1.4.4+1.19.2
CleverNucleus
released this
30 Apr 20:13
·
12 commits
to 1.19.2/main
since this release
Changelog
+Added hierarchy entity types that can be used to apply attributes to all entities that are an instance of an entity class. Currently supported types are as follows:
Identifier | Class Type |
---|---|
dataattributes:living_entity |
LivingEntity |
dataattributes:mob_entity |
MobEntity |
dataattributes:path_aware_entity |
PathAwareEntity |
dataattributes:hostile_entity |
HostileEntity |
dataattributes:passive_entity |
PassiveEntity |
dataattributes:animal_entity |
AnimalEntity |
These have a hierarchy of:
LivingEntity
┗ MobEntity
┗ PathAwareEntity
┣ HostileEntity
┗ PassiveEntity
┗ AnimalEntity
This feature is useful for when you want to modify the attributes of many different mobs, but do not know every mob's EntityType
identifier.