diff --git a/README.md b/README.md
index afcf1dd..4b2f8ba 100644
--- a/README.md
+++ b/README.md
@@ -1,5 +1,5 @@
# SimpleSockets
-[](https://badge.fury.io/nu/AsyncClientServer)
+[](https://badge.fury.io/nu/SimpleSockets)
.NET Library implementing Asynchronous usage of Sockets. The Library is written in .NET Standard 2.0 and supports Ssl.
diff --git a/SimpleSockets/SimpleSockets.csproj b/SimpleSockets/SimpleSockets.csproj
index 59297b6..230af13 100644
--- a/SimpleSockets/SimpleSockets.csproj
+++ b/SimpleSockets/SimpleSockets.csproj
@@ -4,15 +4,14 @@
netstandard2.0
Stable Release of an Async Client Server implementation supporting Ssl.
See https://github.com/Cloet/SimpleSockets for more info.
- AsyncClientServer
- 1.1.2
+ SimpleSockets
+ 1.1.63
LICENSE
AsyncClientServer Tcp Ssl Socket
https://github.com/Cloet/SimpleSockets
https://github.com/Cloet/SimpleSockets
open source
- First stable release.
-Added a lot of features and stability.
+ Stable release of an async client server implementation supporting ssl.
false
1.1.2.0
1.1.2.0
diff --git a/Tests/Test.Parallel/Program.cs b/Tests/Test.Parallel/Program.cs
index f095bce..b2e6328 100644
--- a/Tests/Test.Parallel/Program.cs
+++ b/Tests/Test.Parallel/Program.cs
@@ -55,8 +55,8 @@ static void Main(string[] args)
private static void StartServer()
{
- _server = new SimpleSocketTcpSslListener(cert);
- //_server = new SimpleSocketTcpListener();
+ // _server = new SimpleSocketTcpSslListener(cert);
+ _server = new SimpleSocketTcpListener();
//_server = new SimpleSocketTcpSslListener(@"C:\Users\CloetOMEN\Desktop\Test\cert.pfx", "Password");
_server.ServerHasStarted += ServerOnServerHasStarted;
_server.MessageReceived += ServerOnMessageReceived;
@@ -78,8 +78,8 @@ private static void ClientTask()
{
//using (var client = new SimpleSocketTcpClient())
//{
- var client = new SimpleSocketTcpSslClient(cert);
- //var client = new SimpleSocketTcpClient();
+ // var client = new SimpleSocketTcpSslClient(cert);
+ var client = new SimpleSocketTcpClient();
//var client = new SimpleSocketTcpSslClient(@"", "");
_clientId++;
client.MessageReceived += ClientOnMessageReceived;