diff --git a/CHANGELOG.md b/CHANGELOG.md index f0fd258d0..1f30585cc 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -22,15 +22,22 @@ This changelog includes all versions and major variants of the mod going all the > * **TPP** = Traffic++ > * **TM** = Traffic Manager > * **CSLT** = Cities Skylines Traffic (later renamed to Traffic++) -> * **TLM** = Taffic Lights Manager (later renamed to Traffic Manager) +> * **TLM** = Traffic Lights Manager (later renamed to Traffic Manager) > > Date format: dd/mm/yyyy +#### TM:PE V[11.4.0](https://github.com/CitiesSkylinesMods/TMPE/compare/11.3.2...11.4.0) STABLE, 22/05/2020 + +- Added: State machine for dedicated turning lanes (#755, #567) +- Fixed: Default turning lane on wrong side (#755, #671) +- Meta: Repeat application of turning lane shortcut will cycle through available options +- Steam: [TM:PE v11 STABLE](https://steamcommunity.com/sharedfiles/filedetails/?id=1637663252) + #### TM:PE V[11.5.0](https://github.com/CitiesSkylinesMods/TMPE/compare/11.4.0...11.5.0) LABS, 07/05/2020 - Added: Bulk customisation buttons on road info panel (#631, #691, #557, #542, #541, #539, #537) - Added: While toolbar visible, click road = show info panel; right-click = hide (#631, #822, #557, #29) -- Added: Custom icons for road panel (thanks Chamelon!) (#892, #887) +- Added: Custom icons for road panel (thanks Chamëleon!) (#892, #887) - Added: Hints for Lane Routing tools (thanks Klyte45 for color info) (#851, #587, #500, #410, #421) - Added: Hints for Junction Restrictions, Priority Signs, Parking/Vehicle Restrictions (#868, #720) - Added: Czech language translation (thanks jakubpatek, LordOrodreth) (#858) @@ -203,12 +210,12 @@ This changelog includes all versions and major variants of the mod going all the - Steam: [TM:PE v11 STABLE](https://steamcommunity.com/sharedfiles/filedetails/?id=1637663252) - GitHub: [CitiesSkylinesMods/TMPE](https://github.com/CitiesSkylinesMods/TMPE) -### TM:PE V[11.1.2](https://github.com/CitiesSkylinesMods/TMPE/compare/11.1.1-hotfix1...11.1.2) LABS, 02/03/2020 +#### TM:PE V[11.1.2](https://github.com/CitiesSkylinesMods/TMPE/compare/11.1.1-hotfix1...11.1.2) LABS, 02/03/2020 - Fixed: One-click traffic lights wrong way on RHT maps, murdering pedestrians (#770, #769, #690) - Steam: [TM:PE v11 LABS](https://steamcommunity.com/sharedfiles/filedetails/?id=1806963141) -### TM:PE V[11.1.1-hotfix1](https://github.com/CitiesSkylinesMods/TMPE/compare/11.1.1...11.1.1-hotfix1) LABS, 01/03/2020 +#### TM:PE V[11.1.1-hotfix1](https://github.com/CitiesSkylinesMods/TMPE/compare/11.1.1...11.1.1-hotfix1) LABS, 01/03/2020 - Fixed: Vehicles stopping at Yield signs (#761, #756) - Fixed: Missing despawn buttons on cim and vehicle info panels (#765, #763, #759) @@ -217,7 +224,7 @@ This changelog includes all versions and major variants of the mod going all the - Updated: Docs - Reference paths for EA Origin deployed game (thanks DannyDannyDan) ( #751) - Steam: [TM:PE v11 LABS](https://steamcommunity.com/sharedfiles/filedetails/?id=1806963141) -### TM:PE V[11.1.1](https://github.com/CitiesSkylinesMods/TMPE/compare/11.1.0...11.1.1) LABS, 29/02/2020 +#### TM:PE V[11.1.1](https://github.com/CitiesSkylinesMods/TMPE/compare/11.1.0...11.1.1) LABS, 29/02/2020 - Added: The `Simulation Accuracy` option has been revived! (#742, #707) - Added: `Shift` key applies a setting to entire route + lane highlight (#138, #721, #709, #708, #667, #388, #33) @@ -262,7 +269,7 @@ This changelog includes all versions and major variants of the mod going all the - Steam: [TM:PE v11 LABS](https://steamcommunity.com/sharedfiles/filedetails/?id=1806963141) - GitHub: [CitiesSkylinesMods/TMPE](https://github.com/CitiesSkylinesMods/TMPE) -### TM:PE V[11.1.0](https://github.com/CitiesSkylinesMods/TMPE/compare/11.0...11.1.0) STABLE, 29/02/2020 +#### TM:PE V[11.1.0](https://github.com/CitiesSkylinesMods/TMPE/compare/11.0...11.1.0) STABLE, 29/02/2020 - Added: Quick setup of priority roads (`Ctrl+Click junction`, `Shift+Ctrl+Click road`) (#621, #541, #542, #568, #577, #7) - Added: `Delete` key resets junction restrictions for selected junction (#639, #623, #568, #6) @@ -281,7 +288,7 @@ This changelog includes all versions and major variants of the mod going all the - Meta: New WIP website: https://tmpe.me (#642, #643) - Steam: [TM:PE v11 STABLE](https://steamcommunity.com/sharedfiles/filedetails/?id=1637663252) -### TM:PE V[11.1.0](https://github.com/CitiesSkylinesMods/TMPE/compare/11.0...11.1.0) LABS, 11/02/2020 +#### TM:PE V[11.1.0](https://github.com/CitiesSkylinesMods/TMPE/compare/11.0...11.1.0) LABS, 11/02/2020 - Added: Quick setup of priority roads (`Ctrl+Click junction`, `Shift+Ctrl+Click road`) (#621, #541, #542, #568, #577, #7) - Added: `Delete` key resets junction restrictions for selected junction (#639, #623, #568, #6) @@ -300,7 +307,7 @@ This changelog includes all versions and major variants of the mod going all the - Meta: New WIP website: https://tmpe.me (#642, #643) - Steam: [TM:PE v11 LABS](https://steamcommunity.com/sharedfiles/filedetails/?id=1806963141) -### TM:PE V[11.0](https://github.com/CitiesSkylinesMods/TMPE/compare/10.21.1...11.0) STABLE, 03/02/2020 +#### TM:PE V[11.0](https://github.com/CitiesSkylinesMods/TMPE/compare/10.21.1...11.0) STABLE, 03/02/2020 - Contains ~100 improvements from TM:PE v11 ALPHA previews, including: - Timed traffic lights: Add default sequence (Ctrl+Click a junction) @@ -321,7 +328,7 @@ This changelog includes all versions and major variants of the mod going all the - Meta: Renamed LABS and ALPHA workshop pages to V11 STABLE and V11 LABS respectively - Steam: [TM:PE v11 STABLE](https://steamcommunity.com/sharedfiles/filedetails/?id=1637663252) -### TM:PE V[11.0](https://github.com/CitiesSkylinesMods/TMPE/compare/10.21.1...11.0) LABS, 03/02/2020 +#### TM:PE V[11.0](https://github.com/CitiesSkylinesMods/TMPE/compare/10.21.1...11.0) LABS, 03/02/2020 - Contains ~100 improvements from TM:PE v11 ALPHA previews, including: - Timed traffic lights: Add default sequence (Ctrl+Click a junction) @@ -342,12 +349,12 @@ This changelog includes all versions and major variants of the mod going all the - Meta: Renamed LABS and ALPHA workshop pages to V11 STABLE and V11 LABS respectively - Steam: [TM:PE v11 LABS](https://steamcommunity.com/sharedfiles/filedetails/?id=1806963141) -### C:SL 1.12.3-f2 ("Paradox Launcher"), 22/01/2020 +#### C:SL 1.12.3-f2 ("Paradox Launcher"), 22/01/2020 - Paradox Launcher app added - Pain. -### TM:PE V11 ALPHA 11.0-alpha12, 12/01/2020 +#### TM:PE V11 ALPHA 11.0-alpha12, 12/01/2020 - Fixed: Array index error when Lane Arrow tool selected (#606, #607) - Fixed: Removing junction from traffic light group not working (thanks leaderofthemonkeys for finding this!) (#605) @@ -365,7 +372,7 @@ This changelog includes all versions and major variants of the mod going all the - Updated: Language - French (Guillaume Turchini / orion78fr) (#603) - Steam: [TM:PE v11 ALPHA](https://steamcommunity.com/sharedfiles/filedetails/?id=1806963141) -### TM:PE V11 ALPHA 11.0-alpha11, 25/12/2019 +#### TM:PE V11 ALPHA 11.0-alpha11, 25/12/2019 - Added: One-click timed traffic light set-up (thanks Kian Zarrin!) (#554, #540, #5, #324, #572) - Added: Turkish language (by Tayfun Bilgi for his dad!) (#572) @@ -390,14 +397,14 @@ This changelog includes all versions and major variants of the mod going all the - Meta: Added readme file with link to localisation guide in the translations folder (#596) - Steam: [TM:PE v11 ALPHA](https://steamcommunity.com/sharedfiles/filedetails/?id=1806963141) -### TM:PE V11 ALPHA 11.0-alpha10, 23/11/2019 +#### TM:PE V11 ALPHA 11.0-alpha10, 23/11/2019 - Added: Lane arrow tool - shortcuts to create separate turning lanes (thanks kianzarrin!) (#538, #537) - Fixed: Null reference error in `TrafficManager.UI.TrafficManagerTool.OnEnable` (#570) - Fixed: Bug in `IterateNodeSegments` + code clean-up (thanks kianzarrin) (#549, #550) - Steam: [TM:PE v11 ALPHA](https://steamcommunity.com/sharedfiles/filedetails/?id=1806963141) -### TM:PE V11 ALPHA 11.0-alpha9, 10/11/2019 +#### TM:PE V11 ALPHA 11.0-alpha9, 10/11/2019 - Added: Features to disable auto-traffic lights, and delete all traffic lights (thanks Craxy & Sqoops) (#320, #390, #535) - Fixed: `IndexOutOfRange` error in manual traffic lights tool (thanks leonpeonleon) (#545) @@ -410,12 +417,12 @@ This changelog includes all versions and major variants of the mod going all the - Updated: Translations - Japanese - thanks mashitaro (#536) - Steam: [TM:PE v11 ALPHA](https://steamcommunity.com/sharedfiles/filedetails/?id=1806963141) -### C:SL 1.12.2-f3 ("Modern City Center" and "Downtown Radio"), 07/11/2019 +#### C:SL 1.12.2-f3 ("Modern City Center" and "Downtown Radio"), 07/11/2019 * Added: [Modern City Center](https://skylines.paradoxwikis.com/Modern_City_Center) DLC * Added: [Downtown Radio](https://skylines.paradoxwikis.com/Downtown_Radio) DLC -### TM:PE V11 ALPHA 11.0-alpha8, 04/10/2019 +#### TM:PE V11 ALPHA 11.0-alpha8, 04/10/2019 - Added: Junctions now show traffic light status when using toggle traffic light tool (#527) - Updated: Add outline to lane connector lines and improve arcs (#526, #523) @@ -426,7 +433,7 @@ This changelog includes all versions and major variants of the mod going all the - Meta: Deprecated issues closed (#336, #169) - Steam: [TM:PE v11 ALPHA](https://steamcommunity.com/sharedfiles/filedetails/?id=1806963141) -### TM:PE V11 ALPHA 11.0-alpha7, 04/09/2019 +#### TM:PE V11 ALPHA 11.0-alpha7, 04/09/2019 - Added: Hungarian translations (thanks JozsefHUNGepiM) (#491, #492) - Fixed: Train restriction vehicle icons regression (#483) @@ -440,7 +447,7 @@ This changelog includes all versions and major variants of the mod going all the - Meta: Pathfinds display temporarily disabled (testing FPS Booster mod) - Steam: [TM:PE v11 ALPHA](https://steamcommunity.com/sharedfiles/filedetails/?id=1806963141) -### TM:PE V11 ALPHA 11.0-alpha6, 04/08/2019 +#### TM:PE V11 ALPHA 11.0-alpha6, 04/08/2019 - Added: "Cargo Info" mod is incompatible (#478) - Fixed: Vehicles pausing unexpectedly at junctions (#448, #473) @@ -448,19 +455,19 @@ This changelog includes all versions and major variants of the mod going all the - Meta: "Cargo Info" mod found to break outside connections and cause array index errors. - Steam: [TM:PE v11 ALPHA](https://steamcommunity.com/sharedfiles/filedetails/?id=1806963141) -### TM:PE V11 ALPHA 11.0-alpha5, 31/07/2019 +#### TM:PE V11 ALPHA 11.0-alpha5, 31/07/2019 - Updated: Lots of code clean-up (#461, #349, #377, #451) - Meta: Build process will now error if `in` is used without a `readonly struct` (thanks dymanoid!) (#463) - Meta: See `Contributing` guide in GitHub wiki if you get build errors due to #463 - Steam: [TM:PE v11 ALPHA](https://steamcommunity.com/sharedfiles/filedetails/?id=1806963141) -### TM:PE V11 ALPHA 11.0-alpha4, 26/07/2019 +#### TM:PE V11 ALPHA 11.0-alpha4, 26/07/2019 - Fixed: Adding parking restriction doesn't move already parked cars (#445, #459) - Steam: [TM:PE v11 ALPHA](https://steamcommunity.com/sharedfiles/filedetails/?id=1806963141) -### TM:PE V11 ALPHA 11.0-alpha3, 25/07/2019 +#### TM:PE V11 ALPHA 11.0-alpha3, 25/07/2019 - Added: Mod checker lists mods in `TMPE.log` (#443) - Improved: Show version in mod checker title bar (#458) @@ -471,13 +478,13 @@ This changelog includes all versions and major variants of the mod going all the - Meta: `TMPE.API` now has a `RELEASE LABS` build (#456) - Steam: [TM:PE v11 ALPHA](https://steamcommunity.com/sharedfiles/filedetails/?id=1806963141) -### TM:PE V11 ALPHA 11.0-alpha2, 23/07/2019 +#### TM:PE V11 ALPHA 11.0-alpha2, 23/07/2019 - Fixed: Unable to set "no limit" speed, and speeds over 140 km/h weren't showing as "no limit" (#449, #446) - Meta: Lots more back-end code clean-up (#430, #436, #349) - Steam: [TM:PE v11 ALPHA](https://steamcommunity.com/sharedfiles/filedetails/?id=1806963141) -### TM:PE V11 ALPHA 11.0-alpha1, 17/07/2019 +#### TM:PE V11 ALPHA 11.0-alpha1, 17/07/2019 - Updated: Migration to Harmony framework (thanks LinuxFan!) (#428, #427, #260, #119) - Updated: Chinese translation updates (thanks Emphasia) (#417) @@ -488,13 +495,13 @@ This changelog includes all versions and major variants of the mod going all the - Maintainer: aubergine18 (GitHub user aubergine10) - GitHub: [krzychu124/Cities-Skylines-Traffic-Manager-President-Edition](https://github.com/krzychu124/Cities-Skylines-Traffic-Manager-President-Edition) -### TM:PE LABS [10.21.1 