diff --git a/README.md b/README.md index b2d8c7a..3715c9b 100644 --- a/README.md +++ b/README.md @@ -5,6 +5,22 @@ An Archive Of Every Cosmic Reach Version # Changelogs +## Pre-Alpha 0.1.29 +- Added wooden crate +- Added gravel +- Added limestone +- Added gabbro stone +- You can now build at any height above y=0 +- Inventory and hotbar are now saved +- Items are now limited, to a maximum stack size of 999x +- Significant memory and meshing optimisations +- Fixed frustum culling issues +- Introduced the 'naive' renderer, which is slower but potentially more stable for laptops +- You can now switch between the default 'batched' and the new 'naive' renderer in the settings +- Added block entity logic, with saving and loading +- Region file version has been bumped from 0 to 1 +- Various translation fixes + ## Pre-Alpha 0.1.28 - Added asphalt block - Added Welsh, Serbian (also I forgot to mention Romanian from a previous update)