forked from fstl-app/fstl
-
Notifications
You must be signed in to change notification settings - Fork 0
/
CMakeLists.txt
158 lines (130 loc) · 5.53 KB
/
CMakeLists.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
#### Fast .stl viewer #####
# Original Project Author: Matt Keeter Copyright 2014 -2017
# Author: Paul Tsouchlos Copyright 2017
cmake_minimum_required(VERSION 3.3)
project(fstl)
# Setting -std=c++11
set(CMAKE_CXX_STANDARD 11)
# Setting standard to required, as requisted by DeveloperPaul123 on github
set(CXX_STANDARD_REQUIRED ON)
# Set the version number
set (FSTL_VERSION_MAJOR "0")
set (FSTL_VERSION_MINOR "10")
set (FSTL_VERSION_PATCH "0")
set (PROJECT_VERSION "${FSTL_VERSION_MAJOR}.${FSTL_VERSION_MINOR}.${FSTL_VERSION_PATCH}")
message(STATUS "Version: ${PROJECT_VERSION}")
set(CMAKE_AUTOMOC ON)
set(CMAKE_INCLUDE_CURRENT_DIR ON)
set(CMAKE_AUTOUIC ON)
#set project sources
set(Project_Sources src/app.cpp
src/backdrop.cpp
src/axis.cpp
src/canvas.cpp
src/glmesh.cpp
src/loader.cpp
src/main.cpp
src/mesh.cpp
src/window.cpp
src/shaderlightprefs.cpp)
#set project headers.
set(Project_Headers src/app.h
src/backdrop.h
src/axis.h
src/canvas.h
src/glmesh.h
src/loader.h
src/mesh.h
src/window.h
src/shaderlightprefs.h)
#set project resources and icon resource
set(Project_Resources qt/qt.qrc gl/gl.qrc)
set(Icon_Resource exe/fstl.rc)
#set Policy CMP0072 FindOpenGL behavior
set(OpenGL_GL_PREFERENCE GLVND)
#find required packages.
find_package(Qt5 5.14 REQUIRED COMPONENTS Core Gui Widgets OpenGL)
find_package(OpenGL REQUIRED)
find_package(Threads REQUIRED)
#add resources to RCC
qt5_add_resources(Project_Resources_RCC ${Project_Resources})
#tell CMake AUTOGEN to skip autogen on the generated qrc files
set_property(SOURCE ${Project_Resources_RCC} PROPERTY SKIP_AUTOGEN ON)
#include opengl files.
include_directories(${QT_QTOPENGL_INCLUDE_DIR} ${OPENGL_INCLUDE_DIR} )
if(WIN32)
add_executable(fstl WIN32 ${Project_Sources} ${Project_Headers} ${Project_Resources_RCC} ${Icon_Resource})
set(Fstl_LINK_FLAGS ${CMAKE_CURRENT_SOURCE_DIR}/${Icon_Resource})
set_target_properties(fstl PROPERTIES LINK_FLAGS ${Fstl_LINK_FLAGS})
elseif(APPLE)
add_executable(fstl MACOSX_BUNDLE ${Project_Sources} ${Project_Headers} ${Project_Resources_RCC} ${Icon_Resource})
else()
add_executable(fstl ${Project_Sources} ${Project_Headers} ${Project_Resources_RCC} ${Icon_Resource})
endif(WIN32)
target_link_libraries(fstl Qt5::Widgets Qt5::Core Qt5::Gui Qt5::OpenGL ${OPENGL_LIBRARIES} ${CMAKE_THREAD_LIBS_INIT})
# Add version definitions to use within the code.
target_compile_definitions(fstl PRIVATE -DFSTL_VERSION="${PROJECT_VERSION}")
#installer information that is platform independent
set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "Fast .stl file viewer.")