hotfix](https://github.com/CitiesSkylinesMods/TMPE/compare/10.21...10.21.1), 06/07/2019 +#### TM:PE LABS [10.21.1 hotfix](https://github.com/CitiesSkylinesMods/TMPE/compare/10.21...10.21.1), 06/07/2019 - Fixed: Speed panel tanks fps if train tracks on screen (thanks rlas & DaEgi01!) (#411, #413) - Meta: Main changelog refactored (#412) - Steam: [Traffic Manager: President Edition (LABS)](https://steamcommunity.com/sharedfiles/filedetails/?id=1637663252) -### TM:PE LABS [10.21](https://github.com/CitiesSkylinesMods/TMPE/compare/10.20...10.21), 02/07/2019 +#### TM:PE LABS [10.21](https://github.com/CitiesSkylinesMods/TMPE/compare/10.20...10.21), 02/07/2019 - Added: Cims have individual driving styles to determine lane changes and driving speed (#263 #334) - Added: Miles Per Hour option for speed limits (thanks kvakvs) (#384) @@ -534,11 +541,11 @@ This changelog includes all versions and major variants of the mod going all the - Meta: Enable latest C# `LangVersion` in all projects (#398) - Steam: [Traffic Manager: President Edition (LABS)](https://steamcommunity.com/sharedfiles/filedetails/?id=1637663252) -### C:SL 1.12.1-f2, 04/06/2019 +#### C:SL 1.12.1-f2, 04/06/2019 - Fixed: Numerous bugs in Campus DLC -### TM:PE STABLE 10.20, 21/05/2019 +#### TM:PE STABLE 10.20, 21/05/2019 - Added: Japanese language (thanks mashitaro) (#258) - Updated: Compatible with C:SL 1.12.0-f5 @@ -552,19 +559,19 @@ This changelog includes all versions and major variants of the mod going all the - Meta: This was the final release of the v10 STABLE branch - Steam: [Traffic Manager: President Edition (STABLE)](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE LABS 10.20, 21/05/2019 +#### TM:PE LABS 10.20, 21/05/2019 - Updated: Compatible with C:SL 1.12.0-f5 - Updated: Korean translation (thanks Twotoolus-FLY-LShst) (#294) - Updated: French translation (thanks PierreTSE) (#311) - Steam: [Traffic Manager: President Edition (LABS)](https://steamcommunity.com/sharedfiles/filedetails/?id=1637663252) -### C:SL 1.12.0-f5 (Campus), 21/05/2019 +#### C:SL 1.12.0-f5 (Campus), 21/05/2019 - Added: University areas & lots of buildings - Added: Choose bus to use on bus lines -### TM:PE LABS 10.19, 20/04/2019 +#### TM:PE LABS 10.19, 20/04/2019 - Added: Japanese language (thanks mashitaro) (#258) - Updated: Moved "Delete" step button on timed traffic lights (#283, #285) @@ -574,21 +581,21 @@ This changelog includes all versions and major variants of the mod going all the - Fixed: Mod options overlapping issue (#250, #266) - Steam: [Traffic Manager: President Edition (LABS)](https://steamcommunity.com/sharedfiles/filedetails/?id=1637663252) -### TM:PE LABS 10.18, 29/03/2019 +#### TM:PE LABS 10.18, 29/03/2019 - Fixed: Parking AI: Cars do not spawn at outside connections (#245) - Fixed: Trams perform turns on red (#248) - Updated: Service Radius Adjuster mod by Egi removed from incompatible mods list (#255) - Steam: [Traffic Manager: President Edition (LABS)](https://steamcommunity.com/sharedfiles/filedetails/?id=1637663252) -### TM:PE STABLE 10.18, 28/03/2019 +#### TM:PE STABLE 10.18, 28/03/2019 - Fixed: Parking AI: Cars do not spawn at outside connections (#245) - Fixed: Trams perform turns on red (#248) - Updated: Service Radius Adjuster mod by Egi removed from incompatible mods list (#255) - Steam: [Traffic Manager: President Edition (STABLE)](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE STABLE 10.17, 24/03/2019 +#### TM:PE STABLE 10.17, 24/03/2019 - Added: Synchronized code and version with labs version - Updated: Russian translation (thanks vitalii201!) (#207) @@ -610,7 +617,7 @@ This changelog includes all versions and major variants of the mod going all the - Meta: There was no 10.16 release for TM:PE STABLE - Steam: [Traffic Manager: President Edition (STABLE)](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE LABS 10.17, 23/03/2019 +#### TM:PE LABS 10.17, 23/03/2019 - Added: Turn-on-red can now be toggled for unpreferred (far-side) turns between one-ways (#121) - Improved: Train behaviour at shunts: Trains now prefer to stay on their track (#230) @@ -632,13 +639,13 @@ This changelog includes all versions and major variants of the mod going all the - Meta: Introduced new versioning scheme (10.17 instead of 1.10.17) - Steam: [Traffic Manager: President Edition (LABS)](https://steamcommunity.com/sharedfiles/filedetails/?id=1637663252) -### TM:PE STABLE 1.10.15, 05/03/2019 +#### TM:PE STABLE 1.10.15, 05/03/2019 - Improved: Compatibility with LABS version - Updated: Russian translation (thanks vitalii201!) - Steam: [Traffic Manager: President Edition (STABLE)](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE STABLE 1.10.14, 03/03/2019 +#### TM:PE STABLE 1.10.14, 03/03/2019 - Added: Updates from LABS version (excluding experimental features and icons) - Fixed: Path-finding: Array index is out of range due to a race condition (#227) @@ -648,11 +655,11 @@ This changelog includes all versions and major variants of the mod going all the - Meta: Original TM:PE workshop page gets "STABLE" suffix - Steam: [Traffic Manager: President Edition (STABLE)](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### C:SL 1.11.1-f4, 27/02/2019 +#### C:SL 1.11.1-f4, 27/02/2019 - Fixed: Remove duplicate map -### TM:PE LABS 1.10.16, 24/02/2019 +#### TM:PE LABS 1.10.16, 24/02/2019 - Improved: New icons for `empty` and `remove_priority_sign` settings (thanks aubergine10 for those icons) (#75, #77) - Fixed: Problem with vehicle despawn after road upgrade/remove (thanks pcfantasy for implementation suggestion)(#86, #101) @@ -666,7 +673,7 @@ This changelog includes all versions and major variants of the mod going all the - Meta: Added project building instructions and PR review - Steam: [Traffic Manager: President Edition (LABS)](https://steamcommunity.com/sharedfiles/filedetails/?id=1637663252) -### TM:PE LABS 1.10.15, 10/02/2019 +#### TM:PE LABS 1.10.15, 10/02/2019 - Added: (Experimental) Turn on red (thanks to FireController1847 for implementation and to pcfantasy for source code base) - Added: Notification if user is still subscribed to old original TM:PE @@ -678,7 +685,7 @@ This changelog includes all versions and major variants of the mod going all the - Updated: Simplified Chinese translation updated (thanks to Emphasia for translating) - Steam: [Traffic Manager: President Edition (LABS)](https://steamcommunity.com/sharedfiles/filedetails/?id=1637663252) -### TM:PE LABS 1.10.14, 27/01/2019 +#### TM:PE LABS 1.10.14, 27/01/2019 - Fixed: Added missing Car AI type (`postVanAI`) - now post vans and post trucks are assigned to service vehicles group - Fixed: Vehicles doesn't stop when driving through toll booth - fixes toll booth income too @@ -692,19 +699,19 @@ This changelog includes all versions and major variants of the mod going all the - Maintainer: Krzychu1245 (GitHub user krzychu124) - GitHub: [krzychu124/Cities-Skylines-Traffic-Manager-President-Edition](https://github.com/krzychu124/Cities-Skylines-Traffic-Manager-President-Edition) -### C:SL 1.11.1-f2 (Holiday Surprise Patch), 13/12/2018 +#### C:SL 1.11.1-f2 (Holiday Surprise Patch), 13/12/2018 - Fixed: Cargo planes circle and use buildings that do not otherwise have any plane traffic - Fixed: Vehicles can't cross the center line of Small Industry roads - Fixed: Various bugs in game and DLCs -### TM:PE 1.10.13, 31/10/2018 +#### TM:PE 1.10.13, 31/10/2018 - Fixed: Toll booth not working - Meta: Roads United Core also breaks toll booths - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### C:SL 1.11.0-f3 (Industries), 23/10/2018 +#### C:SL 1.11.0-f3 (Industries), 23/10/2018 - Added: Toll booths - Added: Postal service, vans and trucks @@ -713,7 +720,7 @@ This changelog includes all versions and major variants of the mod going all the - Added: Warehouses and storage buildings - Fixed: Bugs in various DLCs -### TM:PE 1.10.12, 12/08/2018 +#### TM:PE 1.10.12, 12/08/2018 - Added: Allow/disallow vehicles to enter a blocked junction at transition and pedestrian crossing nodes (#195) - Fixed: Emergency vehicles pass closed barriers at level crossings @@ -725,12 +732,12 @@ This changelog includes all versions and major variants of the mod going all the - Updated: Russian translation (thanks to vitalii2011 for translating) - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.10.11-hotfix, 22/07/2018 +#### TM:PE 1.10.11-hotfix, 22/07/2018 - Updated: Bus lines render U-turn where they should not (#207) - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.10.11, 21/07/2018 +#### TM:PE 1.10.11, 21/07/2018 - Updated: U-turn lane connections are represented by appropriate lane arrow (#201) - Fixed: Heavy vehicles are unable to U-turn at dead ends (#194) @@ -740,7 +747,7 @@ This changelog includes all versions and major variants of the mod going all the - Fixed: Vehicles are unable to perform U-turns when setting off on multi-lane roads (#197) - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.10.10, 14/07/2018 +#### TM:PE 1.10.10, 14/07/2018 - Improved: Parking AI - Improved park & ride behaviour - Fixed: Parking AI causes unnecessary path-findings (#183, thanks to Sipke82 for reporting) @@ -748,18 +755,18 @@ This changelog includes all versions and major variants of the mod going all the - Updated: Parking AI - Walking paths from parking position to destination building take public transportation into account - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.10.9, 13/07/2018 +#### TM:PE 1.10.9, 13/07/2018 - Updated: Compatible with C:SL 1.10.1-f3 - Updated: Re-implemented path-finding algorithm - Updated: French translation (thanks to mjm92150 for translating!) - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### C:SL 1.10.1-f3, 04/07/2018 +#### C:SL 1.10.1-f3, 04/07/2018 - Fixed: Various bugs in game and DLCs -### TM:PE 1.10.8, 01/07/2018 +#### TM:PE 1.10.8, 01/07/2018 - Added: Button to remove parked vehicles (in options dialog, see maintenance tab) - Fixed: Parking AI - Cims spawn pocket cars when they originate from an outside connection @@ -773,7 +780,7 @@ This changelog includes all versions and major variants of the mod going all the - Updated: Polish translation (thanks to Krzychu1245 for translating) - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.10.7, 28/05/2018 +#### TM:PE 1.10.7, 28/05/2018 - Fixed: U-turn routing is inconsistent on transport lines vs. bus paths (#137, thanks to Zorgoth for reporting this issue) - Fixed: Junction restrictions for pedestrian crossings are sometimes not preserved (#142, thanks to Anrew and wizardrazer for reporting this issue) @@ -781,7 +788,7 @@ This changelog includes all versions and major variants of the mod going all the - Fixed: Parking AI: Transport mode storage causes performance issues during loading (#147, thanks to hannebambel002 and oneeyets for reporting and further for providing logs and save games) - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.10.6, 24/05/2018 +#### TM:PE 1.10.6, 24/05/2018 - Added: Lane connector can be used on monorail tracks - Added: Mod option - Main menu size can be controlled @@ -809,7 +816,7 @@ This changelog includes all versions and major variants of the mod going all the - Updated: Korean translation (thanks to Toothless FLY [ROK]LSh.st for translating) - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### C:SL 1.10.0-f3 (Park Life), 24/05/2018 +#### C:SL 1.10.0-f3 (Park Life), 24/05/2018 - Added: Park maintenance service and vehicle - Added: Walking tours @@ -820,21 +827,21 @@ This changelog includes all versions and major variants of the mod going all the - Fixed: Lots of other game and DLC bugs - Updated: Trees reduce noise pollution -### C:SL 1.9.3-f1, 23/03/2018 +#### C:SL 1.9.3-f1, 23/03/2018 - Fixed: Bugs caused by prior patch -### C:SL 1.9.2-f1, 09/03/2018 +#### C:SL 1.9.2-f1, 09/03/2018 - Fixed: Minor bugs -### TM:PE 1.10.5-hotfix, 07/01/2018 +#### TM:PE 1.10.5-hotfix, 07/01/2018 - Fixed: Monorail traffic lights do not show up (thanks merlineandrews for reporting) - Improved: Moved "Removew this vehicle button" - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.10.5, 06/01/2018 +#### TM:PE 1.10.5, 06/01/2018 - Added: Randomization for lane changing costs - Added: Randomization for "trucks prefer innermost lanes on highways" costs @@ -856,24 +863,24 @@ This changelog includes all versions and major variants of the mod going all the - Removed: UI scaling - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### C:SL 1.9.1, 05/12/2017 +#### C:SL 1.9.1, 