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When a bullet box is saved with a character, it resets the bullet type stored in the ammo box, which allows a player to change the type, without changing the amount in the box.
It lets you turn this
into this
related runtimes (testing was done with a premium 5.56 bullet box from cargo) runtimes.txt
The text was updated successfully, but these errors were encountered:
When a bullet box is saved with a character, it resets the bullet type stored in the ammo box, which allows a player to change the type, without changing the amount in the box.
It lets you turn this
into this
related runtimes (testing was done with a premium 5.56 bullet box from cargo)
runtimes.txt
The text was updated successfully, but these errors were encountered: