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game.txt
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game.txt
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NAME = Tourality
VERSION = 1.0
JAVAVERSION = 1.8
ENCODING = utf8
DEBUG = true
logic {
LIBS += lib/java/gamelogic.jar
LIBS += lib/java/utils.jar
SOURCES = src/main/java
FILES = org/pixelgaffer/turnierserver/tourality/Feld.java
FILES += org/pixelgaffer/turnierserver/tourality/TouralityGameState.java
FILES += org/pixelgaffer/turnierserver/tourality/TouralityUpdate.java
FILES += org/pixelgaffer/turnierserver/tourality/TouralityResponse.java
FILES += org/pixelgaffer/turnierserver/tourality/logic/TouralityAiObject.java
FILES += org/pixelgaffer/turnierserver/tourality/logic/TouralityLogic.java
FILES += org/pixelgaffer/turnierserver/tourality/logic/TouralityRenderData.java
RESFILES = org/pixelgaffer/turnierserver/tourality/1.trlt
RESFILES += org/pixelgaffer/turnierserver/tourality/2.trlt
RESFILES += org/pixelgaffer/turnierserver/tourality/3.trlt
LOGICCLASS = org.pixelgaffer.turnierserver.tourality.logic.TouralityLogic
}
java {
LIBS += lib/java/ailibrary.jar
LIBS += lib/java/gamelogic.jar
LIBS += lib/java/utils.jar
SOURCES = src/main/java
FILES = org/pixelgaffer/turnierserver/tourality/Feld.java
FILES += org/pixelgaffer/turnierserver/tourality/TouralityGameState.java
FILES += org/pixelgaffer/turnierserver/tourality/TouralityUpdate.java
FILES += org/pixelgaffer/turnierserver/tourality/TouralityResponse.java
FILES += org/pixelgaffer/turnierserver/tourality/ai/TouralityAi.java
FILES += org/pixelgaffer/turnierserver/tourality/ai/Richtung.java
}
python {
SOURCES = src/main/python
FILES = game_wrapper.py
}
go {
SOURCES = src/main/go
FILES = wrapper.go
}
c {
LIBS += lib/c/ailib/libailib.so
INCLUDEPATH = lib/c/ailib
HEADERS = lib/c/ailib/catchsig.h
HEADERS += lib/c/ailib/output.h
HEADERS += lib/c/ailib/properties.h
HEADERS += lib/c/ailib/wrapper.h
SOURCES = src/main/c
FILES = touralityWrapper.c
HEADERS += src/main/c/touralityWrapper.h
}