05/12/2017 - Fixed: Various game bugs - Updated: Updated Unity to 5.6.4p2 -### TM:PE 1.10.4, 19/10/2017 +#### TM:PE 1.10.4, 19/10/2017 - Added: Possibility to add priority signs at multiple junctions at once (press Shift) - Added: Tutorials (can be disabled in the options window globally) - Updated: Compatible with C:SL 1.9.0-f5 - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.10.3-hotfix, 19/10/2017 +#### TM:PE 1.10.3-hotfix, 19/10/2017 - Fixed: Vehicle-separated traffic lights do not show up for bus lanes (thanks to Dafydd for reporting) - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### C:SL 1.9.0-f5 (Green Cities), 19/10/2017 +#### C:SL 1.9.0-f5 (Green Cities), 19/10/2017 - Added: Biofuel busses and recycling trucks - Added: Electric cars and parking spaces with chargers @@ -882,13 +889,13 @@ This changelog includes all versions and major variants of the mod going all the - Updated: Train track intersection rules - Updated: Unity version has been updated to 5.6.3p4 -### TM:PE 1.10.3, 18/08/2017 +#### TM:PE 1.10.3, 18/08/2017 - Fixed: Setting unlimited speed limit causes vehicles to crawl at low speed (thanks to sethisuwan for reporting this issue) - Fixed: Vehicle-separated traffic lights do not show up for trams & monorails (thanks to thecitiesdork for reporting this issue) - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.10.2, 17/08/2017 +#### TM:PE 1.10.2, 17/08/2017 - Improved: performance - Fixed: Pedestrians sometimes ignore red traffic light signals (thanks to (c)RIKUPI™ for reporting this issue) @@ -896,7 +903,7 @@ This changelog includes all versions and major variants of the mod going all the - Updated: Compatible with C:SL 1.8.0-f3 - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### C:SL 1.8.0-f3 (Concerts), 17/08/2017 +#### C:SL 1.8.0-f3 (Concerts), 17/08/2017 - Added: Festival areas - Fixed: Pathfinder causing problems with multiple policies @@ -905,7 +912,7 @@ This changelog includes all versions and major variants of the mod going all the - Fixed: Cargo Train Terminal not working when build next to road with bicycle lanes - Fixed: Large number of other game bugs -### TM:PE 1.10.1, 05/08/2017 +#### TM:PE 1.10.1, 05/08/2017 - Fixed: Default routing is disabled if the lane connector is used on a subset of all available lanes only - Fixed: Parking AI cannot be enabled/disabled @@ -913,7 +920,7 @@ This changelog includes all versions and major variants of the mod going all the - Updated: Polish, Korean, and Simplified Chinese translations - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.10.0, 30/07/2017 +#### TM:PE 1.10.0, 30/07/2017 - Added: Dynamic Lane Selection - Added: Adaptive step switching @@ -954,13 +961,13 @@ This changelog includes all versions and major variants of the mod going all the - Updated: The flow/wait calculation mode to be used is now configurable via the global configuration file - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### C:SL 1.7.2-f1, 01/06/2017 +#### C:SL 1.7.2-f1, 01/06/2017 - Fixed: Multiple public transport stops at the same location causing division by zero / crashing the UI - Fixed: Double clicking creating multiple stops at the same place - Fixed: Various other bugs -### TM:IAI 1.3.9-final, 29/05/2017 +#### TM:IAI 1.3.9-final, 29/05/2017 - Fixed: Traffic flow statistics - Fixed: Monorail pathfinding @@ -968,12 +975,12 @@ This changelog includes all versions and major variants of the mod going all the - Meta: This was the final release of TM:IAI - Steam: [Traffic Manager + Improved AI](https://steamcommunity.com/sharedfiles/filedetails/?id=498363759) -### TM:PE 1.9.6-hotfix, 28/05/2017 +#### TM:PE 1.9.6-hotfix, 28/05/2017 - Fixed: Cable cars are unable to turn around at end-of-line stations - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.9.6, 28/05/2017 +#### TM:PE 1.9.6, 28/05/2017 - Fixed: Vehicles cannot perform U-turns at junctions with only one outgoing segment (thanks to Sunbird for reporting this issue) - Fixed: Path-finding costs for large distances exceed the maximum allowed value (thanks to Huitsi for reporting this issue) @@ -981,7 +988,7 @@ This changelog includes all versions and major variants of the mod going all the - Updated: Simplified Chinese translation - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.9.5, 24/05/2017 +#### TM:PE 1.9.5, 24/05/2017 - Improved: Language can now be switched without requiring a game restart - Fixed: Routing calculation does not work as expected for one-way roads with tram tracks (thanks to bigblade66, Battelman2 and AS_ for reporting and providing extensive information) @@ -993,12 +1000,12 @@ This changelog includes all versions and major variants of the mod going all the - Updated: Polish, Korean and Italian translation - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.9.4-hotfix, 23/05/2017 +#### TM:PE 1.9.4-hotfix, 23/05/2017 - Fixed: Cable cars despawn at end-of-line stations - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.9.4, 23/05/2017 +#### TM:PE 1.9.4, 23/05/2017 - Added: Mod option - Ban private cars and trucks on bus lanes - Improved: Optimized path-finding @@ -1008,11 +1015,11 @@ This changelog includes all versions and major variants of the mod going all the - Updated: Spanish and French translation - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### C:SL 1.7.1-f1, 23/05/2017 +#### C:SL 1.7.1-f1, 23/05/2017 - Fixed: Minor bugs -### TM:PE 1.9.3, 22/05/2017 +#### TM:PE 1.9.3, 22/05/2017 - Improved: Modified junction restrictions come into effect instantaneously - Fixed: AI: Segment traffic data is not taken into account @@ -1024,31 +1031,31 @@ This changelog includes all versions and major variants of the mod going all the - Removed: Disabled notification of route recalculating because some players report crashes - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:IAI 1.3.9, 21/05/2017 +#### TM:IAI 1.3.9, 21/05/2017 - Fixed: Compatibility with C:SL 1.7.0-f5 - Steam: [Traffic Manager + Improved AI](https://steamcommunity.com/sharedfiles/filedetails/?id=498363759) -### TM:PE 1.9.2, 20/05/2017 +#### TM:PE 1.9.2, 20/05/2017 - Improved: UI - Main menu & UI tools performance improved - Fixed: Traffic lights can be removed from junctions that are controlled by a timed traffic light program - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.9.1, 19/05/2017 +#### TM:PE 1.9.1, 19/05/2017 - Fixed: Using the vanilla traffic light toggling feature crashes the game if TMPE's main menu has not been opened at least once - Fixed: AI - More car traffic and less public transportation present than in vanilla - Updated: French, Dutch and Korean translation - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.9.0-hotfix, 18/05/2017 +#### TM:PE 1.9.0-hotfix, 18/05/2017 - Improved: Removed an unnecessary error message log - Fixed: Highway specific rules are broken (thanks Ronjoe for reporting) - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.9.0, 18/05/2017 +#### TM:PE 1.9.0, 18/05/2017 - Added: Parking restrictions - Added: Speed limits can be set up for individual lanes with the Control key @@ -1079,7 +1086,7 @@ This changelog includes all versions and major variants of the mod going all the - Updated: Reworked the way that traffic measurements are performed - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### C:SL 1.7.0-f5 (Mass Transit), 18/05/2017 +#### C:SL 1.7.0-f5 (Mass Transit), 18/05/2017 - Added: Ferries - Added: Cable Cars @@ -1102,12 +1109,12 @@ This changelog includes all versions and major variants of the mod going all the - Updated: Smaller outside connection capacity for smaller roads - Updated: Upgraded to Unity 5.5.3f1 -### TM:PE 1.8.16-hotfix, 21/03/2017 +#### TM:PE 1.8.16-hotfix, 21/03/2017 - Fixed: Trams were using regular roads. - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.8.16, 20/03/2017 +#### TM:PE 1.8.16, 20/03/2017 - Improved: lane selection for busses if the option "Busses may ignore lane arrows" is activated - Fixed: The game sometimes freezes when using the timed traffic light tool @@ -1116,37 +1123,37 @@ This changelog includes all versions and major variants of the mod going all the - Updated: Lane connections can now also be removed by pressing the backspace key - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:IAI 1.3.8, 05/03/2017 +#### TM:IAI 1.3.8, 05/03/2017 - Improved: Removed another unnecessary file - Steam: [Traffic Manager + Improved AI](https://steamcommunity.com/sharedfiles/filedetails/?id=498363759) -### TM:IAI 1.3.7, 05/03/2017 +#### TM:IAI 1.3.7, 05/03/2017 - Improved: Code clean-up, removed unnecessary files - Steam: [Traffic Manager + Improved AI](https://steamcommunity.com/sharedfiles/filedetails/?id=498363759) -### TM:IAI 1.3.6, 05/03/2017 +#### TM:IAI 1.3.6, 05/03/2017 - Improved: Moved buttons away from Natural Disasters panel - Steam: [Traffic Manager + Improved AI](https://steamcommunity.com/sharedfiles/filedetails/?id=498363759) -### TM:PE 1.8.15, 27/01/2017 +#### TM:PE 1.8.15, 27/01/2017 - Updated: Compatible with C:SL 1.6.3-f1 - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### C:SL 1.6.3-f1, 26/01/2017 +#### C:SL 1.6.3-f1, 26/01/2017 - Fixed: Helicopter not used if building has no road connection - Fixed: Various other game bugs -### TM:PE 1.8.14-hotfix, 07/01/2017 +#### TM:PE 1.8.14-hotfix, 07/01/2017 - Fixed: Manual traffic lights do not work properly (thanks dpitch40 for reporting) - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.8.14, 07/01/2017 +#### TM:PE 1.8.14, 07/01/2017 - Added: Tram lanes can now be customized by using the lane connector tool - Improved: Minor performance optimizations for priority sign simulation @@ -1158,7 +1165,7 @@ This changelog includes all versions and major variants of the mod going all the - Fixed: Button background is not always correctly changed after clicking on a button within the main menu - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.8.13, 05/01/2017 +#### TM:PE 1.8.13, 05/01/2017 - Improved: Selection of overlay markers on underground roads (thanks to Padi for reminding me of that issue) - Improved: Minor performance improvements @@ -1167,25 +1174,25 @@ This changelog includes all versions and major variants of the mod going all the - Fixed: A division by zero exception can occur when calculating the average number of waiting/floating vehicles - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.8.12, 02/01/2017 +#### TM:PE 1.8.12, 02/01/2017 - Fixed: After leaving the "Manual traffic lights" mode the traffic light simulation is not cleaned up correctly (thanks to diezelunderwood for reporting this issue) - Fixed: Insufficient access rights to log file causes the mod to crash - Updated: Compatible with C:SL 1.6.2-f1 - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.8.11, 02/01/2017 +#### TM:PE 1.8.11, 02/01/2017 - Fixed: Speed limits for elevated/underground road segments are sometimes not correctly loaded (thanks to Pirazel and \[P.A.N] Uf0 for reporting this issue) - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.8.10, 31/12/2016 +#### TM:PE 1.8.10, 31/12/2016 - Improved: Path-finding performance (a bit) - Fixed: Check for invalid road thumbnails in the "custom default speed limits" dialog - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.8.9, 29/12/2016 +#### TM:PE 1.8.9, 29/12/2016 - Added: It is now possible to set speed limits for metro tracks - Added: Custom default speed limits may now be defined for train and metro tracks @@ -1197,19 +1204,19 @@ This changelog includes all versions and major variants of the mod going all the - Updated: Junction restrictions may now be controlled at bend road segments - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.8.8, 25/12/2016 +#### TM:PE 1.8.8, 25/12/2016 - Fixed: Taxis are not being used - Fixed: Prohibiting U-turns with the junction restriction tool does not work (thanks to Kisoe for reporting this issue) - Fixed: Cars are sometimes floating across the map while trying to park (thanks to [Delta ²k5] for reporting this issue) - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.8.7-hotfix, 24/12/2016 +#### TM:PE 1.8.7-hotfix, 24/12/2016 - Fixed: Taxis are not being used - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.8.7, 24/12/2016 +#### TM:PE 1.8.7, 24/12/2016 - Added: Italian translation (thanks to Admix for translating) - Improved: Advanced AI: Improved lane selection @@ -1228,24 +1235,24 @@ This changelog includes all versions and major variants of the mod