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Fix changelog
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j9liu committed Nov 26, 2024
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Expand Up @@ -7,12 +7,13 @@ This is the last release of Cesium for Unreal that will support Unreal Engine v5
##### Additions :tada:

- Added support for Unreal Engine 5.5.
- Added a "From Ellipsoid" option to `Cesium3DTileset` to generate a tileset by tesselating the surface of the ellipsoid, producing a simple globe tileset without terrain features.
- Added a "From Ellipsoid" option to `Cesium3DTileset` to generate a tileset by tessellating the surface of the ellipsoid, producing a simple globe tileset without terrain features.

##### Fixes :wrench:

- Fixed a crash that could occur when using `SampleHeightMostDetailed` on a `Cesium3DTileset` with a raster overlay.
- `CesiumPolygonRasterOverlay` now references `CesiumCartographicPolygon` instances using `TSoftObjectPtr`, which allows, for example, a raster overlay in the persistent level to use a polygon in a sub-level.
- Fixed a bug that occurred when a `Cesium3DTileset` had three or more overlays.

### v2.10.0 - 2024-11-01

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