE\_DEFINES\slowdowns.dm"
#include "code\__BLUEMOONCODE\_DEFINES\surgery.dm"
#include "code\__BLUEMOONCODE\_DEFINES\time.dm"
#include "code\__BLUEMOONCODE\_DEFINES\traits.dm"
#include "code\__BLUEMOONCODE\_DEFINES\vote.dm"
#include "code\__DEFINES\_click.dm"
#include "code\__DEFINES\_globals.dm"
#include "code\__DEFINES\_helpers.dm"
#include "code\__DEFINES\_protect.dm"
#include "code\__DEFINES\_tick.dm"
#include "code\__DEFINES\access.dm"
#include "code\__DEFINES\achievements.dm"
#include "code\__DEFINES\actionspeed_modifiers.dm"
#include "code\__DEFINES\admin.dm"
#include "code\__DEFINES\ai.dm"
#include "code\__DEFINES\alarm.dm"
#include "code\__DEFINES\anomaly.dm"
#include "code\__DEFINES\antagonists.dm"
#include "code\__DEFINES\atmospherics.dm"
#include "code\__DEFINES\bindings.dm"
#include "code\__DEFINES\bitfields.dm"
#include "code\__DEFINES\blackmarket.dm"
#include "code\__DEFINES\botany.dm"
#include "code\__DEFINES\callbacks.dm"
#include "code\__DEFINES\cargo.dm"
#include "code\__DEFINES\cinematics.dm"
#include "code\__DEFINES\citadel_defines.dm"
#include "code\__DEFINES\cleaning.dm"
#include "code\__DEFINES\clockcult.dm"
#include "code\__DEFINES\combat.dm"
#include "code\__DEFINES\configuration.dm"
#include "code\__DEFINES\construction.dm"
#include "code\__DEFINES\contracts.dm"
#include "code\__DEFINES\cooldowns.dm"
#include "code\__DEFINES\criminal_status.dm"
#include "code\__DEFINES\cult.dm"
#include "code\__DEFINES\diseases.dm"
#include "code\__DEFINES\DNA.dm"
#include "code\__DEFINES\donator_groupings.dm"
#include "code\__DEFINES\dye_keys.dm"
#include "code\__DEFINES\dynamic.dm"
#include "code\__DEFINES\economy.dm"
#include "code\__DEFINES\events.dm"
#include "code\__DEFINES\exosuit_fabs.dm"
#include "code\__DEFINES\explosion.dm"
#include "code\__DEFINES\exports.dm"
#include "code\__DEFINES\fantasy_affixes.dm"
#include "code\__DEFINES\fonts.dm"
#include "code\__DEFINES\food.dm"
#include "code\__DEFINES\footsteps.dm"
#include "code\__DEFINES\fov.dm"
#include "code\__DEFINES\gun.dm"
#include "code\__DEFINES\hud.dm"
#include "code\__DEFINES\instruments.dm"
#include "code\__DEFINES\integrated_electronics.dm"
#include "code\__DEFINES\interaction_flags.dm"
#include "code\__DEFINES\inventory.dm"
#include "code\__DEFINES\is_helpers.dm"
#include "code\__DEFINES\jobs.dm"
#include "code\__DEFINES\language.dm"
#include "code\__DEFINES\layers_planes.dm"
#include "code\__DEFINES\lighting.dm"
#include "code\__DEFINES\loadout.dm"
#include "code\__DEFINES\logging.dm"
#include "code\__DEFINES\machines.dm"
#include "code\__DEFINES\mapexporting.dm"
#include "code\__DEFINES\maps.dm"
#include "code\__DEFINES\materials.dm"
#include "code\__DEFINES\maths.dm"
#include "code\__DEFINES\MC.dm"
#include "code\__DEFINES\mecha.dm"
#include "code\__DEFINES\melee.dm"
#include "code\__DEFINES\menu.dm"
#include "code\__DEFINES\misc.dm"
#include "code\__DEFINES\mobs.dm"
#include "code\__DEFINES\mod.dm"
#include "code\__DEFINES\monkeys.dm"
#include "code\__DEFINES\move_force.dm"
#include "code\__DEFINES\movement.dm"
#include "code\__DEFINES\movespeed_modification.dm"
#include "code\__DEFINES\nanites.dm"
#include "code\__DEFINES\networks.dm"
#include "code\__DEFINES\overlays.dm"
#include "code\__DEFINES\paper.dm"
#include "code\__DEFINES\pinpointers.dm"
#include "code\__DEFINES\pipe_construction.dm"
#include "code\__DEFINES\plumbing.dm"
#include "code\__DEFINES\pool.dm"
#include "code\__DEFINES\power.dm"
#include "code\__DEFINES\preferences.dm"
#include "code\__DEFINES\procpath.dm"
#include "code\__DEFINES\profile.dm"
#include "code\__DEFINES\projectiles.dm"
#include "code\__DEFINES\qdel.dm"
#include "code\__DEFINES\radiation.dm"
#include "code\__DEFINES\radio.dm"
#include "code\__DEFINES\reactions.dm"
#include "code\__DEFINES\reagents.dm"
#include "code\__DEFINES\reagents_specific_heat.dm"
#include "code\__DEFINES\research.dm"
#include "code\__DEFINES\robots.dm"
#include "code\__DEFINES\rockpaperscissors.dm"
#include "code\__DEFINES\role_preferences.dm"
#include "code\__DEFINES\rust_g.dm"
#include "code\__DEFINES\rust_g_overrides.dm"
#include "code\__DEFINES\say.dm"
#include "code\__DEFINES\screentips.dm"
#include "code\__DEFINES\security.dm"
#include "code\__DEFINES\security_levels.dm"
#include "code\__DEFINES\shuttles.dm"
#include "code\__DEFINES\si.dm"
#include "code\__DEFINES\sight.dm"
#include "code\__DEFINES\sound.dm"
#include "code\__DEFINES\spaceman_dmm.dm"
#include "code\__DEFINES\spans.dm"
#include "code\__DEFINES\species.dm"
#include "code\__DEFINES\stat.dm"
#include "code\__DEFINES\stat_tracking.dm"
#include "code\__DEFINES\station.dm"
#include "code\__DEFINES\status_effects.dm"
#include "code\__DEFINES\strippable.dm"
#include "code\__DEFINES\subsystems.dm"
#include "code\__DEFINES\text.dm"
#include "code\__DEFINES\tgs.config.dm"
#include "code\__DEFINES\tgs.dm"
#include "code\__DEFINES\tgui.dm"
#include "code\__DEFINES\time.dm"
#include "code\__DEFINES\tools.dm"
#include "code\__DEFINES\traits.dm"
#include "code\__DEFINES\turf_flags.dm"
#include "code\__DEFINES\typeids.dm"
#include "code\__DEFINES\uplink.dm"
#include "code\__DEFINES\vehicles.dm"
#include "code\__DEFINES\voreconstants.dm"
#include "code\__DEFINES\vote.dm"
#include "code\__DEFINES\vv.dm"
#include "code\__DEFINES\wall_dents.dm"
#include "code\__DEFINES\wires.dm"
#include "code\__DEFINES\wounds.dm"
#include "code\__DEFINES\_flags\_flags.dm"
#include "code\__DEFINES\_flags\do_after.dm"
#include "code\__DEFINES\_flags\item_flags.dm"
#include "code\__DEFINES\_flags\obj_flags.dm"
#include "code\__DEFINES\_flags\return_values.dm"
#include "code\__DEFINES\_flags\shields.dm"
#include "code\__DEFINES\admin\keybindings.dm"
#include "code\__DEFINES\ai\ai.dm"
#include "code\__DEFINES\ai\ai_blackboard.dm"
#include "code\__DEFINES\ai\carp.dm"
#include "code\__DEFINES\ai\haunted.dm"
#include "code\__DEFINES\ai\monkey.dm"
#include "code\__DEFINES\ai\monsters.dm"
#include "code\__DEFINES\ai\pet_commands.dm"
#include "code\__DEFINES\ai\pets.dm"
#include "code\__DEFINES\ai\ventcrawling.dm"
#include "code\__DEFINES\chemistry\reactions.dm"
#include "code\__DEFINES\color\color_priority.dm"
#include "code\__DEFINES\color\colors.dm"
#include "code\__DEFINES\color\lum.dm"
#include "code\__DEFINES\combat\attack_types.dm"
#include "code\__DEFINES\combat\block.dm"
#include "code\__DEFINES\combat\block_parry.dm"
#include "code\__DEFINES\combat\stamina_combat.dm"
#include "code\__DEFINES\dcs\flags.dm"
#include "code\__DEFINES\dcs\helpers.dm"
#include "code\__DEFINES\dcs\signals.dm"
#include "code\__DEFINES\dcs\signals\signals_action.dm"
#include "code\__DEFINES\dcs\signals\signals_global.dm"
#include "code\__DEFINES\dcs\signals\signals_hud.dm"
#include "code\__DEFINES\dcs\signals\signals_medical.dm"
#include "code\__DEFINES\dcs\signals\signals_mod.dm"
#include "code\__DEFINES\dcs\signals\signals_movable.dm"
#include "code\__DEFINES\dcs\signals\signals_painting.dm"
#include "code\__DEFINES\dcs\signals\signals_reagent.dm"
#include "code\__DEFINES\dcs\signals\signals_screentips.dm"
#include "code\__DEFINES\dcs\signals\signals_subsystem.dm"
#include "code\__DEFINES\dcs\signals\signals_atom\signals_atom_main.dm"
#include "code\__DEFINES\dcs\signals\signals_atom\signals_atom_mouse.dm"
#include "code\__DEFINES\dcs\signals\signals_atom\signals_atom_movement.dm"
#include "code\__DEFINES\dcs\signals\signals_mob\signals_mob_living.dm"
#include "code\__DEFINES\dcs\signals\signals_mob\signals_mob_main.dm"
#include "code\__DEFINES\mapping\maploader.dm"
#include "code\__DEFINES\material\worth.dm"
#include "code\__DEFINES\mobs\innate_abilities.dm"
#include "code\__DEFINES\mobs\slowdowns.dm"
#include "code\__DEFINES\rendering\atom_hud.dm"
#include "code\__DEFINES\rendering\parallax.dm"
#include "code\__DEFINES\research\anomalies.dm"
#include "code\__DEFINES\research\stock_parts.dm"
#include "code\__DEFINES\skills\defines.dm"
#include "code\__DEFINES\skills\helpers.dm"
#include "code\__DEFINES\storage\_storage.dm"
#include "code\__DEFINES\storage\volumetrics.dm"
#include "code\__DEFINES\traits\sources.dm"
#include "code\__HELPERS\_auxtools_api.dm"
#include "code\__HELPERS\_cit_helpers.dm"
#include "code\__HELPERS\_lists.dm"
#include "code\__HELPERS\_logging.dm"
#include "code\__HELPERS\_planes.dm"
#include "code\__HELPERS\_string_lists.dm"
#include "code\__HELPERS\angles.dm"
#include "code\__HELPERS\areas.dm"
#include "code\__HELPERS\chat.dm"
#include "code\__HELPERS\clients.dm"
#include "code\__HELPERS\cmp.dm"
#include "code\__HELPERS\config.dm"
#include "code\__HELPERS\custom_holoforms.dm"
#include "code\__HELPERS\dates.dm"
#include "code\__HELPERS\dna.dm"
#include "code\__HELPERS\do_after.dm"
#include "code\__HELPERS\donator_groupings.dm"
#include "code\__HELPERS\files.dm"
#include "code\__HELPERS\filters.dm"
#include "code\__HELPERS\game.dm"
#include "code\__HELPERS\global_lists.dm"
#include "code\__HELPERS\heap.dm"
#include "code\__HELPERS\hearted.dm"
#include "code\__HELPERS\icon_smoothing.dm"
#include "code\__HELPERS\icons.dm"
#include "code\__HELPERS\level_traits.dm"
#include "code\__HELPERS\lighting.dm"
#include "code\__HELPERS\markov.dm"
#include "code\__HELPERS\maths.dm"
#include "code\__HELPERS\matrices.dm"
#include "code\__HELPERS\mobs.dm"
#include "code\__HELPERS\mouse_control.dm"
#include "code\__HELPERS\nameof.dm"
#include "code\__HELPERS\names.dm"
#include "code\__HELPERS\path.dm"
#include "code\__HELPERS\priority_announce.dm"
#include "code\__HELPERS\pronouns.dm"
#include "code\__HELPERS\qdel.dm"
#include "code\__HELPERS\radiation.dm"
#include "code\__HELPERS\radio.dm"
#include "code\__HELPERS\reagents.dm"
#include "code\__HELPERS\roundend.dm"
#include "code\__HELPERS\sanitize_values.dm"
#include "code\__HELPERS\screen_objs.dm"
#include "code\__HELPERS\see_through_maps.dm"
#include "code\__HELPERS\shell.dm"
#include "code\__HELPERS\stat_tracking.dm"
#include "code\__HELPERS\text.dm"
#include "code\__HELPERS\text_vr.dm"
#include "code\__HELPERS\time.dm"
#include "code\__HELPERS\turfs.dm"
#include "code\__HELPERS\type2type.dm"
#include "code\__HELPERS\type_processing.dm"
#include "code\__HELPERS\typelists.dm"
#include "code\__HELPERS\unique_ids.dm"
#include "code\__HELPERS\unsorted.dm"
#include "code\__HELPERS\vector.dm"
#include "code\__HELPERS\verbs.dm"
#include "code\__HELPERS\view.dm"
#include "code\__HELPERS\weakref.dm"
#include "code\__HELPERS\yelling.dm"
#include "code\__HELPERS\matrices\color_matrix.dm"
#include "code\__HELPERS\matrices\transform_matrix.dm"
#include "code\__HELPERS\sorts\__main.dm"
#include "code\__HELPERS\sorts\InsertSort.dm"
#include "code\__HELPERS\sorts\MergeSort.dm"
#include "code\__HELPERS\sorts\TimSort.dm"
#include "code\__SANDCODE\DEFINES\access.dm"
#include "code\__SANDCODE\DEFINES\chat.dm"
#include "code\__SANDCODE\DEFINES\hud.dm"
#include "code\__SANDCODE\DEFINES\keybindings.dm"
#include "code\__SANDCODE\DEFINES\language.dm"
#include "code\__SANDCODE\DEFINES\lewd.dm"
#include "code\__SANDCODE\DEFINES\loadout.dm"
#include "code\__SANDCODE\DEFINES\medical_defines.dm"
#include "code\__SANDCODE\DEFINES\misc.dm"
#include "code\__SANDCODE\DEFINES\mobs.dm"
#include "code\__SANDCODE\DEFINES\runechat_defines.dm"
#include "code\__SANDCODE\DEFINES\signals.dm"
#include "code\__SANDCODE\DEFINES\sizecode.dm"
#include "code\__SANDCODE\DEFINES\spans.dm"
#include "code\__SANDCODE\DEFINES\status_effects.dm"
#include "code\__SANDCODE\DEFINES\strippable.dm"
#include "code\__SANDCODE\DEFINES\subsystems.dm"
#include "code\__SANDCODE\DEFINES\traits.dm"
#include "code\__SANDCODE\DEFINES\wires.dm"
#include "code\__SANDCODE\DEFINES\dcs\signals.dm"
#include "code\__SANDCODE\DEFINES\dcs\signals\lewd.dm"
#include "code\__SANDCODE\DEFINES\dcs\signals\signals_mob_main.dm"
#include "code\__SANDCODE\DEFINES\dcs\signals\sizecode.dm"
#include "code\__SANDCODE\HELPERS\math.dm"
#include "code\__SANDCODE\HELPERS\silicon.dm"
#include "code\__SANDCODE\HELPERS\sizecode.dm"
#include "code\__SPLURTCODE\DEFINES\access.dm"
#include "code\__SPLURTCODE\DEFINES\atmospherics.dm"
#include "code\__SPLURTCODE\DEFINES\cit_defines.dm"
#include "code\__SPLURTCODE\DEFINES\click.dm"
#include "code\__SPLURTCODE\DEFINES\configuration.dm"
#include "code\__SPLURTCODE\DEFINES\cooldowns.dm"
#include "code\__SPLURTCODE\DEFINES\hud.dm"
#include "code\__SPLURTCODE\DEFINES\is_helpers.dm"
#include "code\__SPLURTCODE\DEFINES\lewd.dm"
#include "code\__SPLURTCODE\DEFINES\loadout.dm"
#include "code\__SPLURTCODE\DEFINES\login.dm"
#include "code\__SPLURTCODE\DEFINES\mobs.dm"
#include "code\__SPLURTCODE\DEFINES\preferences.dm"
#include "code\__SPLURTCODE\DEFINES\pregnancy.dm"
#include "code\__SPLURTCODE\DEFINES\quirks.dm"
#include "code\__SPLURTCODE\DEFINES\radiation.dm"
#include "code\__SPLURTCODE\DEFINES\rope.dm"
#include "code\__SPLURTCODE\DEFINES\say.dm"
#include "code\__SPLURTCODE\DEFINES\signals.dm"
#include "code\__SPLURTCODE\DEFINES\spans.dm"
#include "code\__SPLURTCODE\DEFINES\species.dm"
#include "code\__SPLURTCODE\DEFINES\subsystems.dm"
#include "code\__SPLURTCODE\DEFINES\traits.dm"
#include "code\__SPLURTCODE\DEFINES\arousal\genitals.dm"
#include "code\__SPLURTCODE\DEFINES\dcs\signals.dm"
#include "code\_globalvars\admin.dm"
#include "code\_globalvars\bitfields.dm"
#include "code\_globalvars\configuration.dm"
#include "code\_globalvars\game_modes.dm"
#include "code\_globalvars\genetics.dm"
#include "code\_globalvars\logging.dm"
#include "code\_globalvars\misc.dm"
#include "code\_globalvars\regexes.dm"
#include "code\_globalvars\tgui.dm"
#include "code\_globalvars\traits.dm"
#include "code\_globalvars\lists\achievements.dm"
#include "code\_globalvars\lists\admin.dm"
#include "code\_globalvars\lists\client.dm"
#include "code\_globalvars\lists\flavor_misc.dm"
#include "code\_globalvars\lists\keybindings.dm"
#include "code\_globalvars\lists\loadout_categories.dm"
#include "code\_globalvars\lists\maintenance_loot.dm"
#include "code\_globalvars\lists\mapping.dm"
#include "code\_globalvars\lists\misc.dm"
#include "code\_globalvars\lists\mobs.dm"
#include "code\_globalvars\lists\names.dm"
#include "code\_globalvars\lists\objects.dm"
#include "code\_globalvars\lists\poll_ignore.dm"
#include "code\_globalvars\lists\typecache.dm"
#include "code\_js\byjax.dm"
#include "code\_js\menus.dm"
#include "code\_onclick\adjacent.dm"
#include "code\_onclick\ai.dm"
#include "code\_onclick\click.dm"
#include "code\_onclick\cyborg.dm"
#include "code\_onclick\drag_drop.dm"
#include "code\_onclick\item_attack.dm"
#include "code\_onclick\observer.dm"
#include "code\_onclick\other_mobs.dm"
#include "code\_onclick\overmind.dm"
#include "code\_onclick\right_click.dm"
#include "code\_onclick\right_item_attack.dm"
#include "code\_onclick\right_other_mobs.dm"
#include "code\_onclick\telekinesis.dm"
#include "code\_onclick\hud\action_button.dm"
#include "code\_onclick\hud\ai.dm"
#include "code\_onclick\hud\alert.dm"
#include "code\_onclick\hud\alien.dm"
#include "code\_onclick\hud\alien_larva.dm"
#include "code\_onclick\hud\blob_overmind.dm"
#include "code\_onclick\hud\blobbernauthud.dm"
#include "code\_onclick\hud\clockwork_marauder.dm"
#include "code\_onclick\hud\constructs.dm"
#include "code\_onclick\hud\credits.dm"
#include "code\_onclick\hud\devil.dm"
#include "code\_onclick\hud\drones.dm"
#include "code\_onclick\hud\families.dm"
#include "code\_onclick\hud\generic_dextrous.dm"
#include "code\_onclick\hud\ghost.dm"
#include "code\_onclick\hud\guardian.dm"
#include "code\_onclick\hud\hud.dm"
#include "code\_onclick\hud\human.dm"
#include "code\_onclick\hud\lavaland_elite.dm"
#include "code\_onclick\hud\map_popups.dm"
#include "code\_onclick\hud\monkey.dm"
#include "code\_onclick\hud\movable_screen_objects.dm"
#include "code\_onclick\hud\new_player.dm"
#include "code\_onclick\hud\picture_in_picture.dm"
#include "code\_onclick\hud\plane_master.dm"
#include "code\_onclick\hud\radial.dm"
#include "code\_onclick\hud\radial_persistent.dm"
#include "code\_onclick\hud\revenanthud.dm"
#include "code\_onclick\hud\robot.dm"
#include "code\_onclick\hud\screen_object_holder.dm"
#include "code\_onclick\hud\screen_objects.dm"
#include "code\_onclick\hud\screentip.dm"
#include "code\_onclick\hud\simple_animal.dm"
#include "code\_onclick\hud\swarmer.dm"
#include "code\_onclick\hud\bluemoon\alert.dm"
#include "code\_onclick\hud\screen_objects\clickdelay.dm"
#include "code\_onclick\hud\screen_objects\sprint.dm"
#include "code\_onclick\hud\screen_objects\stamina.dm"
#include "code\_onclick\hud\screen_objects\storage.dm"
#include "code\_onclick\hud\screen_objects\vore.dm"
#include "code\_rendering\mob.dm"
#include "code\_rendering\atom_huds\alternate_appearance.dm"
#include "code\_rendering\atom_huds\atom_hud.dm"
#include "code\_rendering\atom_huds\data_huds.dm"
#include "code\_rendering\clickcatcher\clickcatcher.dm"
#include "code\_rendering\fullscreen\fullscreen.dm"
#include "code\_rendering\parallax\parallax.dm"
#include "code\_rendering\parallax\parallax_holder.dm"
#include "code\_rendering\parallax\parallax_object.dm"
#include "code\_rendering\parallax\types\space.dm"
