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[Error : Unity Log] TypeLoadException: Could not load type ComfyGizmo.Patches.PlayerPatch, ComfyGizmo, Version=1.9.2.0, Culture=neutral, PublicKeyToken=null while decoding custom attribute: (null) Stack trace: System.MonoCustomAttrs.GetCustomAttributesBase (System.Reflection.ICustomAttributeProvider obj, System.Type attributeType, System.Boolean inheritedOnly) (at <17d9ce77f27a4bd2afb5ba32c9bea976>:0) System.MonoCustomAttrs.GetCustomAttributes (System.Reflection.ICustomAttributeProvider obj, System.Type attributeType, System.Boolean inherit) (at <17d9ce77f27a4bd2afb5ba32c9bea976>:0) System.MonoCustomAttrs.GetCustomAttributes (System.Reflection.ICustomAttributeProvider obj, System.Boolean inherit) (at <17d9ce77f27a4bd2afb5ba32c9bea976>:0) System.Reflection.RuntimeMethodInfo.GetCustomAttributes (System.Boolean inherit) (at <17d9ce77f27a4bd2afb5ba32c9bea976>:0) HarmonyLib.PatchTools+<>c__DisplayClass2_0.b__0 (System.Reflection.MethodInfo m) (at <474744d65d8e460fa08cd5fd82b5d65f>:0) System.Linq.Enumerable.TryGetFirst[TSource] (System.Collections.Generic.IEnumerable1[T] source, System.Func2[T,TResult] predicate, System.Boolean& found) (at <2a397996daff412691ae4781443e8e88>:0) System.Linq.Enumerable.FirstOrDefault[TSource] (System.Collections.Generic.IEnumerable1[T] source, System.Func2[T,TResult] predicate) (at <2a397996daff412691ae4781443e8e88>:0) HarmonyLib.PatchTools.GetPatchMethod (System.Type patchType, System.String attributeName) (at <474744d65d8e460fa08cd5fd82b5d65f>:0) HarmonyLib.PatchClassProcessor..ctor (HarmonyLib.Harmony instance, System.Type type, System.Boolean allowUnannotatedType) (at <474744d65d8e460fa08cd5fd82b5d65f>:0) HarmonyLib.Harmony.CreateClassProcessor (System.Type type, System.Boolean allowUnannotatedType) (at <474744d65d8e460fa08cd5fd82b5d65f>:0) HarmonyLib.Harmony.PatchAll (System.Type type) (at <474744d65d8e460fa08cd5fd82b5d65f>:0) PlanBuild.Patches.Apply () (at <1b3521b4b98c4a57af1b59922e75f8de>:0) PlanBuild.PlanBuildPlugin.Awake () (at <1b3521b4b98c4a57af1b59922e75f8de>:0) UnityEngine.GameObject:AddComponent(Type) BepInEx.Bootstrap.Chainloader:Start() UnityEngine.GameObject:.cctor() PlatformTools.Common.SingletonMonoBehaviour`1:get_Instance() PlatformTools.PlatformManagerInitializer:OnRuntimeMethodLoad()
1[T] source, System.Func
The text was updated successfully, but these errors were encountered:
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[Error : Unity Log] TypeLoadException: Could not load type ComfyGizmo.Patches.PlayerPatch, ComfyGizmo, Version=1.9.2.0, Culture=neutral, PublicKeyToken=null while decoding custom attribute: (null)
Stack trace:
System.MonoCustomAttrs.GetCustomAttributesBase (System.Reflection.ICustomAttributeProvider obj, System.Type attributeType, System.Boolean inheritedOnly) (at <17d9ce77f27a4bd2afb5ba32c9bea976>:0)
System.MonoCustomAttrs.GetCustomAttributes (System.Reflection.ICustomAttributeProvider obj, System.Type attributeType, System.Boolean inherit) (at <17d9ce77f27a4bd2afb5ba32c9bea976>:0)
System.MonoCustomAttrs.GetCustomAttributes (System.Reflection.ICustomAttributeProvider obj, System.Boolean inherit) (at <17d9ce77f27a4bd2afb5ba32c9bea976>:0)
System.Reflection.RuntimeMethodInfo.GetCustomAttributes (System.Boolean inherit) (at <17d9ce77f27a4bd2afb5ba32c9bea976>:0)
HarmonyLib.PatchTools+<>c__DisplayClass2_0.b__0 (System.Reflection.MethodInfo m) (at <474744d65d8e460fa08cd5fd82b5d65f>:0)
System.Linq.Enumerable.TryGetFirst[TSource] (System.Collections.Generic.IEnumerable
1[T] source, System.Func
2[T,TResult] predicate, System.Boolean& found) (at <2a397996daff412691ae4781443e8e88>:0)System.Linq.Enumerable.FirstOrDefault[TSource] (System.Collections.Generic.IEnumerable
1[T] source, System.Func
2[T,TResult] predicate) (at <2a397996daff412691ae4781443e8e88>:0)HarmonyLib.PatchTools.GetPatchMethod (System.Type patchType, System.String attributeName) (at <474744d65d8e460fa08cd5fd82b5d65f>:0)
HarmonyLib.PatchClassProcessor..ctor (HarmonyLib.Harmony instance, System.Type type, System.Boolean allowUnannotatedType) (at <474744d65d8e460fa08cd5fd82b5d65f>:0)
HarmonyLib.Harmony.CreateClassProcessor (System.Type type, System.Boolean allowUnannotatedType) (at <474744d65d8e460fa08cd5fd82b5d65f>:0)
HarmonyLib.Harmony.PatchAll (System.Type type) (at <474744d65d8e460fa08cd5fd82b5d65f>:0)
PlanBuild.Patches.Apply () (at <1b3521b4b98c4a57af1b59922e75f8de>:0)
PlanBuild.PlanBuildPlugin.Awake () (at <1b3521b4b98c4a57af1b59922e75f8de>:0)
UnityEngine.GameObject:AddComponent(Type)
BepInEx.Bootstrap.Chainloader:Start()
UnityEngine.GameObject:.cctor()
PlatformTools.Common.SingletonMonoBehaviour`1:get_Instance()
PlatformTools.PlatformManagerInitializer:OnRuntimeMethodLoad()
The text was updated successfully, but these errors were encountered: