Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

End Glitch #182

Open
redmag3 opened this issue Oct 3, 2016 · 7 comments
Open

End Glitch #182

redmag3 opened this issue Oct 3, 2016 · 7 comments
Assignees

Comments

@redmag3
Copy link

redmag3 commented Oct 3, 2016

If you are /ppsummoned to the overworld and subsequently returned to the end, you take distance damage repeatedly.

Fix, free the prisoner, then re-pearl.


Will reoccur next time person is ppsummoned

@rourke750
Copy link

Is this on civcraft or your own server?

@ProgrammerDan
Copy link

Devoted. It's likely some new edge case created from the blending of sharding and non-sharding support.

@rourke750
Copy link

rourke750 commented Oct 3, 2016 via email

@ProgrammerDan
Copy link

Thanks @rourke750

rourke750 added a commit that referenced this issue Oct 7, 2016
@rourke750
Copy link

@ProgrammerDan that should fix your problems

@ProgrammerDan
Copy link

The fix doesn't fix.

@ProgrammerDan ProgrammerDan reopened this Oct 8, 2016
@rourke750
Copy link

88d3bae
Try this

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

3 participants