#include "code\controllers\admin.dm"
#include "code\controllers\configuration_citadel.dm"
#include "code\controllers\controller.dm"
#include "code\controllers\failsafe.dm"
#include "code\controllers\globals.dm"
#include "code\controllers\hooks.dm"
#include "code\controllers\master.dm"
#include "code\controllers\subsystem.dm"
#include "code\controllers\configuration\config_entry.dm"
#include "code\controllers\configuration\configuration.dm"
#include "code\controllers\configuration\entries\admin.dm"
#include "code\controllers\configuration\entries\alert.dm"
#include "code\controllers\configuration\entries\antag_rep.dm"
#include "code\controllers\configuration\entries\bot.dm"
#include "code\controllers\configuration\entries\comms.dm"
#include "code\controllers\configuration\entries\connections.dm"
#include "code\controllers\configuration\entries\dbconfig.dm"
#include "code\controllers\configuration\entries\debris.dm"
#include "code\controllers\configuration\entries\donator.dm"
#include "code\controllers\configuration\entries\dynamic.dm"
#include "code\controllers\configuration\entries\fetish_content.dm"
#include "code\controllers\configuration\entries\gamemodes.dm"
#include "code\controllers\configuration\entries\general.dm"
#include "code\controllers\configuration\entries\jexp.dm"
#include "code\controllers\configuration\entries\logging.dm"
#include "code\controllers\configuration\entries\movespeed.dm"
#include "code\controllers\configuration\entries\persistence.dm"
#include "code\controllers\configuration\entries\plushies.dm"
#include "code\controllers\configuration\entries\policy.dm"
#include "code\controllers\configuration\entries\resources.dm"
#include "code\controllers\configuration\entries\respawns.dm"
#include "code\controllers\configuration\entries\security.dm"
#include "code\controllers\configuration\entries\server.dm"
#include "code\controllers\configuration\entries\stamina_combat.dm"
#include "code\controllers\configuration\entries\threat.dm"
#include "code\controllers\configuration\entries\urls.dm"
#include "code\controllers\configuration\entries\vote.dm"
#include "code\controllers\subsystem\achievements.dm"
#include "code\controllers\subsystem\activity.dm"
#include "code\controllers\subsystem\adjacent_air.dm"
#include "code\controllers\subsystem\ai_controllers.dm"
#include "code\controllers\subsystem\air.dm"
#include "code\controllers\subsystem\ambience.dm"
#include "code\controllers\subsystem\assets.dm"
#include "code\controllers\subsystem\atoms.dm"
#include "code\controllers\subsystem\augury.dm"
#include "code\controllers\subsystem\autotransfer.dm"
#include "code\controllers\subsystem\blackbox.dm"
#include "code\controllers\subsystem\blackmarket.dm"
#include "code\controllers\subsystem\callback.dm"
#include "code\controllers\subsystem\chat.dm"
#include "code\controllers\subsystem\communications.dm"
#include "code\controllers\subsystem\dbcore.dm"
#include "code\controllers\subsystem\dcs.dm"
#include "code\controllers\subsystem\disease.dm"
#include "code\controllers\subsystem\events.dm"
#include "code\controllers\subsystem\explosions.dm"
#include "code\controllers\subsystem\fail2topic.dm"
#include "code\controllers\subsystem\fire_burning.dm"
#include "code\controllers\subsystem\fluid.dm"
#include "code\controllers\subsystem\garbage.dm"
#include "code\controllers\subsystem\holodeck.dm"
#include "code\controllers\subsystem\icon_smooth.dm"
#include "code\controllers\subsystem\idlenpcpool.dm"
#include "code\controllers\subsystem\input.dm"
#include "code\controllers\subsystem\ipintel.dm"
#include "code\controllers\subsystem\job.dm"
#include "code\controllers\subsystem\jukeboxes.dm"
#include "code\controllers\subsystem\language.dm"
#include "code\controllers\subsystem\lighting.dm"
#include "code\controllers\subsystem\machines.dm"
#include "code\controllers\subsystem\mail.dm"
#include "code\controllers\subsystem\mapping.dm"
#include "code\controllers\subsystem\materials.dm"
#include "code\controllers\subsystem\minimaps.dm"
#include "code\controllers\subsystem\minimum_spawns.dm"
#include "code\controllers\subsystem\minor_mapping.dm"
#include "code\controllers\subsystem\mobs.dm"
#include "code\controllers\subsystem\nightshift.dm"
#include "code\controllers\subsystem\npcpool.dm"
#include "code\controllers\subsystem\overlays.dm"
#include "code\controllers\subsystem\pai.dm"
#include "code\controllers\subsystem\parallax.dm"
#include "code\controllers\subsystem\pathfinder.dm"
#include "code\controllers\subsystem\profiler.dm"
#include "code\controllers\subsystem\radiation.dm"
#include "code\controllers\subsystem\radio.dm"
#include "code\controllers\subsystem\research.dm"
#include "code\controllers\subsystem\runechat.dm"
#include "code\controllers\subsystem\security_level.dm"
#include "code\controllers\subsystem\server_maint.dm"
#include "code\controllers\subsystem\shuttle.dm"
#include "code\controllers\subsystem\sound_loops.dm"
#include "code\controllers\subsystem\sounds.dm"
#include "code\controllers\subsystem\spacedrift.dm"
#include "code\controllers\subsystem\statpanel.dm"
#include "code\controllers\subsystem\stickyban.dm"
#include "code\controllers\subsystem\sun.dm"
#include "code\controllers\subsystem\tgui.dm"
#include "code\controllers\subsystem\throwing.dm"
#include "code\controllers\subsystem\ticker.dm"
#include "code\controllers\subsystem\time_track.dm"
#include "code\controllers\subsystem\timer.dm"
#include "code\controllers\subsystem\title.dm"
#include "code\controllers\subsystem\traumas.dm"
#include "code\controllers\subsystem\turf_fire.dm"
#include "code\controllers\subsystem\vis_overlays.dm"
#include "code\controllers\subsystem\vore.dm"