set(CPACK_PACKAGE_VERSION_MAJOR ${FSTL_VERSION_MAJOR})
set(CPACK_PACKAGE_VERSION_MINOR ${FSTL_VERSION_MINOR})
set(CPACK_PACKAGE_VERSION_PATCH ${FSTL_VERSION_PATCH})
if(WIN32)
set(QT_USE_QTMAIN true)
if(MSVC)
set_source_files_properties(fstl PROPERTIES LINKER_LANGUAGE "CXX")
set_target_properties(fstl PROPERTIES LINK_FLAGS "/SUBSYSTEM:WINDOWS")
install(TARGETS fstl DESTINATION bin COMPONENT all)
install(FILES
$<TARGET_FILE:Qt5::Gui_EGL>
$<TARGET_FILE:Qt5::Gui_GLESv2>
$<TARGET_FILE:Qt5::Core>
$<TARGET_FILE:Qt5::Gui>
$<TARGET_FILE:Qt5::OpenGL>
$<TARGET_FILE:Qt5::Widgets>
DESTINATION bin COMPONENT all)
#install file in the platforms directory.
install (FILES
${Qt5Core_DIR}/../../../plugins/platforms/qwindows.dll
DESTINATION bin/platforms COMPONENT all
)
#custom commands based on: https://gist.github.com/Rod-Persky/e6b93e9ee31f9516261b
add_custom_command(TARGET fstl POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different $<TARGET_FILE:Qt5::Core> $<TARGET_FILE_DIR:${PROJECT_NAME}>
COMMAND ${CMAKE_COMMAND} -E copy_if_different $<TARGET_FILE:Qt5::Gui> $<TARGET_FILE_DIR:${PROJECT_NAME}>
COMMAND ${CMAKE_COMMAND} -E copy_if_different $<TARGET_FILE:Qt5::Widgets> $<TARGET_FILE_DIR:${PROJECT_NAME}>
COMMAND ${CMAKE_COMMAND} -E copy_if_different $<TARGET_FILE:Qt5::OpenGL> $<TARGET_FILE_DIR:${PROJECT_NAME}>
)
endif(MSVC)
# windows specific installer generation information
set(CPACK_GENERATOR NSIS)
set(CPACK_NSIS_ENABLE_UNINSTALL_BEFORE_INSTALL OFF)
set(CPACK_NSIS_MODIFY_PATH ON)
set(CPACK_NSIS_MUI_FINISHPAGE_RUN ${PROJECT_NAME})
set(CPACK_PACKAGE_INSTALL_DIRECTORY "${PROJECT_NAME}")
set(CPACK_NSIS_INSTALLED_ICON_NAME "bin\\\\fstl.exe")
set(CPACK_NSIS_URL_INFO_ABOUT "https://github.com/fstl-app/fstl")
set(CPACK_NSIS_DISPLAY_NAME "fstl ${FSTL_VERSION}")
set(CPACK_NSIS_MUI_ICON "${CMAKE_CURRENT_SOURCE_DIR}/exe/fstl.ico")
set(CPACK_NSIS_MUI_UNIICON "${CMAKE_CURRENT_SOURCE_DIR}/exe/fstl.ico")
set(CPACK_NSIS_CREATE_ICONS_EXTRA
"CreateShortCut '$SMPROGRAMS\\\\$STARTMENU_FOLDER\\\\fstl.lnk' '$INSTDIR\\\\bin\\\\fstl.exe'")
set(CPACK_COMPONENTS_ALL all)
if (CMAKE_CL_64)
set(CPACK_NSIS_INSTALL_ROOT "$PROGRAMFILES64")
else (CMAKE_CL_64)
set(CPACK_NSIS_INSTALL_ROOT "$PROGRAMFILES")
endif (CMAKE_CL_64)
elseif(APPLE)
set(CPACK_GENERATOR "DragNDrop")
set(CPACK_DMG_FORMAT "UDBZ")
set(CPACK_DMG_VOLUME_NAME "${PROJECT_NAME}")
set(CPACK_SYSTEM_NAME "OSX")
set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${PROJECT_VERSION}")
set(CPACK_PACKAGE_ICON "${CMAKE_CURRENT_SOURCE_DIR}/app/fstl.icns")
else()
install(TARGETS fstl RUNTIME DESTINATION bin)
set(CPACK_GENERATOR "DEB;RPM")
set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${PROJECT_VERSION}")
endif(WIN32)
include(CPack)