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level1.level
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level1.level
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<Level WaterColor="16711680" SandboxVersion="5.6.6.79">
<View ViewerPos="261.53705,680.9657,111.30224" ViewerAngles="-0.19563018,-1.962004e-07,-2.8807549"/>
<Fog Fog="" Terrain="" EnvState="" VolFogShadows="" VolumetricCloud="" Ocean="" OceanAnimation="" DynTexSource=""/>
<Missions Current="Mission0">
<Mission Name="Mission0" Description="" PlayerEquipPack="" Script="" MissionTime="12:00">
<ObjectLayers LayerVersion="2" Current="Main" CurrentGUID="bed34de8-864a-e84d-58df-f6444c04e0d7"/>
<Objects />
<Lighting SunRotation="240" SunHeight="80" Algorithm="3" Lighting="1" Shadows="1" ShadowIntensity="100" ILQuality="1" HemiSamplQuality="5" Longitude="90" DawnTime="355" DawnDuration="10" DuskTime="365" DuskDuration="10" SunVector="-0.51961529,-0.29999986,-0.79999995"/>
<Weapons>
<Used />
<Ammo />
</Weapons>
<MiniMap CenterX="512" CenterY="512" ExtendsX="512" ExtendsY="512" TexWidth="1024" TexHeight="1024"/>
</Mission>
</Missions>
<EntityPrototypesLibs>
<LevelLibrary Name="Level"/>
</EntityPrototypesLibs>
<ParticleLibs>
<LevelLibrary Name="Level" SandboxVersion="5.6.6.79"/>
</ParticleLibs>
<FlareLibs>
<LevelLibrary Name="Level"/>
</FlareLibs>
</Level>