going all the - Updated: French translation (thanks to simon.royer007 for translating) - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### C:SL 1.6.2-f1, 21/12/2016 +#### C:SL 1.6.2-f1, 21/12/2016 - Fixed: Various errors in game -### TM:PE 1.8.6, 12/12/2016 +#### TM:PE 1.8.6, 12/12/2016 - Added: Korean language (thanks to Toothless FLY [ROK]LSh.st for translating) - Updated: Chinese language code (zh-cn -> zh) in order to make it compatible with the game (thanks to Lost丶青柠 for reporting this issue) - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.8.5, 11/12/2016 +#### TM:PE 1.8.5, 11/12/2016 - Fixed: Average speed limits are not correctly calculated for road segments with bicycle lanes (thanks to Toothless FLY [ROK]LSh.st for reporting this issue) - Removed: "Evacuation busses may only be used to reach a shelter" (CO fixed this issue) - Updated: Compatible with C:SL 1.6.1-f2 - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.8.4, 11/12/2016 +#### TM:PE 1.8.4, 11/12/2016 - Added: "Stay on lane" - Press Shift + S in the Lane Connector tool can cycle through lane directions. - Fixed: Bicycles cannot change from bicycle lanes to pedestrian lanes @@ -1258,7 +1265,7 @@ This changelog includes all versions and major variants of the mod going all the - Updated: TMPE now detects if the number of spawned vehicles is reaching its limit (16384). If so, spawning of service/emergency vehicles is prioritized over spawning other vehicles. - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### C:SL 1.6.1-f2, 11/12/2016 +#### C:SL 1.6.1-f2, 11/12/2016 - Added: Missing service enumerators to modding API - Fixed: Relocating emergency shelter breaks evacuation route @@ -1266,7 +1273,7 @@ This changelog includes all versions and major variants of the mod going all the - Fixed: Lots of other bug fixes to game and Disasters DLC - Updated: Chinese localisation added -### TM:PE 1.8.3, 4/12/2016 +#### TM:PE 1.8.3, 4/12/2016 - Improved: Tweaked U-turn behaviour - Improved: Info views @@ -1274,19 +1281,19 @@ This changelog includes all versions and major variants of the mod going all the - Fixed: When the Parking AI is active, bicycle lanes are not used (thanks to informmanuel for reporting this issue) - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.8.2, 3/12/2016 +#### TM:PE 1.8.2, 3/12/2016 - Fixed: Taxis were not used (thanks to [Delta ²k5] for reporting) - Fixed: Minor UI fix in Default speed limits dialog - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.8.1, 1/12/2016 +#### TM:PE 1.8.1, 1/12/2016 - Fixed: Mod crashed when loading a second save game - Updated: translations: Polish, Chinese (simplified) - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TPP2 2.0.12, 30/11/2016 +#### TPP2 2.0.12, 30/11/2016 - Updated: Compatible with C:SL 1.6.0-f4 - Meta: This was the final release of TPP2 @@ -1294,12 +1301,12 @@ This changelog includes all versions and major variants of the mod going all the - Meta: The TPP/TPP2 can still be found in the Network Extensions 2 project - Steam: [Traffic++ V2](https://steamcommunity.com/sharedfiles/filedetails/?id=626024868) -### TM:PE 1.8.0-hotfix, 29/11/2016 +#### TM:PE 1.8.0-hotfix, 29/11/2016 - Updated: Reactivated Rush Hour interoperability - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.8.0, 29/11/2016 +#### TM:PE 1.8.0, 29/11/2016 - Added: Default speed limits - Added: Parking AI (replaces "Prohibit cims from spawning pocket cars") @@ -1320,7 +1327,7 @@ This changelog includes all versions and major variants of the mod going all the - Removed: Compatibility check for Traffic++ V2 due to excessive workload - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### C:SL 1.6.0-f4 (Natural Disasters), 29/11/2016 +#### C:SL 1.6.0-f4 (Natural Disasters), 29/11/2016 - Added: Disasters - Added: Disaster Recovery Service (Van and Helicopter) @@ -1330,17 +1337,17 @@ This changelog includes all versions and major variants of the mod going all the - Added: Additional policies (eg. Helicopter Priority) - Added: Ability for roads to be destroyed by disasters -### TM:PE 1.7.15, 26/10/2016 +#### TM:PE 1.7.15, 26/10/2016 - Fixed: Timed traffic lights window disappears when clicking on it with the middle mouse button (thanks to Nexus and Mariobro14 for helping me identifying the cause of this bug) - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.7.14, 18/10/2016 +#### TM:PE 1.7.14, 18/10/2016 - Updated: Compatible with C:SL 1.5.2-f3 - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.7.13, 15/09/2016 +#### TM:PE 1.7.13, 15/09/2016 - Added: Button to reset stuck vehicles/cims (see mod settings menu) - Fixed: Implemented a permanent fix to solve problems with stuck vehicles/cims caused by third party mods @@ -1349,7 +1356,7 @@ This changelog includes all versions and major variants of the mod going all the - Updated: AI - Improved lane selection algorithm - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.7.12, 09/09/2016 +#### TM:PE 1.7.12, 09/09/2016 - Fixed: Timed traffic lights should now correctly detect trains and trams - Fixed: GUI: Junction restriction icons sometimes disappear @@ -1357,24 +1364,24 @@ This changelog includes all versions and major variants of the mod going all the - Updated: Chinese (simplified) translation - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.7.11, 01/09/2016 +#### TM:PE 1.7.11, 01/09/2016 - Updated: Compatible with C:SL 1.5.1-f3 - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.7.10-hotfix2, 01/09/2016 +#### TM:PE 1.7.10-hotfix2, 01/09/2016 - Fixed: Manual pedestrian traffic light states were not correctly handled - Fixed: Junction restrictions overlay did not show all restricted junctions - Fixed: Setting up vehicle restrictions affects trams (thanks chem for reporting) - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.7.10-hotfix1, 31/08/2016 +#### TM:PE 1.7.10-hotfix1, 31/08/2016 - Improved: Rainfall compatibility - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.7.10, 31/08/2016 +#### TM:PE 1.7.10, 31/08/2016 - Added: Players can now disable spawning of pocket cars - Fixed: Timed traffic lights were flickering @@ -1386,13 +1393,13 @@ This changelog includes all versions and major variants of the mod going all the - Updated: Chinese (simplified) translation - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.7.9-hotfix, 22/08/2016 +#### TM:PE 1.7.9-hotfix, 22/08/2016 - Fixed: Cims were not using public transport - Fixed: Cims are not moving in - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.7.9, 22/08/2016 +#### TM:PE 1.7.9, 22/08/2016 - Improved: Performance improvements - Fixed: In-game traffic light states are now correctly rendered when showing "yellow" @@ -1400,14 +1407,14 @@ This changelog includes all versions and major variants of the mod going all the - Removed: Negative effects on public transport usage - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.7.8, 18/08/2016: +#### TM:PE 1.7.8, 18/08/2016: - Fixed: Cims sometimes got stuck (thanks to all reports and especially to Thilawyn for providing a savegame) - Improved: GUI - Better traffic light arrow display - Improved: Performance while saving - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.7.7, 16/08/2016: +#### TM:PE 1.7.7, 16/08/2016: - Added: "110" speed limit - Improved: Performance while saving @@ -1418,7 +1425,7 @@ This changelog includes all versions and major variants of the mod going all the - Updated: AI - Increased path-finding costs for traversing over restricted road segments - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.7.6, 14/08/2016: +#### TM:PE 1.7.6, 14/08/2016: - Added: Players may now prohibit cims from crossing the street - Added: the possibility to connect train track lanes with the lane connector (as requested by pilot.patrick93) @@ -1433,7 +1440,7 @@ This changelog includes all versions and major variants of the mod going all the - Updated: Russian translation - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.7.5, 07/08/2016: +#### TM:PE 1.7.5, 07/08/2016: - Fixed: AI - Cims were using pocket cars whenever possible - Fixed: AI - Path-finding failures led to much less vehicles spawning @@ -1441,7 +1448,7 @@ This changelog includes all versions and major variants of the mod going all the - Fixed: While editing a timed traffic light it could happen that the traffic light was deleted - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.7.4, 31/07/2016: +#### TM:PE 1.7.4, 31/07/2016: - Added: French translations (thanks to simon.royer007 for translating!) - Improved: AI - Tuned new parameters @@ -1452,7 +1459,7 @@ This changelog includes all versions and major variants of the mod going all the - Updated: AI - Switched from relative to absolute traffic density measurement - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.7.3, 29/07/2016: +#### TM:PE 1.7.3, 29/07/2016: - Added: Ability to enable/disable mod features (e.g. for performance reasons) - Improved: Further code improvements @@ -1460,18 +1467,18 @@ This changelog includes all versions and major variants of the mod going all the - Fixed: Clicking on a train/tram node with the lane connector tool caused an error (thanks to noaccount for reporting this problem) - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.7.2, 26/07/2016: +#### TM:PE 1.7.2, 26/07/2016: - Improved: Optimized UI overlay performance - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.7.1, 24/07/2016: +#### TM:PE 1.7.1, 24/07/2016: - Fixed: Trains were not despawning if no path could be calculated - Fixed: Workaround for third-party issue: TM:PE now detects if the calculation of total vehicle length fails - Removed: "Busses now may only ignore lane arrows if driving on a bus lane" - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.7.0, 23/07/2016: +#### TM:PE 1.7.0, 23/07/2016: - Added: Traffic++ lane connector - Added: Compatibility detection for the Rainfall mod @@ -1491,14 +1498,14 @@ This changelog includes all versions and major variants of the mod going all the - Updated: Rewritten and simplified vehicle position tracking near timed traffic lights and priority signs for performance reasons - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.6.22-hotfix, 29/06/2016: +#### TM:PE 1.6.22-hotfix, 29/06/2016: - Fixed: Traffic measurement at timed traffic lights was incorrect - Updated: AI - Taxis now may not ignore lane arrows and are using bus lanes whenever possible (thanks to Cochy for pointing out this issue) - Updated: AI - Busses may only ignore lane arrows while driving on a bus lane - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.6.22, 21/06/2016: +#### TM:PE 1.6.22, 21/06/2016: - Improved: Advanced Vehicle AI - Improved lane selection at junctions where bus lanes end - Improved: Advanced Vehicle AI - Improved lane selection of busses @@ -1515,28 +1522,28 @@ This changelog includes all versions and major variants of the mod going all the - Updated: Sensitivity slider is only available while adding/editing a step or while in test mode - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.6.21, 14/06/2016: +#### TM:PE 1.6.21, 14/06/2016: - Fixed: Too few cargo trains were spawning (thanks to Scratch, toruk_makto1, Mr.Miyagi, mottoh and Syparo for pointing out this problem) - Fixed: Vehicle restrictions did not work as expected (thanks to nordlaser for pointing out this problem) - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.6.20, 11/06/2016: +#### TM:PE 1.6.20, 11/06/2016: - Fixed: Priority signs were not working correctly (thanks to mottoth, Madgemade for pointing out this problem) - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.6.19, 11/06/2016 +#### TM:PE 1.6.19, 11/06/2016 - Fixed: Timed traffic lights UI not working as expected (thanks to Madgemade for pointing out this problem) - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TPP2 2.0.11, 10/06/2016 +#### TPP2 2.0.11, 10/06/2016 - Updated: Compatible with C:SL 1.5.0-f4 - Steam: [Traffic++ V2](https://steamcommunity.com/sharedfiles/filedetails/?id=626024868) -### TM:PE 1.6.18, 09/06/2016 +#### TM:PE 1.6.18, 09/06/2016 - Improved: Players can now select elevated rail segments/nodes - Improved: Trams and trains now follow priority signs @@ -1545,62 +1552,62 @@ This changelog includes all versions and major variants of the mod going all the - Updated: Compatible with C:SL 1.5.0-f4 - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### C:SL 1.5.0-f4 (Match Day), 09/06/2016 +#### C:SL 1.5.0-f4 (Match Day), 