diff --git a/code/modules/clothing/head/helmet.dm b/code/modules/clothing/head/helmet.dm index 2942fb0f251..ba3319ff23e 100644 --- a/code/modules/clothing/head/helmet.dm +++ b/code/modules/clothing/head/helmet.dm @@ -2,10 +2,7 @@ name = "helmet" desc = "Reinforced headgear. Protects the head from impacts." icon_state = "helmet" - item_state_slots = list( - slot_l_hand_str = "helmet", - slot_r_hand_str = "helmet", - ) + item_state = "helmet" valid_accessory_slots = list(ACCESSORY_SLOT_HELM_C, ACCESSORY_SLOT_HELM_H) restricted_accessory_slots = list(ACCESSORY_SLOT_HELM_C, ACCESSORY_SLOT_HELM_H) item_flags = ITEM_FLAG_THICKMATERIAL diff --git a/code/modules/clothing/spacesuits/spacesuits.dm b/code/modules/clothing/spacesuits/spacesuits.dm index d2b794c4aba..60472304dc6 100644 --- a/code/modules/clothing/spacesuits/spacesuits.dm +++ b/code/modules/clothing/spacesuits/spacesuits.dm @@ -5,13 +5,10 @@ /obj/item/clothing/head/helmet/space name = "Space helmet" icon_state = "space" + item_state = "space" desc = "A special helmet designed for work in a hazardous, low-pressure environment." item_flags = ITEM_FLAG_STOPPRESSUREDAMAGE | ITEM_FLAG_THICKMATERIAL | ITEM_FLAG_AIRTIGHT flags_inv = BLOCKHAIR - item_state_slots = list( - slot_l_hand_str = "s_helmet", - slot_r_hand_str = "s_helmet", - ) permeability_coefficient = 0 armor = list(melee = 40, bullet = 10, laser = 35,energy = 15, bomb = 0, bio = 100) coverage = 1.0 diff --git a/code/modules/clothing/spacesuits/void/_void.dm b/code/modules/clothing/spacesuits/void/_void.dm index f69a8665c9b..8ab7ca9a9fd 100644 --- a/code/modules/clothing/spacesuits/void/_void.dm +++ b/code/modules/clothing/spacesuits/void/_void.dm @@ -3,6 +3,7 @@ name = "void helmet" desc = "A high-tech dark red space suit helmet. Used for AI satellite maintenance." icon_state = "void" + item_state = "void" heat_protection = HEAD armor = list(melee = 40, bullet = 20, laser = 35,energy = 15, bomb = 35, bio = 100) diff --git a/code/modules/clothing/spacesuits/void/security.dm b/code/modules/clothing/spacesuits/void/security.dm index eb945705dbd..78041cad28c 100644 --- a/code/modules/clothing/spacesuits/void/security.dm +++ b/code/modules/clothing/spacesuits/void/security.dm @@ -51,10 +51,10 @@ light_overlay = "helmet_light_dual" /obj/item/clothing/suit/space/void/security/hos - icon_state = "sechos_voidsuit" - item_state = "sechos_voidsuit" name = "security commander voidsuit" desc = "A heavily armored voidsuit. Gold trimming shows who's the boss here, while heavy pauldrons and kama make it extra durable." + icon_state = "sechos_voidsuit" + item_state = "sechos_voidsuit" armor = list(melee = 80, bullet = 120, laser = 90, energy = 35, bomb = 45, bio = 100) allowed = list(/obj/item/gun,/obj/item/device/flashlight,/obj/item/tank,/obj/item/device/suit_cooling_unit,/obj/item/melee/baton) diff --git a/icons/inv_slots/hats/hand_l_default.dmi b/icons/inv_slots/hats/hand_l_default.dmi index 0e77035c322..1a20e1b7e72 100644 Binary files a/icons/inv_slots/hats/hand_l_default.dmi and b/icons/inv_slots/hats/hand_l_default.dmi differ diff --git a/icons/inv_slots/hats/hand_r_default.dmi b/icons/inv_slots/hats/hand_r_default.dmi index d631f8e0d24..aa6a5d16115 100644 Binary files a/icons/inv_slots/hats/hand_r_default.dmi and b/icons/inv_slots/hats/hand_r_default.dmi differ