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Makefile
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Makefile
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################################################################################
# These are variables for the GBA toolchain build
# You can add others if you wish to
# ***** YOUR NAME HERE *****
################################################################################
# TA-TODO: Put your game name here.
# The name of your desired application
# This should be a just a name i.e MyFirstGBAGame
# No SPACES AFTER THE NAME.
PROGNAME = surgeryScop
IMAGES = $(wildcard images/*.c)
# TA-TODO: Add the C files you want compiled here (replace extension with .o)
# Here you must put a list of all of the object files
# that will be compiled into your program. For example
# if you have main.c and myLib.c then in the following
# line you would put main.o and myLib.o
OFILES = surgeryScop.o myLib.o game.o font.o draw.o logic.o images/garbage.o $(patsubst %.c,%.o,$(IMAGES))
################################################################################
# These are various settings used to make the GBA toolchain work
# DO NOT EDIT BELOW.
################################################################################
.PHONY: all
all : CFLAGS += $(CRELEASE) -I../shared
all : LDFLAGS += $(LDRELEASE)
all: $(PROGNAME).gba
@echo "[FINISH] Created $(PROGNAME).gba"
include /opt/cs2110-tools/GBAVariables.mak
# Son, it's time to be an adult and use adult prototypes
CFLAGS += -Wstrict-prototypes -Wold-style-definition
debug : CFLAGS += $(CDEBUG) -I../shared
debug : LDFLAGS += $(LDDEBUG)
debug : $(PROGNAME).gba
@echo "[FINISH] Created $(PROGNAME).gba"
$(PROGNAME).gba : $(PROGNAME).elf
@echo "[LINK] Linking objects together to create $(PROGNAME).gba"
@$(OBJCOPY) -O binary $(PROGNAME).elf $(PROGNAME).gba
$(PROGNAME).elf : crt0.o $(GCCLIB)/crtbegin.o $(GCCLIB)/crtend.o $(GCCLIB)/crti.o $(GCCLIB)/crtn.o $(OFILES) libc_sbrk.o
$(CC) -o $(PROGNAME).elf $^ $(LDFLAGS)
.PHONY : emu
emu : med
.PHONY : vba
vba : CFLAGS += $(CRELEASE) -I../shared
vba : LDFLAGS += $(LDRELEASE)
vba : $(PROGNAME).gba
@echo "[EXECUTE] Running Emulator VBA-M"
@echo " Please see emulator.log if this fails"
@vbam $(VBAOPT) $(PROGNAME).gba >emulator.log 2>&1
.PHONY : med
med : CFLAGS += $(CRELEASE) -I../shared
med : LDFLAGS += $(LDRELEASE)
med : $(PROGNAME).gba
@echo "[EXECUTE] Running emulator Mednafen"
@echo " Please see emulator.log if this fails"
# Default mednafen keybinds are "Gaaarbage", in the words of Farzam
@mkdir -p ~/.mednafen/
@cp mednafen-09x.cfg ~/.mednafen/
@mednafen $(MEDOPT) $(PROGNAME).gba >emulator.log 2>&1
.PHONY : submit
submit: clean
@rm -f submission.tar.gz
@tar czvf submission.tar.gz *
.PHONY : clean
clean :
@echo "[CLEAN] Removing all compiled files"
rm -f *.o *.elf *.gba *.log */*.o