09/06/2016 - Added: Football stadium (causes heavy traffic in city on match day) - Fixed: Various bugs in game and DLCs -### TPP2 2.0.10, 02/06/2016 +#### TPP2 2.0.10, 02/06/2016 - Fixed: `NullPointerException` - Steam: [Traffic++ V2](https://steamcommunity.com/sharedfiles/filedetails/?id=626024868) -### TPP2 2.0.9, 31/05/2016 +#### TPP2 2.0.9, 31/05/2016 - Updated: Compatible with Network Extensions 2.5 - Steam: [Traffic++ V2](https://steamcommunity.com/sharedfiles/filedetails/?id=626024868) -### TM:PE 1.6.17, 20/04/2016 +#### TM:PE 1.6.17, 20/04/2016 - Fixed: Hotfix for reported path-finding problems - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.6.16, 19/04/2016 +#### TM:PE 1.6.16, 19/04/2016 - Updated: Compatible with C:SL 1.4.1-f2 - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### C:SL 1.4.1-f2, 19/04/2016 +#### C:SL 1.4.1-f2, 19/04/2016 - Fixed: Busses could enter/exit bus stations at highways with sound barriers - Fixed: Various other bugs -### TPP2 2.0.8, 22/03/2016 +#### TPP2 2.0.8, 22/03/2016 - Updated: Code from TM:PE 1.6.10 - Updated: Compatible with C:SL 1.4.0-f3 - Removed: Old code from TPP - Steam: [Traffic++ V2](https://steamcommunity.com/sharedfiles/filedetails/?id=626024868) -### TM:PE 1.6.15, 22/03/2016 +#### TM:PE 1.6.15, 22/03/2016 - Added: Traditional Chinese translation - Improved: Possible fix for crashes described by cosminel1982 - Updated: Compatible with C:SL 1.4.0-f3 - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### C:SL 1.4.0-f3, 22/03/2016 +#### C:SL 1.4.0-f3, 22/03/2016 - Fixed: Lots of bugs in game and DLCs - Updated: Lots of stuff in game and DLCs -### TM:PE 1.6.14, 17/03/2016 +#### TM:PE 1.6.14, 17/03/2016 - Fixed: Cargo trucks did not obey vehicle restrictions (thanks to ad.vissers for pointing out this problem) - Fixed: When Advanced AI was deactivated, U-turns did not have costs assigned - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.6.13, 16/03/2016 +#### TM:PE 1.6.13, 16/03/2016 - Added: Dutch translation - Improved: The pedestrian light mode of a traffic light can now be switched back to automatic @@ -1612,12 +1619,12 @@ This changelog includes all versions and major variants of the mod going all the - Updated: The size of signs and symbols in the overlay is determined by screen resolution height, not by width - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:IAI 1.3.5, 05/03/2016 +#### TM:IAI 1.3.5, 05/03/2016 - Fixed: Issues with tram lines - Steam: [Traffic Manager + Improved AI](https://steamcommunity.com/sharedfiles/filedetails/?id=498363759) -### TM:PE 1.6.12, 03/03/2016 +#### TM:PE 1.6.12, 03/03/2016 - Improved: Reduced memory usage - Fixed: Adding/removing junctions to/from existing timed traffic lights did not work (thanks to nieksen for pointing out this problem) @@ -1625,7 +1632,7 @@ This changelog includes all versions and major variants of the mod going all the - Fixed: Fixed an initialization error (thanks to GordonDry for pointing out this problem) - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.6.11, 03/03/2016 +#### TM:PE 1.6.11, 03/03/2016 - Added: Chinese translation - Added: By pressing "Page up"/"Page down" you can now switch between traffic and default map view @@ -1633,50 +1640,50 @@ This changelog includes all versions and major variants of the mod going all the - Updated: UI code refactored - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.6.10, 02/03/2016 +#### TM:PE 1.6.10, 02/03/2016 - Added: Additional controls for vehicle restrictions added - Fixed: Clicking on a Traffic Manager overlay resulted in vanilla game components (e.g. houses, vehicles) being activated - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.6.9, 02/03/2016 +#### TM:PE 1.6.9, 02/03/2016 - Updated: Compatibility with C:SL 1.3.2-f1 - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:IAI 1.3.4, 02/03/2016 +#### TM:IAI 1.3.4, 02/03/2016 - Fixed: Compatibility with C:SL 1.3.2-f1 - Steam: [Traffic Manager + Improved AI](https://steamcommunity.com/sharedfiles/filedetails/?id=498363759) -### C:SL 1.3.2-f1, 02/03/2016 +#### C:SL 1.3.2-f1, 02/03/2016 - Fixed: Stuck pedestrian issues - Fixed: Short roads warning - Fixed: Cyclists despawn when changing from bike path to bike lane -### TPP2 2.0.7, 01/03/2016 +#### TPP2 2.0.7, 01/03/2016 - Improved: Performance - Updated: Vehicle AIs - Updated: Code from TM:PE 1.6.7 merged in to TPP2 - Steam: [Traffic++ V2](https://steamcommunity.com/sharedfiles/filedetails/?id=626024868) -### TM:PE 1.6.8, 01/03/2016 +#### TM:PE 1.6.8, 01/03/2016 - Added: Spanish translation - Improved: Major path-finding performance improvements - Updated: Japanese translation (thanks to Akira Ishizaki for translating!) - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TPP2 2.0.6, 28/02/2016 +#### TPP2 2.0.6, 28/02/2016 - Updated: Cargo trucks pathfinder - Updated: Stations and ports pathfinder - Updated: Code from TM:PE 1.6.6 & 1.6.7 merged in to TPP2 - Steam: [Traffic++ V2](https://steamcommunity.com/sharedfiles/filedetails/?id=626024868) -### TM:PE 1.6.7, 27/02/2016 +#### TM:PE 1.6.7, 27/02/2016 - Improved: Tuned AI parameters - Improved: Traffic density measurements @@ -1687,7 +1694,7 @@ This changelog includes all versions and major variants of the mod going all the - Fixed: The time span between AI traffic measurements was too high - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.6.6, 27/02/2016 +#### TM:PE 1.6.6, 27/02/2016 - Improved: Easier to select segment ends in order to change lane arrows. - Fixed: U-turning vehicles were not obeying the correct directional traffic light (thanks to t1a2l for pointing out this problem) @@ -1698,13 +1705,13 @@ This changelog includes all versions and major variants of the mod going all the - Updated: Russian translation (thanks to FireGames for translating!) - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TPP2 2.0.5, 26/02/2016 +#### TPP2 2.0.5, 26/02/2016 - Improved: Service vehicle pathfinding - Fixed: Cars disappearing underground - Steam: [Traffic++ V2](https://steamcommunity.com/sharedfiles/filedetails/?id=626024868) -### TPP2 2.0.4, 24/02/2016 +#### TPP2 2.0.4, 24/02/2016 - Improved: Vehicle restrictions - Updated: Removed typecasting from Car AI @@ -1712,13 +1719,13 @@ This changelog includes all versions and major variants of the mod going all the - Updated: Code from TM:PE 1.6.0 to 1.6.5 merged in to TPP2 - Steam: [Traffic++ V2](https://steamcommunity.com/sharedfiles/filedetails/?id=626024868) -### TM:PE 1.6.5, 24/02/2016 +#### TM:PE 1.6.5, 24/02/2016 - Added: Despawning setting to options dialog - Improved: Detection of Traffic++ V2 - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TPP2 2.0.3, 23/02/2016 +#### TPP2 2.0.3, 23/02/2016 - Added: Medium pedestrianised road - Fixed: Busses not using custom pathfinder @@ -1737,7 +1744,7 @@ This changelog includes all versions and major variants of the mod going all the - Removed: Ghost Mode - Steam: [Traffic++ V2](https://steamcommunity.com/sharedfiles/filedetails/?id=626024868) -### TM:PE 1.6.4, 23/02/2016 +#### TM:PE 1.6.4, 23/02/2016 - Improved: Minor performance improvements - Fixed: Path-finding calculated erroneous traffic density values @@ -1748,18 +1755,18 @@ This changelog includes all versions and major variants of the mod going all the - Fixed: Pedestrian lights at railway junctions fixed (they are still invisible but are derived from the car traffic light state automatically) - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### C:SL 1.3.1-f1, 23/02/2016 +#### C:SL 1.3.1-f1, 23/02/2016 - Fixed: Minor bug fixes and updates -### TM:PE 1.6.3, 22/02/2016 +#### TM:PE 1.6.3, 22/02/2016 - Fixed: Using the "Old Town" policy led to vehicles not spawning - Fixed: Planes, cargo trains and ship were sometimes not arriving - Fixed: Trams are not doing U-turns anymore - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TPP2 2.0.2, 21/02/2016 +#### TPP2 2.0.2, 21/02/2016 - Fixed: Bus routing & bus stops - Fixed: European theme incompatible (thanks BloodyPenguin for help!) @@ -1767,7 +1774,7 @@ This changelog includes all versions and major variants of the mod going all the - Updated: Serialise for lane data - Steam: [Traffic++ V2](https://steamcommunity.com/sharedfiles/filedetails/?id=626024868) -### TM:PE 1.6.2, 20/02/2016 +#### TM:PE 1.6.2, 20/02/2016 - Added: Trams are now obeying speed limits (thanks to Clausewitz for pointing out the issue) - Fixed: Clear traffic sometimes throwed an error @@ -1775,26 +1782,26 @@ This changelog includes all versions and major variants of the mod going all the - Fixed: Transition of automatic pedestrian lights fixed - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.6.1, 20/02/2016 +#### TM:PE 1.6.1, 20/02/2016 - Improved: Performance - Improved: Modifying mod options through the main menu now gives an annoying warning message instead of a blank page. - Fixed: Various UI issues - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TPP2 2.0.1, 19/02/2016 +#### TPP2 2.0.1, 19/02/2016 - Fixed: Default vehicle restrictions always include bus - Updated: Compatible with C:SL 1.3.0-f4 - Steam: [Traffic++ V2](https://steamcommunity.com/sharedfiles/filedetails/?id=626024868) -### TM:IAI 1.3.3, 19/02/2016 +#### TM:IAI 1.3.3, 19/02/2016 - Fixed: Compatibility with C:SL 1.3.0-f4 - Improved: Various things - Steam: [Traffic Manager + Improved AI](https://steamcommunity.com/sharedfiles/filedetails/?id=498363759) -### TPP2 2.0.0, 18/02/2016 +#### TPP2 2.0.0, 18/02/2016 - Added: Allow restrictions on pedestrianised roads - Fixed: Bus lines not working @@ -1806,7 +1813,7 @@ This changelog includes all versions and major variants of the mod going all the - Meta: First sable release of TPP2 - Steam: [Traffic++ V2](https://steamcommunity.com/sharedfiles/filedetails/?id=626024868) -### TM:PE 1.6.0, 18/02/2016 +#### TM:PE 1.6.0, 18/02/2016 - Added: Separate traffic lights for different vehicle types - Added: Vehicle restrictions @@ -1829,7 +1836,7 @@ This changelog includes all versions and major variants of the mod going all the - Updated: Emergency vehicles on duty now always aim for the fastest route - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### C:SL 1.3.0-f4 (Snowfall), 18/02/2016 +#### C:SL 1.3.0-f4 (Snowfall), 18/02/2016 - Added: Winter biome - Added: Trams @@ -1838,7 +1845,7 @@ This changelog includes all versions and major variants of the mod going all the - Added: Road conditions affect vehicle speed - Added: Priority routes -### TPP2 0.0.1, 17/02/2016 +#### TPP2 0.0.1, 17/02/2016 - Added: Tool - Lane Connector (from TPP) - Added: Tool - Vehicle Restrictions (from TPP) @@ -1848,7 +1855,7 @@ This changelog includes all versions and major variants of the mod going all the - Meta: Released as version 0.0a - Steam: [Traffic++ V2](https://steamcommunity.com/sharedfiles/filedetails/?id=626024868) -### TPP2 0.0, 17/02/2016 +#### TPP2 0.0, 17/02/2016 - Meta: Development started 4th October 2015 as part of ill-fated TAM project - Meta: Was planned to replace TM:PE, TPP, etc @@ -1857,7 +1864,7 @@ This changelog includes all versions and major variants of the mod going all the - Maintainer: Katalyst6 (GitHub user Katalyst6) - GitHub: [Katalyst6/CSL.TransitAddonMod](https://github.com/Katalyst6/CSL.TransitAddonMod) -### TM:PE 1.5.2, 01/02/2016 +#### TM:PE 1.5.2, 01/02/2016 - Added: Traffic lights may now be added to/removed from underground junctions - Added: Traffic lights may now be setup at some points of railway tracks (there seems to be a game-internal bug that prevents selecting arbitrary railway nodes) @@ -1868,12 +1875,12 @@ This changelog includes all versions and major variants of the mod going all the - Fixed: Sometimes speed limits were not saved (thanks to cca_mikeman for pointing out this problem) - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.5.1, 31/01/2016 +#### TM:PE 1.5.1, 31/01/2016 - Added: Trains are now following speed limits - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.5.0, 30/01/2016 +#### TM:PE 1.5.0, 30/01/2016 - Added: Speed restrictions (as requested by Gfurst) - Improved: AI - Parameters tuned @@ -1882,7 +1889,7 @@ This changelog includes all versions and major variants of the mod going all the - Updated: Lane arrow changer window is now positioned near the edited junction (as requested by GordonDry) - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.4.9, 27/01/2016 +#### TM:PE 1.4.9, 27/01/2016 - Added: Junctions can be added to/removed from timed traffic lights