#include "code\controllers\subsystem\vote.dm"
#include "code\controllers\subsystem\movement\ai_movement.dm"
#include "code\controllers\subsystem\movement\move_handler.dm"
#include "code\controllers\subsystem\movement\movement.dm"
#include "code\controllers\subsystem\movement\movement_types.dm"
#include "code\controllers\subsystem\persistence\_persistence.dm"
#include "code\controllers\subsystem\persistence\cleanable_debris.dm"
#include "code\controllers\subsystem\persistence\panic_bunker.dm"
#include "code\controllers\subsystem\persistence\polly_parrot.dm"
#include "code\controllers\subsystem\persistence\recent_votes_etc.dm"
#include "code\controllers\subsystem\persistence\secret_satchels.dm"
#include "code\controllers\subsystem\persistence\trophies.dm"
#include "code\controllers\subsystem\processing\ai_behaviors.dm"
#include "code\controllers\subsystem\processing\aura.dm"
#include "code\controllers\subsystem\processing\chemistry.dm"
#include "code\controllers\subsystem\processing\circuit.dm"
#include "code\controllers\subsystem\processing\fastprocess.dm"
#include "code\controllers\subsystem\processing\fields.dm"
#include "code\controllers\subsystem\processing\huds.dm"
#include "code\controllers\subsystem\processing\instruments.dm"
#include "code\controllers\subsystem\processing\nanites.dm"
#include "code\controllers\subsystem\processing\networks.dm"
#include "code\controllers\subsystem\processing\obj.dm"
#include "code\controllers\subsystem\processing\processing.dm"
#include "code\controllers\subsystem\processing\projectiles.dm"
#include "code\controllers\subsystem\processing\quirks.dm"
#include "code\controllers\subsystem\processing\station.dm"
#include "code\controllers\subsystem\processing\status_effects.dm"
#include "code\controllers\subsystem\processing\weather.dm"
#include "code\controllers\subsystem\processing\wet_floors.dm"
#include "code\controllers\subsystem\ticket_ping\adminhelp.dm"
#include "code\controllers\subsystem\ticket_ping\ticket_ss.dm"
#include "code\datums\accents.dm"
#include "code\datums\action.dm"
#include "code\datums\ai_laws.dm"
#include "code\datums\alarm.dm"
#include "code\datums\armor.dm"
#include "code\datums\bark.dm"
#include "code\datums\beam.dm"
#include "code\datums\beepsky_fashion.dm"
#include "code\datums\browser.dm"
#include "code\datums\callback.dm"
#include "code\datums\character_profile.dm"
#include "code\datums\chatmessage.dm"
#include "code\datums\cinematic.dm"
#include "code\datums\dash_weapon.dm"
#include "code\datums\datacore.dm"
#include "code\datums\datum.dm"
#include "code\datums\datumvars.dm"
#include "code\datums\dna.dm"
#include "code\datums\dog_fashion.dm"
#include "code\datums\ductnet.dm"
#include "code\datums\emotes.dm"
#include "code\datums\ert.dm"
#include "code\datums\explosion.dm"
#include "code\datums\explosion2.dm"
#include "code\datums\forced_movement.dm"
#include "code\datums\holocall.dm"
#include "code\datums\http.dm"
#include "code\datums\hud.dm"
#include "code\datums\mind.dm"
#include "code\datums\mutable_appearance.dm"
#include "code\datums\numbered_display.dm"
#include "code\datums\outfit.dm"
#include "code\datums\position_point_vector.dm"
#include "code\datums\profiling.dm"
#include "code\datums\progressbar.dm"
#include "code\datums\radiation_wave.dm"
#include "code\datums\recipe.dm"
#include "code\datums\ruins.dm"
#include "code\datums\saymode.dm"
#include "code\datums\shuttles.dm"
#include "code\datums\soullink.dm"
#include "code\datums\spawners_menu.dm"
#include "code\datums\station_alert.dm"
#include "code\datums\tgs_event_handler.dm"
#include "code\datums\verbs.dm"
#include "code\datums\view.dm"
#include "code\datums\weakrefs.dm"
#include "code\datums\world_topic.dm"
#include "code\datums\achievements\_achievement_data.dm"
#include "code\datums\achievements\_awards.dm"
#include "code\datums\achievements\boss_achievements.dm"
#include "code\datums\achievements\boss_scores.dm"
#include "code\datums\achievements\job_achievements.dm"
#include "code\datums\achievements\job_scores.dm"
#include "code\datums\achievements\mafia_achievements.dm"
#include "code\datums\achievements\misc_achievements.dm"
#include "code\datums\achievements\misc_scores.dm"
#include "code\datums\achievements\skill_achievements.dm"
#include "code\datums\actions\beam_rifle.dm"
#include "code\datums\actions\mobs\adjust_vision.dm"
#include "code\datums\ai\_ai_behavior.dm"
#include "code\datums\ai\_ai_controller.dm"
#include "code\datums\ai\_ai_planning_subtree.dm"
#include "code\datums\ai\_item_behaviors.dm"
#include "code\datums\ai\generic_actions.dm"
#include "code\datums\ai\telegraph_effects.dm"
#include "code\datums\ai\hauntium\haunted_controller.dm"
#include "code\datums\ai\hauntium\hauntium_subtrees.dm"
#include "code\datums\ai\idle_behaviors\_idle_behavior.dm"
#include "code\datums\ai\idle_behaviors\idle_haunted.dm"
#include "code\datums\ai\idle_behaviors\idle_monkey.dm"
#include "code\datums\ai\idle_behaviors\idle_random_walk.dm"
#include "code\datums\ai\movement\_ai_movement.dm"
#include "code\datums\ai\movement\ai_movement_basic_avoidance.dm"
#include "code\datums\ai\movement\ai_movement_dumb.dm"
#include "code\datums\ai\movement\ai_movement_jps.dm"
#include "code\datums\announcers\_announcer.dm"
#include "code\datums\announcers\default_announcer.dm"
#include "code\datums\announcers\intern_announcer.dm"
#include "code\datums\announcers\medbot_announcer.dm"
#include "code\datums\atmosphere\_atmosphere.dm"
#include "code\datums\atmosphere\planetary.dm"
#include "code\datums\brain_damage\brain_trauma.dm"
#include "code\datums\brain_damage\hypnosis.dm"
#include "code\datums\brain_damage\imaginary_friend.dm"
#include "code\datums\brain_damage\magic.dm"
