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DemoStructures.cs
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using Logique;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace exercices
{
internal class DemoStructures : iCommand
{
public string Name => "01_DemoStructures";
public void Execute()
{
Pokemon pikachu = new Pokemon("Pikachu",20,7,3,15);
Pokemon ratata = new Pokemon("Ratata", 15, 8, 5, 12);
pikachu.Attaque(ratata);
}
}
public struct Pokemon
{
public string Name;
int Pv;
int Atk;
int Def;
int Vit;
public Pokemon(string name, int pv, int atk, int def, int vit)
{
Name = name;
Pv = pv;
Atk = atk;
Def = def;
Vit = vit;
}
public void Attaque(Pokemon p)
{
Console.WriteLine($"{Name} attaque {p.Name} et fait {Atk} dégâts.");
p.Pv -= Atk;
Console.WriteLine($"{p.Name} a maintenant {p.Pv} pv.");
}
}
}