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Maiv Design #1

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Cokemonkey11 opened this issue Jul 14, 2018 · 0 comments
Open

Maiv Design #1

Cokemonkey11 opened this issue Jul 14, 2018 · 0 comments

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@Cokemonkey11
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Monster Master

Arena: bring target enemy unit into an inaccessible arena.
Capture: attempt to capture an enemy unit. More successful if their HP is lower, and if they're feeble, asleep, or rooted. Can only have a few units captured at a time.
Enfeeble: temporarily makes a unit much weaker when attacking Maiv or Maiv's other monsters.
Empower: permanently empower an owned monster.

Captured unit abilities:

  • Release: changes the owner back to hostile
  • Revive: after dying, leaves an item which Maiv can use to bring it back to life. If the item is destroyed, the unit is released.
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