#include "code\datums\brain_damage\mild.dm"
#include "code\datums\brain_damage\phobia.dm"
#include "code\datums\brain_damage\severe.dm"
#include "code\datums\brain_damage\special.dm"
#include "code\datums\brain_damage\split_personality.dm"
#include "code\datums\changelog\changelog.dm"
#include "code\datums\components\_component.dm"
#include "code\datums\components\acid.dm"
#include "code\datums\components\activity.dm"
#include "code\datums\components\admin_popup.dm"
#include "code\datums\components\anti_magic.dm"
#include "code\datums\components\area_sound_manager.dm"
#include "code\datums\components\armor_plate.dm"
#include "code\datums\components\aura_healing.dm"
#include "code\datums\components\bane.dm"
#include "code\datums\components\bouncy.dm"
#include "code\datums\components\butchering.dm"
#include "code\datums\components\caltrop.dm"
#include "code\datums\components\chasm.dm"
#include "code\datums\components\combat_mode.dm"
#include "code\datums\components\construction.dm"
#include "code\datums\components\deadchat_control.dm"
#include "code\datums\components\dejavu.dm"
#include "code\datums\components\dullahan.dm"
#include "code\datums\components\earprotection.dm"
#include "code\datums\components\edible.dm"
#include "code\datums\components\edit_complainer.dm"
#include "code\datums\components\embedded.dm"
#include "code\datums\components\explodable.dm"
#include "code\datums\components\field_of_vision.dm"
#include "code\datums\components\footstep.dm"
#include "code\datums\components\fov_handler.dm"
#include "code\datums\components\fried.dm"
#include "code\datums\components\fullauto.dm"
#include "code\datums\components\gps.dm"
#include "code\datums\components\honkspam.dm"
#include "code\datums\components\identification.dm"
#include "code\datums\components\igniter.dm"
#include "code\datums\components\infective.dm"
#include "code\datums\components\jousting.dm"
#include "code\datums\components\killerqueen.dm"
#include "code\datums\components\knockback.dm"
#include "code\datums\components\knockoff.dm"
#include "code\datums\components\label.dm"
#include "code\datums\components\lifesteal.dm"
#include "code\datums\components\lockon_aiming.dm"
#include "code\datums\components\magnetic_catch.dm"
#include "code\datums\components\manual_blinking.dm"
#include "code\datums\components\manual_breathing.dm"
#include "code\datums\components\material_container.dm"
#include "code\datums\components\mirage_border.dm"
#include "code\datums\components\mirv.dm"
#include "code\datums\components\mood.dm"
#include "code\datums\components\multiple_lives.dm"
#include "code\datums\components\nanites.dm"
#include "code\datums\components\ntnet_interface.dm"
#include "code\datums\components\omen.dm"
#include "code\datums\components\orbiter.dm"
#include "code\datums\components\paintable.dm"
#include "code\datums\components\pellet_cloud.dm"
#include "code\datums\components\phantomthief.dm"
#include "code\datums\components\point_of_interest.dm"
#include "code\datums\components\points_of_interest.dm"
#include "code\datums\components\pricetag.dm"
#include "code\datums\components\rad_insulation.dm"
#include "code\datums\components\radioactive.dm"
#include "code\datums\components\remote_materials.dm"
#include "code\datums\components\riding.dm"
#include "code\datums\components\rotation.dm"
#include "code\datums\components\shielded.dm"
#include "code\datums\components\shrink.dm"
#include "code\datums\components\sizzle.dm"
#include "code\datums\components\slippery.dm"
#include "code\datums\components\spawner.dm"
#include "code\datums\components\spinny.dm"
#include "code\datums\components\spooky.dm"
#include "code\datums\components\squeak.dm"
#include "code\datums\components\stationloving.dm"
#include "code\datums\components\summoning.dm"
#include "code\datums\components\swarming.dm"
#include "code\datums\components\tackle.dm"
#include "code\datums\components\thermite.dm"
#include "code\datums\components\transforming.dm"
#include "code\datums\components\twitch_plays.dm"
#include "code\datums\components\twohanded.dm"
#include "code\datums\components\uplink.dm"
#include "code\datums\components\virtual_reality.dm"
#include "code\datums\components\waddling.dm"
#include "code\datums\components\wearertargeting.dm"
#include "code\datums\components\wet_floor.dm"
#include "code\datums\components\crafting\crafting.dm"
#include "code\datums\components\crafting\guncrafting.dm"
#include "code\datums\components\crafting\recipes.dm"
#include "code\datums\components\crafting\glassware\glassware.dm"
#include "code\datums\components\crafting\glassware\lens_crafting.dm"
#include "code\datums\components\crafting\recipes\recipes_clothing.dm"
#include "code\datums\components\crafting\recipes\recipes_misc.dm"
#include "code\datums\components\crafting\recipes\recipes_primal.dm"
#include "code\datums\components\crafting\recipes\recipes_robot.dm"
#include "code\datums\components\crafting\recipes\recipes_weapon_and_ammo.dm"
#include "code\datums\components\fantasy\_fantasy.dm"
#include "code\datums\components\fantasy\affix.dm"
#include "code\datums\components\fantasy\prefixes.dm"
#include "code\datums\components\fantasy\suffixes.dm"
#include "code\datums\components\plumbing\_plumbing.dm"
#include "code\datums\components\plumbing\chemical_acclimator.dm"
#include "code\datums\components\plumbing\filter.dm"
#include "code\datums\components\plumbing\reaction_chamber.dm"
#include "code\datums\components\plumbing\splitter.dm"
#include "code\datums\components\storage\storage.dm"
#include "code\datums\components\storage\ui.dm"
#include "code\datums\components\storage\concrete\_concrete.dm"
#include "code\datums\components\storage\concrete\bag_of_holding.dm"