after they are created - Improved: When viewing/moving a timed step, the displayed/moved step is now highlighted (thanks to Joe for this idea) @@ -1895,7 +1902,7 @@ This changelog includes all versions and major variants of the mod going all the - Fixed: Turning priority roads fixed (thanks to GordonDry for pointing out this problem) - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.4.8, 25/01/2016 +#### TM:PE 1.4.8, 25/01/2016 - Added: Polish language (thanks to Krzychu1245 for working on this!) - Added: Russian language (thanks to FireGames for working on this!) @@ -1908,7 +1915,7 @@ This changelog includes all versions and major variants of the mod going all the - Fixed: Some traffic light arrows were sometimes not selectable - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.4.7, 22/01/2016 +#### TM:PE 1.4.7, 22/01/2016 - Added: Portuguese language added (thanks to igordeeoliveira for working on this!) - Improved: Reduced file size (thanks to GordonDry for reporting this problem) @@ -1917,13 +1924,13 @@ This changelog includes all versions and major variants of the mod going all the - Fixed: If a timed traffic light is being edited the segment geometry information is not updated (thanks to GordonDry for reporting this problem) - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.4.6, 22/01/2016 +#### TM:PE 1.4.6, 22/01/2016 - Added: Running average lane speeds are measured now - Fixed: Minor bug fixes - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.4.5, 22/01/2016 +#### TM:PE 1.4.5, 22/01/2016 - Added: "Vehicles may enter blocked junctions" may now be defined for each junction separately - Fixed: A deadlock in the path-finding is fixed @@ -1932,12 +1939,12 @@ This changelog includes all versions and major variants of the mod going all the - Updated: Refactored segment geometry calculation - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.4.4, 21/01/2016 +#### TM:PE 1.4.4, 21/01/2016 - Added: Localization support - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.4.3, 20/01/2016 +#### TM:PE 1.4.3, 20/01/2016 - Improved: Several performance improvements - Improved: Calculation of segment geometries @@ -1949,7 +1956,7 @@ This changelog includes all versions and major variants of the mod going all the - Fixed: Outgoing roads were treated as ingoing roads when highway rules were activated - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.4.2, 16/01/2016 +#### TM:PE 1.4.2, 16/01/2016 - Added: Option added to disable highway rules - Improved: Several major performance improvements (thanks to sci302 for pointing out those issues) @@ -1962,12 +1969,12 @@ This changelog includes all versions and major variants of the mod going all the - Meta: Connecting a city road to a highway road that does not supply enough lanes for merging leads to behaviour people do not understand (see manual). - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.4.1, 15/01/2016 +#### TM:PE 1.4.1, 15/01/2016 - Fixed: Path-finding near junctions fixed - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.4.0, 15/01/2016 +#### TM:PE 1.4.0, 15/01/2016 - Added: Advanced Vehicle AI (disabled by default! Go to "Options" and enable it if you want to use it.) - Fixed: Traffic lights were popping up in the middle of roads @@ -1975,7 +1982,7 @@ This changelog includes all versions and major variants of the mod going all the - Fixed: Traffic lights on invalid nodes are not saved anymore - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.3.24, 13/01/2016 +#### TM:PE 1.3.24, 13/01/2016 - Added: Configuration option that allows vehicles to enter blocked junctions - Improved: Priority signs: After adding two main road signs the next offered sign is a yield sign @@ -1990,19 +1997,19 @@ This changelog includes all versions and major variants of the mod going all the - Removed: Legacy XML file save system - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.3.23, 09/01/2016 +#### TM:PE 1.3.23, 09/01/2016 - Added: Option added to forget all toggled traffic lights - Fixed: Corrected an issue where toggled traffic lights would not be saved/loaded correctly (thanks to Jeffrios and AOD_War_2g for pointing out this problem) - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.3.22, 08/01/2016 +#### TM:PE 1.3.22, 08/01/2016 - Added: Option allowing busses to ignore lane arrows - Added: Option to display nodes and segments - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.3.21, 06/01/2016 +#### TM:PE 1.3.21, 06/01/2016 - Added: Traffic Sensitivity Tuning - Improved: When adding a new step to a timed traffic light the lights are inverted. @@ -2010,14 +2017,14 @@ This changelog includes all versions and major variants of the mod going all the - Fixed: Deletion of junctions that were members of a traffic light group is now handled correctly - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.3.20, 04/01/2016 +#### TM:PE 1.3.20, 04/01/2016 - Added: Reckless driving - Improved: User interface - Fixed: Timed traffic lights are not saved correctly after upgrading a road nearby - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.3.19, 04/01/2016 +#### TM:PE 1.3.19, 04/01/2016 - Improved: Timed traffic lights: Velocity of vehicles is being measured to detect traffic jams - Improved: Traffic flow measurement - Improved: Path finding - Cims may now choose their lanes more independently @@ -2025,32 +2032,32 @@ This changelog includes all versions and major variants of the mod going all the - Updated: Timed traffic lights: Absolute minimum time changed to 1 - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.3.18, 03/01/2016 +#### TM:PE 1.3.18, 03/01/2016 - Improved: You can now switch between activated timed traffic lights without clicking on the menu button again - Fixed: Provided a fix for unconnected junctions caused by other mods - Removed: Crosswalk feature removed. If you need to add/remove crosswalks please use the "Crossings" mod. - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.3.17, 03/01/2016 +#### TM:PE 1.3.17, 03/01/2016 - Fixed: Timed traffic lights cannot be added again after removal, toggling traffic lights does not work (thanks to Fabrice, ChakyHH, sensual.heathen for pointing out this problem) - Fixed: After using the "Manual traffic lights" option, toggling lights does not work (thanks to Timso113 for pointing out this problem) - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.3.16, 03/01/2016 +#### TM:PE 1.3.16, 03/01/2016 - Fixed: Traffic light settings on roads of the Network Extensions mods are not saved (thanks to Scarface, martintech and Sonic for pointing out this problem) - Improved: Save data management - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.3.15, 02/01/2016 +#### TM:PE 1.3.15, 02/01/2016 - Added: Simulation accuracy (and thus performance) is now controllable through the game options dialog - Fixed: Vehicles on a priority road sometimes stop without an obvious reason - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.3.14, 01/01/2016 +#### TM:PE 1.3.14, 01/01/2016 - Improved: Performance - Improved: Non-timed traffic lights are now automatically removed when adding priority signs to a junction @@ -2058,7 +2065,7 @@ This changelog includes all versions and major variants of the mod going all the - Improved: Traffic two road segments in front of a timed traffic light is being measured now - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.3.13, 01/01/2016 +#### TM:PE 1.3.13, 01/01/2016 - Fixed: Lane arrows are not correctly translated into path finding decisions (thanks to bvoice360 for pointing out this problem) - Fixed: Priority signs are sometimes undeletable (thank to Blackwolf for pointing out this problem) @@ -2066,34 +2073,34 @@ This changelog includes all versions and major variants of the mod going all the - Fixed: Connecting a new road segment to a junction that already has priority signs now allows modification of the new priority sign - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.3.12, 30/12/2015 +#### TM:PE 1.3.12, 30/12/2015 - Fixed: Priority signs are not editable (thanks to ningcaohan for pointing out this problem) - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.3.11, 30/12/2015 +#### TM:PE 1.3.11, 30/12/2015 - Improved: Road segments next to a timed traffic light may now be deleted/upgraded/added without leading to deletion of the light - Updated: Priority signs and Timed traffic light state symbols are now visible as soon as the menu is opened - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.3.10, 29/12/2015 +#### TM:PE 1.3.10, 29/12/2015 - Fixed: an issue where timed traffic light groups were not deleted after deleting an adjacent segment - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.3.9, 29/12/2015 +#### TM:PE 1.3.9, 29/12/2015 - Added: Introduced information icons for timed traffic lights - Updated: Mod is now compatible with "Improved AI" (Lane changer is deactivated if "Improved AI" is active) - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.3.8, 29/12/2015 +#### TM:PE 1.3.8, 29/12/2015 - Improved: UI improvements - Fixed: Articulated busses are now simulated correctly (thanks to nieksen for pointing out this problem) - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.3.7, 28/12/2015 +#### TM:PE 1.3.7, 28/12/2015 - Fixed: When setting up a new timed traffic light, yellow lights from the real-world state are not taken over - Fixed: When loading another save game via the escape menu, Traffic Manager does not crash @@ -2101,31 +2108,31 @@ This changelog includes all versions and major variants of the mod going all the - Fixed: Lane arrows are saved correctly - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.3.6, 28/12/2015 +#### TM:PE 1.3.6, 28/12/2015 - Fixed: wrong flow value taken when comparing flowing vehicles - Updated: Forced node rendering after modifying a crosswalk - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.3.5, 28/12/2015 +#### TM:PE 1.3.5, 28/12/2015 - Improved: Adjusted the comparison between flowing (green light) and waiting (red light) traffic - Fixed: Pedestrian traffic Lights (thanks to Glowstrontium for pointing out this problem) - Fixed: Deleting a segment with a timed traffic light does not cause a `NullReferenceException` - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.3.4, 27/12/2015 +#### TM:PE 1.3.4, 27/12/2015 - Improved: Better traffic jam handling - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.3.3, 27/12/2015 +#### TM:PE 1.3.3, 27/12/2015 - Improved: Hotfix - Deleting a segment with a timed traffic light does not cause a `NullReferenceException` - Updated: If priority signs are located behind the camera they are not rendered anymore - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.3.2, 27/12/2015 +#### TM:PE 1.3.2, 27/12/2015 - Fixed: Synchronized traffic light rendering: In-game Traffic lights display the correct colour (Thanks to Fabrice for pointing out this problem) - Fixed: Traffic lights switch between green, yellow and red. Not only between green and red. @@ -2133,13 +2140,13 @@ This changelog includes all versions and major variants of the mod going all the - Updated: UI tool tips are more explanatory and are shown longer. - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.3.1, 26/12/2015 +#### TM:PE 1.3.1, 26/12/2015 - Fixed: Timed traffic lights of deleted/modified junctions get properly disposed - Updated: Minimum time units may be zero now (timed traffic lights) - Steam: [Traffic Manager: President Edition](https://steamcommunity.com/sharedfiles/filedetails/?id=583429740) -### TM:PE 1.3.0, 25/12/2015 +#### TM:PE 1.3.0, 25/12/2015 - Added: Features of TMPlus 1.2.0 (by sieggy and iMarbot) - Added: Adaptive Timed Traffic Lights (automatically adjusted based on traffic amount) @@ -2147,13 +2154,13 @@ This changelog includes all versions and major variants of the mod going all the - Maintainer: LinuxFan (GitHub user VictorPhilipp) - GitHub: [VictorPhilipp/Cities-Skylines-Traffic-Manager-President-Edition](https://github.com/VictorPhilipp/Cities-Skylines-Traffic-Manager-President-Edition) -### TMPlus 1.2.1, 15/12/2015 +#### TMPlus 1.2.1, 15/12/2015 - Fixed: Recompiled to fix save errors - Meta: This was the final release of TMPlus - Steam: [Traffic Manager Plus 1.2.0](https://steamcommunity.com/sharedfiles/filedetails/?id=568443446) -### TMPlus 1.2.0, 04/12/2015 +#### TMPlus 1.2.0, 04/12/2015 - Updated: Game version 1.2.2-f2 compatible - Meta: iMarbot takes over development of