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Log Spam, placement ghosts broken #19

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Kherae opened this issue Jun 25, 2024 · 2 comments
Open

Log Spam, placement ghosts broken #19

Kherae opened this issue Jun 25, 2024 · 2 comments

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@Kherae
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Kherae commented Jun 25, 2024

wanted to debug another issue, disabled all other mods and even made a new character and new world for the test. getting spammed with this error and have no placement ghosts, no gizmo, nada.
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object Stack trace: ComfyGizmo.RotationManager.HideGizmos () (at <88edf4fb0e4049fa82485dda834357d3>:0) ComfyGizmo.PlayerPatch.UpdatePlacementPostfix (Player __instance, System.Boolean takeInput) (at <88edf4fb0e4049fa82485dda834357d3>:0) (wrapper dynamic-method) Player.DMD<Player::UpdatePlacement>(Player,bool,single) Player.Update () (at <67f3c386e04446c49523ecfd5b8921c2>:0)

@Kherae
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Kherae commented Jun 25, 2024

log.txt
adding the log for further reference
notable:

[Error : Unity Log] KeyNotFoundException: The given key '7e6bbee7a32b746cb9396cd890ce7189' was not present in the dictionary.
Stack trace:
System.Collections.Generic.Dictionary2[TKey,TValue].get_Item (TKey key) (at <17d9ce77f27a4bd2afb5ba32c9bea976>:0) SoftReferenceableAssets.AssetBundleLoader.GetLoader (SoftReferenceableAssets.AssetID assetID) (at <f450e553fbe1419ea1c24fa192b6c4c1>:0) SoftReferenceableAssets.AssetBundleLoader.Load (SoftReferenceableAssets.AssetID assetID) (at <f450e553fbe1419ea1c24fa192b6c4c1>:0) SoftReferenceableAssets.SoftReference1[T].Load () (at :0)
ComfyLib.AssetCache`1[T].GetAsset (System.String guid) (at <88edf4fb0e4049fa82485dda834357d3>:0)
ComfyLib.AssetUtils.GetShader (System.String guid) (at <88edf4fb0e4049fa82485dda834357d3>:0)
ComfyGizmo.Gizmos.SetupMaterial (UnityEngine.Material material) (at <88edf4fb0e4049fa82485dda834357d3>:0)
ComfyGizmo.Gizmos.SetupComponentsAndRoots () (at <88edf4fb0e4049fa82485dda834357d3>:0)
ComfyGizmo.Gizmos..ctor () (at <88edf4fb0e4049fa82485dda834357d3>:0)
ComfyGizmo.Gizmos.CreateGizmos () (at <88edf4fb0e4049fa82485dda834357d3>:0)
ComfyGizmo.DefaultRotator..ctor () (at <88edf4fb0e4049fa82485dda834357d3>:0)
ComfyGizmo.RotationManager.Initialize () (at <88edf4fb0e4049fa82485dda834357d3>:0)
ComfyGizmo.GamePatch.StartPostfix () (at <88edf4fb0e4049fa82485dda834357d3>:0)
(wrapper dynamic-method) Game.DMDGame::Start(Game)

@geeklynad
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geeklynad commented Jul 10, 2024

Having the same issue.

[Error  : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
ComfyGizmo.RotationManager.HideGizmos () (at <88edf4fb0e4049fa82485dda834357d3>:0)
ComfyGizmo.PlayerPatch.UpdatePlacementPostfix (Player __instance, System.Boolean takeInput) (at <88edf4fb0e4049fa82485dda834357d3>:0)
(wrapper dynamic-method) Player.DMD<Player::UpdatePlacement>(Player,bool,single)
(wrapper dynamic-method) Player.DMD<Player::Update>(Player)

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