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day-1-session-5.md

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Chief Fun Officer (Suggested was a back alley knife fight to figure out who gets the CFO title, the Chief Financial Officer or the Chief Fun Officer)

Team fun master - to make sure people are having fun on sub-teams of an org or a department

Fun certificates - for being more fun!

Funtinum

How to have Fun: img

Steps to having fun and potentially increasing performance by 31%:

0.5. Stop prohibiting fun

  1. Find the unfun things and get rid of them

    • Are you spending less than 50% of your time programming?

    • @jesslynnrose <-- good tweets

    • Schedule pair programming to block meetings

    • #noestimates I like this hashtag

    • TDD is fun, it's also easily gamified, it pretty much is a game already

    • Automate boring things

  2. Add fun!

    • Breaks with exercise are a good thing.

    • Can our job be fun? Sure, ops is fun puzzle time and programming is similar

    • Gamification can help to turn goals into prizes

    • This example was given: A team was promised 1 free lunch for increasing test coverage by a certain amount and 10 years of tech debt was resolved in a month (I think, could have been another amount of time)

img

  1. Gamification is such a good reward it will make people rush or do wrong things intentionally to get the reward

    • Tell people you're gamifing their work so that they don't feel tricked when you provide the reward.

    • Mandatory fun:

      • People don't like mandatory fun
      • How do you know you're having fun if you're not measuring it?
      • How to ruin an office party? Take attendance