#include "code\datums\components\storage\concrete\bluespace.dm"
#include "code\datums\components\storage\concrete\emergency.dm"
#include "code\datums\components\storage\concrete\implant.dm"
#include "code\datums\components\storage\concrete\pockets.dm"
#include "code\datums\components\storage\concrete\rped.dm"
#include "code\datums\components\storage\concrete\special.dm"
#include "code\datums\components\storage\concrete\stack.dm"
#include "code\datums\components\storage\concrete\tcg.dm"
#include "code\datums\diseases\_disease.dm"
#include "code\datums\diseases\_MobProcs.dm"
#include "code\datums\diseases\anxiety.dm"
#include "code\datums\diseases\appendicitis.dm"
#include "code\datums\diseases\beesease.dm"
#include "code\datums\diseases\brainrot.dm"
#include "code\datums\diseases\cold.dm"
#include "code\datums\diseases\cold9.dm"
#include "code\datums\diseases\crabcancer.dm"
#include "code\datums\diseases\dna_spread.dm"
#include "code\datums\diseases\fake_gbs.dm"
#include "code\datums\diseases\flu.dm"
#include "code\datums\diseases\fluspanish.dm"
#include "code\datums\diseases\gbs.dm"
#include "code\datums\diseases\heart_failure.dm"
#include "code\datums\diseases\magnitis.dm"
#include "code\datums\diseases\parrotpossession.dm"
#include "code\datums\diseases\pierrot_throat.dm"
#include "code\datums\diseases\retrovirus.dm"
#include "code\datums\diseases\rhumba_beat.dm"
#include "code\datums\diseases\transformation.dm"
#include "code\datums\diseases\tuberculosis.dm"
#include "code\datums\diseases\wizarditis.dm"
#include "code\datums\diseases\advance\advance.dm"
#include "code\datums\diseases\advance\presets.dm"
#include "code\datums\diseases\advance\symptoms\beard.dm"
#include "code\datums\diseases\advance\symptoms\choking.dm"
#include "code\datums\diseases\advance\symptoms\confusion.dm"
#include "code\datums\diseases\advance\symptoms\cough.dm"
#include "code\datums\diseases\advance\symptoms\deafness.dm"
#include "code\datums\diseases\advance\symptoms\disfiguration.dm"
#include "code\datums\diseases\advance\symptoms\dizzy.dm"
#include "code\datums\diseases\advance\symptoms\fever.dm"
#include "code\datums\diseases\advance\symptoms\fire.dm"
#include "code\datums\diseases\advance\symptoms\flesh_eating.dm"
#include "code\datums\diseases\advance\symptoms\genetics.dm"
#include "code\datums\diseases\advance\symptoms\hallucigen.dm"
#include "code\datums\diseases\advance\symptoms\headache.dm"
#include "code\datums\diseases\advance\symptoms\heal.dm"
#include "code\datums\diseases\advance\symptoms\itching.dm"
#include "code\datums\diseases\advance\symptoms\nanites.dm"
#include "code\datums\diseases\advance\symptoms\narcolepsy.dm"
#include "code\datums\diseases\advance\symptoms\oxygen.dm"
#include "code\datums\diseases\advance\symptoms\sensory.dm"
#include "code\datums\diseases\advance\symptoms\shedding.dm"
#include "code\datums\diseases\advance\symptoms\shivering.dm"
#include "code\datums\diseases\advance\symptoms\skin.dm"
#include "code\datums\diseases\advance\symptoms\sneeze.dm"
#include "code\datums\diseases\advance\symptoms\species.dm"
#include "code\datums\diseases\advance\symptoms\symptoms.dm"
#include "code\datums\diseases\advance\symptoms\viral.dm"
#include "code\datums\diseases\advance\symptoms\vision.dm"
#include "code\datums\diseases\advance\symptoms\voice_change.dm"
#include "code\datums\diseases\advance\symptoms\vomit.dm"
#include "code\datums\diseases\advance\symptoms\weight.dm"
#include "code\datums\diseases\advance\symptoms\youth.dm"
#include "code\datums\elements\_element.dm"
#include "code\datums\elements\art.dm"
#include "code\datums\elements\beauty.dm"
#include "code\datums\elements\bed_tucking.dm"
#include "code\datums\elements\bsa_blocker.dm"
#include "code\datums\elements\chewable.dm"
#include "code\datums\elements\cleaning.dm"
#include "code\datums\elements\connect_loc.dm"
#include "code\datums\elements\decal.dm"
#include "code\datums\elements\dusts_on_catatonia.dm"
#include "code\datums\elements\dusts_on_leaving_area.dm"
#include "code\datums\elements\dwarfism.dm"
#include "code\datums\elements\earhealing.dm"
#include "code\datums\elements\embed.dm"
#include "code\datums\elements\empprotection.dm"
#include "code\datums\elements\firestacker.dm"
#include "code\datums\elements\flavor_text.dm"
#include "code\datums\elements\forced_gravity.dm"
#include "code\datums\elements\ghost_role_eligibility.dm"
#include "code\datums\elements\haunted.dm"
#include "code\datums\elements\item_scaling.dm"
#include "code\datums\elements\mob_holder.dm"
#include "code\datums\elements\movetype_handler.dm"
#include "code\datums\elements\object_reskinning.dm"
#include "code\datums\elements\photosynthesis.dm"
#include "code\datums\elements\photosynthesis_revert.dm"
#include "code\datums\elements\polychromic.dm"
#include "code\datums\elements\scavenging.dm"
#include "code\datums\elements\series.dm"
#include "code\datums\elements\snail_crawl.dm"
#include "code\datums\elements\soft_landing.dm"
#include "code\datums\elements\spellcasting.dm"
#include "code\datums\elements\squish.dm"
#include "code\datums\elements\strippable.dm"
#include "code\datums\elements\swimming.dm"
#include "code\datums\elements\sword_point.dm"
#include "code\datums\elements\tactical.dm"
#include "code\datums\elements\trash.dm"
#include "code\datums\elements\turf_transparency.dm"
#include "code\datums\elements\update_icon_blocker.dm"
#include "code\datums\elements\update_icon_updates_onmob.dm"
#include "code\datums\elements\ventcrawling.dm"
#include "code\datums\elements\weather_listener.dm"
#include "code\datums\elements\wuv.dm"
#include "code\datums\elements\screentips\contextual_screentip_bare_hands.dm"
