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1.4.4+1.19.2

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@CleverNucleus CleverNucleus released this 30 Apr 20:13
· 12 commits to 1.19.2/main since this release
a15651d

Changelog

+Added hierarchy entity types that can be used to apply attributes to all entities that are an instance of an entity class. Currently supported types are as follows:

Identifier Class Type
dataattributes:living_entity LivingEntity
dataattributes:mob_entity MobEntity
dataattributes:path_aware_entity PathAwareEntity
dataattributes:hostile_entity HostileEntity
dataattributes:passive_entity PassiveEntity
dataattributes:animal_entity AnimalEntity

These have a hierarchy of:

LivingEntity
  ┗ MobEntity
      ┗ PathAwareEntity
          ┣ HostileEntity
          ┗ PassiveEntity
              ┗ AnimalEntity

This feature is useful for when you want to modify the attributes of many different mobs, but do not know every mob's EntityType identifier.