TMPlus @@ -2161,40 +2168,40 @@ This changelog includes all versions and major variants of the mod going all the - Maintainer: iMarbot (GitHub user iMarbot) - GitHub: [iMarbot/Skylines-Traffic-Manager-Plus](https://github.com/iMarbot/Skylines-Traffic-Manager-Plus) -### TM:IAI 1.3.2, 02/12/2015 +#### TM:IAI 1.3.2, 02/12/2015 - Fixed: Update to use limits introduced in C:SL 1.2.2-f2 - Steam: [Traffic Manager + Improved AI](https://steamcommunity.com/sharedfiles/filedetails/?id=498363759) -### C:SL 1.2.2-f2, 05/11/2015 +#### C:SL 1.2.2-f2, 05/11/2015 - Updated: Limits for zoning, buildings, road segments increased - Fixed: Various bugfixes in game and asset editor -### TM 1.0.9rc, 12/10/2015 +#### TM 1.0.9rc, 12/10/2015 - Removed: Tool - Pedestrian crosswalks (too buggy) - Meta: Released as version 1.09rc - Meta: Last release of original Traffic Manager mod by CBeTHaX (aka SvetlozarValchev) - Steam: [Traffic Manager](https://steamcommunity.com/sharedfiles/filedetails/?id=427585724) -### TM 1.0.9rc, 12/10/2015 +#### TM 1.0.9rc, 12/10/2015 - Fixed: Minor bugs - Meta: Released as version 1.09rc - Steam: [Traffic Manager](https://steamcommunity.com/sharedfiles/filedetails/?id=427585724) -### TM 1.0.9rc, 12/10/2015 +#### TM 1.0.9rc, 12/10/2015 - Updated: Compatible with C:SL 1.2.1-f1 - Meta: Released as version 1.09rc - Steam: [Traffic Manager](https://steamcommunity.com/sharedfiles/filedetails/?id=427585724) -### C:SL 1.2.1-f1, 01/10/2015 +#### C:SL 1.2.1-f1, 01/10/2015 - Fixed: Minor bugfixes with game and asset editor -### TPP 1.6.1, 25/09/2015 +#### TPP 1.6.1, 25/09/2015 - Removed: In-game log messages - Meta: This was the last release of Traffic++ mod @@ -2202,52 +2209,52 @@ This changelog includes all versions and major variants of the mod going all the - Meta: It's features have since been merged in to TM:PE (tools & AIs) and NExt2 (roads) - Steam: [Traffic++](https://steamcommunity.com/sharedfiles/filedetails/?id=409184143) -### TPP 1.6.0, 25/09/2015 +#### TPP 1.6.0, 25/09/2015 - Fixed: Rendering of road customiser in underground view - Updated: Integrated latest Improved Vehicle AI - Updated: Lamps on pedestrian roads - Steam: [Traffic++](https://steamcommunity.com/sharedfiles/filedetails/?id=409184143) -### TPP 1.5.6, 24/09/2015 +#### TPP 1.5.6, 24/09/2015 - Fixed: Disable custom roads option not working - Steam: [Traffic++](https://steamcommunity.com/sharedfiles/filedetails/?id=409184143) -### TPP 1.5.5, 24/09/2015 +#### TPP 1.5.5, 24/09/2015 - Updated: Compatible with C:SL 1.2.0 (thanks javitonino) - Steam: [Traffic++](https://steamcommunity.com/sharedfiles/filedetails/?id=409184143) -### C:SL 1.2 (After Dark), 24/09/2015 +#### C:SL 1.2 (After Dark), 24/09/2015 - Added: Bicycles - Added: Bus and bike lanes - Added: Prison Vans - Added: Taxis -### TM:IAI 1.3.1, 18/09/2015 +#### TM:IAI 1.3.1, 18/09/2015 - Improved: File size optimisation - Fixed: Numerous bugs - Steam: [Traffic Manager + Improved AI](https://steamcommunity.com/sharedfiles/filedetails/?id=498363759) -### TM:IAI 1.3, 17/09/2015 +#### TM:IAI 1.3, 17/09/2015 - Added: Intersection editor from TPP (by jfarias) - Steam: [Traffic Manager + Improved AI](https://steamcommunity.com/sharedfiles/filedetails/?id=498363759) -### TM:IAI 1.2.2, 03/09/2015 +#### TM:IAI 1.2.2, 03/09/2015 - Fixed: Timed node groups not being saved - Steam: [Traffic Manager + Improved AI](https://steamcommunity.com/sharedfiles/filedetails/?id=498363759) -### TM:IAI 1.2.1, 02/09/2015 +#### TM:IAI 1.2.1, 02/09/2015 - Fixed: Null reference error when saving a city - Steam: [Traffic Manager + Improved AI](https://steamcommunity.com/sharedfiles/filedetails/?id=498363759) -### TM:IAI 1.2, 02/09/2015 +#### TM:IAI 1.2, 02/09/2015 - Added: GUI for changing parameters in-game - Added: Toggle for TM and IAI lane interaction @@ -2255,13 +2262,13 @@ This changelog includes all versions and major variants of the mod going all the - Improved: Verify data loaded from save game - Steam: [Traffic Manager + Improved AI](https://steamcommunity.com/sharedfiles/filedetails/?id=498363759) -### TM:IAI 1.1, 16/08/2015 +#### TM:IAI 1.1, 16/08/2015 - Fixed: But that prevented U-turns - Improved: Compatibility with Mod Tools - Steam: [Traffic Manager + Improved AI](https://steamcommunity.com/sharedfiles/filedetails/?id=498363759) -### TM:IAI 1.0, 12/08/2015 +#### TM:IAI 1.0, 12/08/2015 - Added: TM 1.0.6 features (by CBeThaX) - Added: Improved AI from TPP:AI 1.0.0 (by jfarias). @@ -2269,19 +2276,19 @@ This changelog includes all versions and major variants of the mod going all the - Maintainer: fadster (GitHub user fadster) - GitHub: [/fadster/TrafficManager_ImprovedAI](https://github.com/fadster/TrafficManager_ImprovedAI) -### TMPlus 1.1.6, 09/08/2015 +#### TMPlus 1.1.6, 09/08/2015 - Fixed: Load/save system - Fixed: Saving no longer opens dev console - Steam: [Traffic Manager Plus](https://steamcommunity.com/sharedfiles/filedetails/?id=481786333) -### TM 1.0.6, 07/08/2015 +#### TM 1.0.6, 07/08/2015 - Updated: Revert to old version with C:S 1.1.1 compatibility - Meta: Released as version 1.06 - Steam: [Traffic Manager](https://steamcommunity.com/sharedfiles/filedetails/?id=427585724) -### TMPlus 1.1.5, 06/08/2015 +#### TMPlus 1.1.5, 06/08/2015 - Fixed: Null reference error when loading old save games - Updated: New save system @@ -2289,7 +2296,7 @@ This changelog includes all versions and major variants of the mod going all the - Meta: Lots of code refactoring - Steam: [Traffic Manager Plus](https://steamcommunity.com/sharedfiles/filedetails/?id=481786333) -### TPP:AI 1.0.0, 02/08/2015 +#### TPP:AI 1.0.0, 02/08/2015 - Added: Improved Vehicle AI (vehicles use all lanes, vehicles can change lanes) - Meta: This was the first and last release of TPP:AI @@ -2297,7 +2304,7 @@ This changelog includes all versions and major variants of the mod going all the - Maintainer: jfarias (GitHub user joaofarias) - GitHub: N/A -### TM 1.0.5, 28/07/2015 +#### TM 1.0.5, 28/07/2015 - Fixed: Pathfinder bugs - Fixed: Lane changer and traffic remover features sometimes disabled even without Traffic++ @@ -2307,22 +2314,22 @@ This changelog includes all versions and major variants of the mod going all the - Meta: Released as version 1.05 - Steam: [Traffic Manager](https://steamcommunity.com/sharedfiles/filedetails/?id=427585724) -### TMPlus 1.1.4, 26/07/2015 +#### TMPlus 1.1.4, 26/07/2015 - Fixed: Stop signs not working - Steam: [Traffic Manager Plus](https://steamcommunity.com/sharedfiles/filedetails/?id=481786333) -### TMPlus 1.1.3, 15/07/2015 +#### TMPlus 1.1.3, 15/07/2015 - Fixed: PathManager. Should now work for people without Traffic++ - Steam: [Traffic Manager Plus](https://steamcommunity.com/sharedfiles/filedetails/?id=481786333) -### TMPlus 1.1.2, 15/07/2015 +#### TMPlus 1.1.2, 15/07/2015 - Updated: Reverted `PathFinder` as it's causing Null Reference exceptions. Need to refactor it. - Steam: [Traffic Manager Plus](https://steamcommunity.com/sharedfiles/filedetails/?id=481786333) -### TMPlus 1.1.1, 14/07/2015 +#### TMPlus 1.1.1, 14/07/2015 - Added: Features of TM 1.0.4 (by CBeTHaX) - Added: Support for tunnels @@ -2337,29 +2344,29 @@ This changelog includes all versions and major variants of the mod going all the - Maintainer: sieggy (GitHub user sieggy) - GitHub: [seiggy/Skylines-Traffic-Manager](https://github.com/seiggy/Skylines-Traffic-Manager) -### TPP 1.5.4, 06/07/2015 +#### TPP 1.5.4, 06/07/2015 - Updated: Compatible with C:SL 1.1.1 - Steam: [Traffic++](https://steamcommunity.com/sharedfiles/filedetails/?id=409184143) -### C:SL 1.1.1, 01/07/2015 +#### C:SL 1.1.1, 01/07/2015 - Added: Tunnels for pedestrian paths - Added: Autosave feature - Fixed: Lots of stuff - Improved: Asset editor -### TPP 1.5.3, 02/06/2015 +#### TPP 1.5.3, 02/06/2015 - Fixed: Crash on Linux - Steam: [Traffic++](https://steamcommunity.com/sharedfiles/filedetails/?id=409184143) -### TPP 1.5.2, 02/06/2015 +#### TPP 1.5.2, 02/06/2015 - Fixed: Trucks not allowed on new roads - Steam: [Traffic++](https://steamcommunity.com/sharedfiles/filedetails/?id=409184143) -### TPP 1.5.1, 01/06/2015 +#### TPP 1.5.1, 01/06/2015 - Fixed: Bug preventing options loading if button not shown in content manager - Fixed: Duplicate prefab bug in Ghost Mode @@ -2370,20 +2377,20 @@ This changelog includes all versions and major variants of the mod going all the - Updated: Added debug logs to the game's F7 Debug Panel (thanks Nefarion!) - Steam: [Traffic++](https://steamcommunity.com/sharedfiles/filedetails/?id=409184143) -### TM 1.0.4-hotfix2, 29/05/2015 +#### TM 1.0.4-hotfix2, 29/05/2015 - Fixed: Negative timers (thanks XaBBoK!) - Improved: Pathfinder clean-up (thanks dornathal!) - Steam: [Traffic Manager](https://steamcommunity.com/sharedfiles/filedetails/?id=427585724) -### TPP 1.5.0 hotfix, 28/05/2015 +#### TPP 1.5.0 hotfix, 28/05/2015 - Fixed: Vehicles stopping in road - Fixed: Realistic speeds not stopping without restarting the game - Fixed: Road costs (thanks Archomeda) - Steam: [Traffic++](https://steamcommunity.com/sharedfiles/filedetails/?id=409184143) -### TPP 1.5.0, 27/05/2015 +#### TPP 1.5.0, 27/05/2015 - Added: More roads - Added: Option for Improved Vehicle AI @@ -2392,17 +2399,17 @@ This changelog includes all versions and major variants of the mod going all the - Fixed: Custom vehicles ignoring lane restrictions - Steam: [Traffic++](https://steamcommunity.com/sharedfiles/filedetails/?id=409184143) -### TPP 1.4.0 hotfix, 23/05/2015 +#### TPP 1.4.0 hotfix, 23/05/2015 - Fixed: Few more bugs - Steam: [Traffic++](https://steamcommunity.com/sharedfiles/filedetails/?id=409184143) -### TPP 1.4.0 hotfix1, 23/05/2015 +#### TPP 1.4.0 hotfix1, 23/05/2015 - Fixed: Wrong lane usage in highways - Steam: [Traffic++](https://steamcommunity.com/sharedfiles/filedetails/?id=409184143) -### TPP 1.4.0, 22/05/2015 +#### TPP 1.4.0, 22/05/2015 - Added: Tool - Speed Limits - Added: Underground view for customisation tools @@ -2415,30 +2422,30 @@ This changelog includes all versions and major variants of the mod going all the - Fixed: Train tracks should not be selectable - Steam: [Traffic++](https://steamcommunity.com/sharedfiles/filedetails/?id=409184143) -### TPP 1.3.2-hotfix2, 20/05/2015 +#### TPP 1.3.2-hotfix2, 20/05/2015 - Improved: Compatibility with C:SL 1.1.0b - Steam: [Traffic++](https://steamcommunity.com/sharedfiles/filedetails/?id=409184143) -### TPP 1.3.2-hotfix1, 19/05/2015 +#### TPP 1.3.2-hotfix1, 19/05/2015 - Updated: Compatible with C:SL 1.1.0b - Steam: [Traffic++](https://steamcommunity.com/sharedfiles/filedetails/?id=409184143) -### TM 1.0.4-hotfix1, 19/05/2015 +#### TM 1.0.4-hotfix1, 19/05/2015 - Fixed: Support for tunnels in AIs and pathfinder - Updated: Compatible with C:SL 1.1.0b - Updated: Traffic++ Compatibility - No despawn or lane changer available in compatibility mode - Steam: [Traffic Manager](https://steamcommunity.com/sharedfiles/filedetails/?id=427585724) -### C:SL 1.1.0b, 19/05/2015 +#### C:SL 1.1.0b, 19/05/2015 - Added: European theme - Added: Tunnels for roads and rail - Improved: Metro tunnels can be built at different heights -### TPP 1.3.2, 05/05/2015 +#### TPP 1.3.2, 05/05/2015 - Added: Ability to set restrictions lane by lane - Added: Ability to customise multiple lanes at same time @@ -2449,14 +2456,14 @@ This changelog includes all versions and major variants of the mod going all the - Updated: Customisation overlays visible at all times when tool active - Steam: [Traffic++](https://steamcommunity.com/sharedfiles/filedetails/?id=409184143) -### TPP 1.3.1, 29/04/2015 +#### TPP 1.3.1, 29/04/2015 - Improved: Performance issues reduced - Fixed: Strange vehicle behaviours - Fixed: Prevent road tool from selecting vehicles - Steam: [Traffic++](https://steamcommunity.com/sharedfiles/filedetails/?id=409184143) -### TPP 1.3.0, 28/04/2015 +#### TPP 1.3.0, 28/04/2015 - Added: More roads - Added: Services overlay (vehicle restrictions) for pedestrian roads @@ -2467,7 +2474,7 @@ This changelog includes all versions and major variants of the mod going all the - Fixed: Several crashes caused by mod incompatibilities - Steam: [Traffic++](https://steamcommunity.com/sharedfiles/filedetails/?id=409184143) -### TM 1.0.4 beta, 22/04/2015 +#### TM 1.0.4 beta, 22/04/2015 - Added: Buttons for timed traffic light states: skip and move up/down - Fixed: Null reference exceptions when placing a road @@ -2477,14 +2484,14 @@ This changelog includes all versions and major variants of the mod going all the - Meta: Released as