#include "code\datums\elements\screentips\contextual_screentip_item_typechecks.dm"
#include "code\datums\elements\screentips\contextual_screentip_sharpness.dm"
#include "code\datums\elements\screentips\contextual_screentip_tools.dm"
#include "code\datums\helper_datums\events.dm"
#include "code\datums\helper_datums\getrev.dm"
#include "code\datums\helper_datums\icon_snapshot.dm"
#include "code\datums\helper_datums\stack_end_detector.dm"
#include "code\datums\helper_datums\teleport.dm"
#include "code\datums\id_trim\_id_trim.dm"
#include "code\datums\id_trim\syndicate.dm"
#include "code\datums\looping_sounds\_looping_sound.dm"
#include "code\datums\looping_sounds\item_sounds.dm"
#include "code\datums\looping_sounds\machinery_sounds.dm"
#include "code\datums\looping_sounds\weather.dm"
#include "code\datums\mapgen\_MapGenerator.dm"
#include "code\datums\mapgen\CaveGenerator.dm"
#include "code\datums\mapgen\JungleGenerator.dm"
#include "code\datums\mapgen\biomes\_biome.dm"
#include "code\datums\mapgen\Cavegens\IcemoonCaves.dm"
#include "code\datums\mapgen\Cavegens\LavalandGenerator.dm"
#include "code\datums\martial\_martial.dm"
#include "code\datums\martial\boxing.dm"
#include "code\datums\martial\cqc.dm"
#include "code\datums\martial\krav_maga.dm"
#include "code\datums\martial\mushpunch.dm"
#include "code\datums\martial\plasma_fist.dm"
#include "code\datums\martial\psychotic_brawl.dm"
#include "code\datums\martial\rising_bass.dm"
#include "code\datums\martial\sleeping_carp.dm"
#include "code\datums\martial\wrestling.dm"
#include "code\datums\materials\_material.dm"
#include "code\datums\materials\alloys.dm"
#include "code\datums\materials\basemats.dm"
#include "code\datums\materials\meat.dm"
#include "code\datums\materials\pizza.dm"
#include "code\datums\mocking\client.dm"
#include "code\datums\mood_events\beauty_events.dm"
#include "code\datums\mood_events\drink_events.dm"
#include "code\datums\mood_events\drug_events.dm"
#include "code\datums\mood_events\generic_negative_events.dm"
#include "code\datums\mood_events\generic_positive_events.dm"
#include "code\datums\mood_events\mood_event.dm"
#include "code\datums\mood_events\needs_events.dm"
#include "code\datums\mutations\_mutations.dm"
#include "code\datums\mutations\actions.dm"
#include "code\datums\mutations\antenna.dm"
#include "code\datums\mutations\body.dm"
#include "code\datums\mutations\chameleon.dm"
#include "code\datums\mutations\cluwne.dm"
#include "code\datums\mutations\cold.dm"
#include "code\datums\mutations\combined.dm"
#include "code\datums\mutations\hulk.dm"
#include "code\datums\mutations\radioactive.dm"
#include "code\datums\mutations\sight.dm"
#include "code\datums\mutations\space_adaptation.dm"
#include "code\datums\mutations\speech.dm"
#include "code\datums\mutations\telekinesis.dm"
#include "code\datums\ruins\icemoon.dm"
#include "code\datums\ruins\lavaland.dm"
#include "code\datums\ruins\maint.dm"
#include "code\datums\ruins\space.dm"
#include "code\datums\ruins\station.dm"
#include "code\datums\screentips\atom_context.dm"
#include "code\datums\screentips\item_context.dm"
#include "code\datums\screentips\screentips.dm"
#include "code\datums\skills\_check_skills.dm"
#include "code\datums\skills\_skill.dm"
#include "code\datums\skills\_skill_holder.dm"
#include "code\datums\skills\_skill_modifier.dm"
#include "code\datums\skills\blacksmithing.dm"
#include "code\datums\skills\engineering.dm"
#include "code\datums\skills\medical.dm"
#include "code\datums\skills\modifiers\job.dm"
#include "code\datums\skills\modifiers\mood.dm"
#include "code\datums\skills\modifiers\organs.dm"
#include "code\datums\station_traits\_station_trait.dm"
#include "code\datums\station_traits\admin_panel.dm"
#include "code\datums\station_traits\negative_traits.dm"
#include "code\datums\station_traits\neutral_traits.dm"
#include "code\datums\station_traits\positive_traits.dm"
#include "code\datums\status_effects\buffs.dm"
#include "code\datums\status_effects\debuffs.dm"
#include "code\datums\status_effects\gas.dm"
#include "code\datums\status_effects\neutral.dm"
#include "code\datums\status_effects\status_effect.dm"
#include "code\datums\status_effects\wound_effects.dm"
#include "code\datums\traits\_quirk.dm"
#include "code\datums\traits\good.dm"
#include "code\datums\traits\negative.dm"
#include "code\datums\traits\neutral.dm"
#include "code\datums\weather\weather.dm"
#include "code\datums\weather\weather_types\ash_storm.dm"
#include "code\datums\weather\weather_types\floor_is_lava.dm"
#include "code\datums\weather\weather_types\ice_storm.dm"
#include "code\datums\weather\weather_types\radiation_storm.dm"
#include "code\datums\weather\weather_types\snow_storm.dm"
#include "code\datums\weather\weather_types\void_storm.dm"
#include "code\datums\wires\_wires.dm"
#include "code\datums\wires\airalarm.dm"
#include "code\datums\wires\airlock.dm"
#include "code\datums\wires\apc.dm"
#include "code\datums\wires\autolathe.dm"
#include "code\datums\wires\emitter.dm"
#include "code\datums\wires\explosive.dm"
#include "code\datums\wires\fax.dm"
#include "code\datums\wires\microwave.dm"
#include "code\datums\wires\mod.dm"
#include "code\datums\wires\mulebot.dm"
#include "code\datums\wires\particle_accelerator.dm"
#include "code\datums\wires\r_n_d.dm"
#include "code\datums\wires\radio.dm"
#include "code\datums\wires\robot.dm"
#include "code\datums\wires\suit_storage_unit.dm"
#include "code\datums\wires\syndicatebomb.dm"
#include "code\datums\wires\tesla_coil.dm"
#include "code\datums\wires\vending.dm"
#include "code\datums\wounds\_scars.dm"
#include "code\datums\wounds\_wounds.dm"
#include "code\datums\wounds\bones.dm"
#include "code\datums\wounds\burns.dm"