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Error when not using Jotunn #18

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Cryoshakespeare opened this issue Jun 20, 2024 · 0 comments
Open

Error when not using Jotunn #18

Cryoshakespeare opened this issue Jun 20, 2024 · 0 comments

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@Cryoshakespeare
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Cryoshakespeare commented Jun 20, 2024

I was consistently getting this error with nothing but Gizmo (and BepInEx) every frame on starting a world with a new character:

[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
ComfyGizmo.RotationManager.HideGizmos () (at <88edf4fb0e4049fa82485dda834357d3>:0)
ComfyGizmo.PlayerPatch.UpdatePlacementPostfix (Player __instance, System.Boolean takeInput) (at <88edf4fb0e4049fa82485dda834357d3>:0)
(wrapper dynamic-method) Player.DMDPlayer::UpdatePlacement(Player,bool,single)
Player.Update () (at <67f3c386e04446c49523ecfd5b8921c2>:0)

The error went away when I installed Jotunn, but Jotunn does not automatically install on Thunderstore at least since it isn't listed as a dependency. (Though I had set the config to hide the Gizmo prefab, this error persisted with it enabled also.)

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