version 1.04rc - Steam: [Traffic Manager](https://steamcommunity.com/sharedfiles/filedetails/?id=427585724) -### TM 1.0.1, 21/04/2015 +#### TM 1.0.1, 21/04/2015 - Fixed: Errors on very close segments added to timed traffic lights - Fixed: Save/load traffic lights going negative (finally) - Meta: Released as version 1.01rc - Steam: [Traffic Manager](https://steamcommunity.com/sharedfiles/filedetails/?id=427585724) -### TM 1.0.0, 21/04/2015 +#### TM 1.0.0, 21/04/2015 - Fixed: Wrong lane change (finally) - Fixed: Timed traffic lights should no longer go below zero @@ -2493,7 +2500,7 @@ This changelog includes all versions and major variants of the mod going all the - Meta: Released as version 1.0rc - Steam: [Traffic Manager](https://steamcommunity.com/sharedfiles/filedetails/?id=427585724) -### TLM 0.9.0, 21/04/2015 +#### TLM 0.9.0, 21/04/2015 - Fixed: Cars and service stop working - Fixed: Wrong lane use @@ -2505,18 +2512,18 @@ This changelog includes all versions and major variants of the mod going all the - Meta: Released as version 0.9b - Steam: [Traffic Lights Manager](https://steamcommunity.com/sharedfiles/filedetails/?id=427585724) -### TLM 0.8.5, 19/04/2015 +#### TLM 0.8.5, 19/04/2015 - Fixed lane merges in Left Hand Traffic maps - Meta: Versions 0.8.3 and 0.8.4 were skipped - Steam: [Traffic Lights Manager](https://steamcommunity.com/sharedfiles/filedetails/?id=427585724) -### TLM 0.8.2, 19/04/2015 +#### TLM 0.8.2, 19/04/2015 - Updated: Rename 'Manual Control' to 'Manual Traffic Lights' - Steam: [Traffic Lights Manager](https://steamcommunity.com/sharedfiles/filedetails/?id=427585724) -### TLM 0.8.1, 19/04/2015 +#### TLM 0.8.1, 19/04/2015 - Added: Tool - Toggle Traffic Lights - Updated: No more deleting trains on 'clear traffic' @@ -2525,17 +2532,17 @@ This changelog includes all versions and major variants of the mod going all the - Meta: Released as version 0.8b - Steam: [Traffic Lights Manager](https://steamcommunity.com/sharedfiles/filedetails/?id=427585724) -### TLM 0.8.0, 19/04/2015 +#### TLM 0.8.0, 19/04/2015 - Fixed: Can now load game from pause menu - Steam: [Traffic Lights Manager](https://steamcommunity.com/sharedfiles/filedetails/?id=427585724) -### TLM 0.7.1, 18/04/2015 +#### TLM 0.7.1, 18/04/2015 - Improved: Tuned car wait on non-priority road - Steam: [Traffic Lights Manager](https://steamcommunity.com/sharedfiles/filedetails/?id=427585724) -### TLM 0.7.0, 18/04/2015 +#### TLM 0.7.0, 18/04/2015 - Fixed: Lanes on save/load in Left Hand traffic maps - Fixed: Lane positions @@ -2546,7 +2553,7 @@ This changelog includes all versions and major variants of the mod going all the - Updated: Moved UI button - Steam: [Traffic Lights Manager](https://steamcommunity.com/sharedfiles/filedetails/?id=427585724) -### TLM 0.6.1, 18/04/2015 +#### TLM 0.6.1, 18/04/2015 - Fixed: Cars coming form wrong lane in Left Hand Traffic maps - Fixed: Not being able to save on new game @@ -2554,7 +2561,7 @@ This changelog includes all versions and major variants of the mod going all the - Meta: Released as version 0.61b - Steam: [Traffic Lights Manager](https://steamcommunity.com/sharedfiles/filedetails/?id=427585724) -### TLM 0.6.0, 18/04/2015 +#### TLM 0.6.0, 18/04/2015 - Added: Tool - Manual Control (traffic lights) - Added: Tool - Priority Signs @@ -2571,12 +2578,12 @@ This changelog includes all versions and major variants of the mod going all the - Meta: Using cities-skylines-detour by cope (sschoener on github) - Steam: [Traffic Lights Manager](https://steamcommunity.com/sharedfiles/filedetails/?id=427585724) -### TPP 1.2.1, 16/04/2015 +#### TPP 1.2.1, 16/04/2015 - Fixed: Bugs introduced by previous version - Steam: [Traffic++](https://steamcommunity.com/sharedfiles/filedetails/?id=409184143) -### TPP 1.2.0, 14/04/2015 +#### TPP 1.2.0, 14/04/2015 - Added: Realistic driving speeds - Added: More roads @@ -2584,11 +2591,11 @@ This changelog includes all versions and major variants of the mod going all the - Updated: Compatible with C:SL 1.0.7c - Steam: [Traffic++](https://steamcommunity.com/sharedfiles/filedetails/?id=409184143) -### C:SL 1.0.7c, 07/04/2015 +#### C:SL 1.0.7c, 07/04/2015 - Fixed: Lots of stuff -### TPP 1.1.8, 05/04/2015 +#### TPP 1.1.8, 05/04/2015 - Added: Support for left-hand traffic maps - Improved: Compatibility with Fine Road Heights mod @@ -2596,64 +2603,64 @@ This changelog includes all versions and major variants of the mod going all the - Updated: Compatible with C:SL 1.0.7 - Steam: [Traffic++](https://steamcommunity.com/sharedfiles/filedetails/?id=409184143) -### C:SL 1.0.7, 27/03/2015 +#### C:SL 1.0.7, 27/03/2015 - Fixed: Lots of stuff -### TPP 1.1.7, 26/03/2015 +#### TPP 1.1.7, 26/03/2015 - Fixed: Various bugs - Steam: [Traffic++](https://steamcommunity.com/sharedfiles/filedetails/?id=409184143) -### TPP 1.1.6, 26/03/2015 +#### TPP 1.1.6, 26/03/2015 - Fixed: Various bugs - Steam: [Traffic++](https://steamcommunity.com/sharedfiles/filedetails/?id=409184143) -### TPP 1.1.5, 26/03/2015 +#### TPP 1.1.5, 26/03/2015 - Fixed: Various bugs - Steam: [Traffic++](https://steamcommunity.com/sharedfiles/filedetails/?id=409184143) -### TPP 1.1.4, 26/03/2015 +#### TPP 1.1.4, 26/03/2015 - Fixed: Various bugs - Steam: [Traffic++](https://steamcommunity.com/sharedfiles/filedetails/?id=409184143) -### TPP 1.1.3, 26/03/2015 +#### TPP 1.1.3, 26/03/2015 - Fixed: Various bugs - Steam: [Traffic++](https://steamcommunity.com/sharedfiles/filedetails/?id=409184143) -### TPP 1.1.2, 26/03/2015 +#### TPP 1.1.2, 26/03/2015 - Fixed: Various bugs - Steam: [Traffic++](https://steamcommunity.com/sharedfiles/filedetails/?id=409184143) -### TPP 1.1.1, 25/03/2015 +#### TPP 1.1.1, 25/03/2015 - Added: Option to disable updates from previous version - Fixed: Bugs from previous version - Steam: [Traffic++](https://steamcommunity.com/sharedfiles/filedetails/?id=409184143) -### TPP 1.1.0, 25/03/2015 +#### TPP 1.1.0, 25/03/2015 - Added: More roads & associated features - Added: Option to disable pedestrians in middle lane - Meta: Renamed to "Traffic++" - Steam: [Traffic++](https://steamcommunity.com/sharedfiles/filedetails/?id=409184143) -### CSLT 1.0.5, 24/03/2015 +#### CSLT 1.0.5, 24/03/2015 - Fixed: Options panel bug - Steam: [CSL-Traffic](https://steamcommunity.com/sharedfiles/filedetails/?id=409184143) -### CSLT 1.0.4, 23/03/2015 +#### CSLT 1.0.4, 23/03/2015 - Fixed: Various bugs - Steam: [CSL-Traffic](https://steamcommunity.com/sharedfiles/filedetails/?id=409184143) -### TLM 0.5.0, 22/03/2015 +#### TLM 0.5.0, 22/03/2015 - Added: Tool - Traffic Lights Editor - Added: Tool - Lane Changer @@ -2662,7 +2669,7 @@ This changelog includes all versions and major variants of the mod going all the - Updated: Compatible with C:SL 1.0.6 - Steam: [Traffic Lights Manager](https://steamcommunity.com/sharedfiles/filedetails/?id=427585724) -### CSLT 1.0.3, 20/03/2015 +#### CSLT 1.0.3, 20/03/2015 - Added: Option to toggle which vehicles can use pedestrian roads - Added: Ghost mode to disable most of mod but still allow maps to load @@ -2670,22 +2677,22 @@ This changelog includes all versions and major variants of the mod going all the - Meta: First working implementation of vehicle restrictions - Steam: [CSL-Traffic](https://steamcommunity.com/sharedfiles/filedetails/?id=409184143) -### C:SL 1.0.6, 19/03/2015 +#### C:SL 1.0.6, 19/03/2015 - Fixed: Lots of stuff -### CSLT 1.0.2, 18/03/2015 +#### CSLT 1.0.2, 18/03/2015 - Improved: Some interface improvements - Steam: [CSL-Traffic](https://steamcommunity.com/sharedfiles/filedetails/?id=409184143) -### CSLT 1.0.1, 17/03/2015 +#### CSLT 1.0.1, 17/03/2015 - Fixed: Mod could only be used once per gaming session - Fixed: Various bugs - Steam: [CSL-Traffic](https://steamcommunity.com/sharedfiles/filedetails/?id=409184143) -### CSLT 1.0.0, 16/03/2015 +#### CSLT 1.0.0, 16/03/2015 - Added: Pedestrian zoneable road - Meta: Traffic++ project starts, but under its original name "CSL-Traffic" @@ -2693,13 +2700,13 @@ This changelog includes all versions and major variants of the mod going all the - Maintainer: jfarias (GitHub user joaofarias) - GitHub: [joaofarias/csl-traffic](https://github.com/joaofarias/csl-traffic) -### TLM 0.4.0, 14/03/2015 +#### TLM 0.4.0, 14/03/2015 - Meta: Traffic Manager project starts - Steam: [Traffic Lights Manager](https://steamcommunity.com/sharedfiles/filedetails/?id=427585724) - Maintainer: CBeTHaX (GitHub user SvetlozarValchev) - GitHub: [SvetlozarValchev/Skylines-Traffic-Manager](https://github.com/SvetlozarValchev/Skylines-Traffic-Manager) -### C:SL 1.0, 10/03/2015 +#### C:SL 1.0, 10/03/2015 - New: Cities: Skylines 1.0 official release diff --git a/README.md b/README.md index 276481da5..303afccfa 100644 --- a/README.md +++ b/README.md @@ -39,11 +39,18 @@ Official releases: Recent updates: +#### TM:PE V[11.4.0](https://github.com/CitiesSkylinesMods/TMPE/compare/11.3.2...11.4.0) STABLE, 22/05/2020 + +- Added: State machine for dedicated turning lanes (#755, #567) +- Fixed: Default turning lane on wrong side (#755, #671) +- Meta: Repeat application of turning lane shortcut will cycle through available options +- Steam: [TM:PE v11 STABLE](https://steamcommunity.com/sharedfiles/filedetails/?id=1637663252) + #### TM:PE V[11.5.0](https://github.com/CitiesSkylinesMods/TMPE/compare/11.4.0...11.5.0) LABS, 07/05/2020 - Added: Bulk customisation buttons on road info panel (#631, #691, #557, #542, #541, #539, #537) - Added: While toolbar visible, click road = show info panel; right-click = hide (#631, #822, #557, #29) -- Added: Custom icons for road panel (thanks Chamelon!) (#892, #887) +- Added: Custom icons for road panel (thanks Chamëleon!) (#892, #887) - Added: Hints for Lane Routing tools (thanks Klyte45 for color info) (#851, #587, #500, #410, #421) - Added: Hints for Junction Restrictions, Priority Signs, Parking/Vehicle Restrictions (#868, #720) - Added: Czech language translation (thanks jakubpatek, LordOrodreth) (#858) @@ -79,38 +86,6 @@ Recent updates: - Removed: `LogicUtil.CheckFlags()` and associated files evicted (#852) - Steam: [TM:PE v11 LABS](https://steamcommunity.com/sharedfiles/filedetails/?id=1806963141) -#### TM:PE V[11.3.2](https://github.com/CitiesSkylinesMods/TMPE/compare/11.2.3...11.3.2) STABLE, 16/04/2020 - -- Added: Advanced auto lane connector tool (select a node, then `Ctrl + S`) (#706, #703) -- Fixed: Icons not showing when selecting node (thanks xenoxaos for reporting!) (#839, #838) -- Fixed: Bug in `StartPathFind()` if building missing (thanks ninjanoobslayer for reporting!) (#834, #840) -- Fixed: Timed Traffic Lights bugs caused by v11.3.0 update (thanks to everyone who reported the bug!) (#828, #824) -- Fixed: Stay-in-lane should not connect solitary lanes (#706, #617) -- Fixed: Lane arrows UI too small on some resolutions except at junctions (#726, #571) -- Updated: `StartPathFind()` will automatically run diagnostic logging on errors (#834) -- Updated: Resident/Tourist status logic simplified (#837) -- Updated: Trees Respiration mod is now compatible with TM:PE v11! (thanks Klyte45!) (#831, #614, #611, #563, #484) -- Updated: Lane connectors: `Shift + S` changed to `Ctrl + S` (see Options > Keybinds tab) (#706) -- Updated: Lane Arrows UI now respects UI scale slider (see Options > General tab) (#726) -- Updated: Improved UI for lane arrows tool (#726, #571) -- Updated: British translations (charlco, kvakvs, kian.zarrin) (#726) -- Updated: Chinese Simplified translations (wxf26054) (#726) -- Updated: Dutch translations (CaptainKlums) (#726) -- Updated: English translations (kian.zarrin, kvakvs) (#726) -- Updated: French translations (mjm92150, Stuart) (#726) -- Updated: German translations (eilmannhenrik, BanditBloodwyn, Rodirik, Cirez) (#726) -- Updated: Hungarian translations (szekely.david9) (#726) -- Updated: Italian translations (emiliomacchione, DelvecchioSimone) (#726) -- Updated: Korean translations (TwotoolusFLY_LSh.s, neinnew) (#726) -- Updated: Polish translations (krzychu1245, dom.kawula) -- Updated: Portuguese translations (BS_BlackScout) (#726) -- Updated: Russian translations (kvakvs) (#726) -- Updated: Turkish translations (revolter00, Koopr) (#726) -- Updated: Ukranian translations (kvakvs) (#726) -- Meta: Cumulative updates from 11.3.0, 11.3.1 and 11.3.2 -- Steam: [TM:PE v11 STABLE](https://steamcommunity.com/sharedfiles/filedetails/?id=1637663252) - - See [Full Changelog](https://github.com/CitiesSkylinesMods/TMPE/blob/master/CHANGELOG.md) for details of all releases. ## Support Policy