diff --git a/Gunship/Weekly Archives/140118.zip b/Gunship/Weekly Archives/140118.zip
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index 0000000..c0e84e0
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diff --git a/Gunship/css/gunship.css b/Gunship/css/gunship.css
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--- /dev/null
+++ b/Gunship/css/gunship.css
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+#gameDiv {
+ margin-top: 50px;
+ margin-left: auto;
+ margin-right: auto;
+ width: 512px;
+ height: 480px;
+ border: 2px solid gray;
+}
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diff --git a/Gunship/gunship.html b/Gunship/gunship.html
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+++ b/Gunship/gunship.html
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+
+
+ Helicopter Gunship
+
+
+
+
+
+
+
+
+
+
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diff --git a/Gunship/scripts/Gunship.js b/Gunship/scripts/Gunship.js
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--- /dev/null
+++ b/Gunship/scripts/Gunship.js
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+$(document).ready(function() {
+ var gameCanvas = $("#gameCanvas")[0];
+ var drawCtx = gameCanvas.getContext("2d");
+ // HTML
+ var img = new Image();
+ img.onload = function() {
+ var pattern = drawCtx.createPattern(img,'repeat');
+ drawCtx.fillStyle = pattern;
+ drawCtx.fillRect(0,0,gameCanvas.width,gameCanvas.height);
+ };
+ img.src = "images/terrain.png";
+
+ // More info on this drawing context here:
+ // https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D
+});
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