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Templar Fix 2 #89

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2 changes: 1 addition & 1 deletion code/controllers/subsystem/rogue/devotion.dm
Original file line number Diff line number Diff line change
Expand Up @@ -123,7 +123,7 @@

var/list/spelllist = list(/obj/effect/proc_holder/spell/targeted/touch/orison, patron.t0)
if(istype(patron,/datum/patron/divine))
spelllist += /obj/effect/proc_holder/spell/targeted/abrogation
spelllist += /obj/effect/proc_holder/spell/targeted/churn
for(var/spell_type in spelllist)
if(!spell_type || H.mind.has_spell(spell_type))
continue
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10 changes: 5 additions & 5 deletions code/datums/gods/patrons/divine_pantheon.dm
Original file line number Diff line number Diff line change
Expand Up @@ -112,11 +112,11 @@
desc = "Goddess that blessed many a saint with healing hands, Pestra taught man the arts of medicine and its benefits."
worshippers = "The Sick, Phyicians, Apothecaries"
mob_traits = list(TRAIT_EMPATH, TRAIT_ROT_EATER)
t0 = list(/obj/effect/proc_holder/spell/invoked/diagnose)
t1 = list(/obj/effect/proc_holder/spell/invoked/lesser_heal)
t2 = list(/obj/effect/proc_holder/spell/invoked/heal)
t3 = list(/obj/effect/proc_holder/spell/invoked/attach_bodypart)
t4 = list(/obj/effect/proc_holder/spell/invoked/cure_rot)
t0 = /obj/effect/proc_holder/spell/invoked/diagnose
t1 = /obj/effect/proc_holder/spell/invoked/lesser_heal
t2 = /obj/effect/proc_holder/spell/invoked/heal
t3 = /obj/effect/proc_holder/spell/invoked/attach_bodypart
t4 = /obj/effect/proc_holder/spell/invoked/cure_rot
confess_lines = list(
"PESTRA SOOTHES ALL ILLS!",
"DECAY IS A CONTINUATION OF LIFE!",
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6 changes: 3 additions & 3 deletions code/modules/jobs/job_types/roguetown/church/templar.dm
Original file line number Diff line number Diff line change
Expand Up @@ -175,13 +175,13 @@
var/weapon_choice = input(H,"Choose your weapon.", "TAKE UP ARMS") as anything in weapons
switch(weapon_choice)
if("Bastard Sword")
H.put_in_hands(new /obj/item/rogueweapon/sword/long, TRUE)
r_hand = /obj/item/rogueweapon/sword/long
H.mind.adjust_skillrank(/datum/skill/combat/swords, 1, TRUE)
if("Flail")
H.put_in_hands(new /obj/item/rogueweapon/flail, TRUE)
r_hand = /obj/item/rogueweapon/flail
H.mind.adjust_skillrank(/datum/skill/combat/whipsflails, 1, TRUE)
if("Mace")
H.put_in_hands(new /obj/item/rogueweapon/mace, TRUE)
r_hand = /obj/item/rogueweapon/mace
H.mind.adjust_skillrank(/datum/skill/combat/maces, 1, TRUE)


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